Sim [Orc Warrior]

  [Tangaria 1.6.0 T-8 Character Dump]

 Name   Sim           Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height        5'4"  STR:     16  +1  +3  +0  18/20
 Race   Orc           Weight     8st 6lb  INT:     10  -1  -2  +0      7
 Class  Warrior       Turns used:         WIS:     13  -1  -2  +0     10
 Title  Swordsman     Game          5434  DEX:     16  +1  +2  +0  18/10
 HP     -4/159        Player       11581  CON:     15  +1  +2  +0     18
 SP     0/0           Active        6596  CHR:     10  -4  -2  +0      4

 Level                 12    Armor       [17,+4]    Saving Throw     26%
 Cur Exp             1021                           Stealth          Bad
 Max Exp             1021    Melee       2d10,+5    Disarm - phys.   53%
 Adv Exp             1062    To-hit        44,+9    Disarm - magic   29%
                             Blows      1.2/turn    Magic Devices     11
 Gold                1230                           Searching        23%
 Burden           89.8 lb    Shoot to-dam     +3    Infravision    60 ft
 Overweight      -54.1 lb    To-hit        37,+7    Speed         Normal
 MaxDepth      500' (L10)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:?............. Blnd:..............
Fire:?............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:?.............
Lite:?.............  Rgn:..............
Dark:.............+  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:..............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Ettendales half-ogre hits you (25).
> You hit the Ettendales half-ogre (12).
> The Ettendales half-ogre hits you (25).
> The Ettendales half-ogre misses you.
> You hit the Ettendales half-ogre (37). It was a great hit!
> The Ettendales half-ogre hits you (19).
> The Ettendales half-ogre misses you.
> You hit the Ettendales half-ogre (16).
> The Ettendales half-ogre misses you. (x2)
> You hit the Ettendales half-ogre (15).
> You hit the Ettendales half-ogre (23).
> The Ettendales half-ogre hits you (13).
> The Ettendales half-ogre hits you (23).
> You die.

Killed by an Ettendales half-ogre.


  [Character Equipment]

a) a Lance of Slay Demon (2d10) (+6,+2) {Smeagol}
     Dropped by Smeagol at 150 feet (level 3).

     Slays demons.

     Combat info:
     This weapon should be wielded with both hands.
     1.2 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 52.6 vs demons and 22 vs. others.

b) a Sling (x2) (+4,+3)
     Found lying on the floor at 100 feet (level 2).

f) a Wooden Torch (2095 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Studded Leather Armour (-1) [12,+5]
     Found lying on the floor of a special room at 250 feet (level 5).

h) a Cloak [1,-1]
     Bought from a store on the surface.

j) a Hard Leather Cap of Infravision [2,+0] <+3>
     Dropped by a kobold shaman at 200 feet (level 4).

     +3 infravision.

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Leather Sandals [1,-1]
     Dropped by a soldier at 150 feet (level 3).


  [Character Quiver]

a) 18 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 9.
     Average thrown damage: 3.
     0% chance of breaking upon contact.

b) 15 Rounded Pebbles (1d2) (+4,+2) {Lagduf, the Snaga}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.1.
     Average thrown damage: 7.
     0% chance of breaking upon contact.


  [Character Inventory]

a) an Elemental Spellbook [Earth]

b) 2 Books of Magic Spells [Magic for Beginners]

c) a Flask of oil

d) a Potion of Neutralize Poison

e) 2 Potions of Water

f) 3 Scrolls of Phase Door

g) 2 Scrolls of Treasure Detection

h) 2 Scrolls of Word of Recall (rugged)

i) a Wand of Hold Monster (0 charges)

j) 2 Wands of Light (13 charges)

k) a Wand of Darkness (14 charges)

l) a Filthy Rag [1,+0]
     Found lying on the floor of a special room at 200 feet (level 4).

m) 2 Cloaks [1,+0]

n) a Dagger of Slay Evil (1d4) (+5,+6)
     Found lying on the floor at 150 feet (level 3).

     Slays evil creatures.

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +1 DEX you would get 3.0 blows/round.
     Average damage/round: 39.3 vs evil creatures and 32.4 vs. others.
     Average thrown damage: 51.7 vs evil creatures and 25.8 vs. others.

o) a Dagger (1d4) (+5,+1)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +1 DEX you would get 3.0 blows/round.
     Average damage/round: 18.2.
     Average thrown damage: 10.6.

p) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +1 DEX you would get 2.7 blows/round.
     Average damage/round: 11.9.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   50ft      1     Defeated Mad woodsman
00:00:11   150ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:11   150ft     5     Reached level 5
00:00:15   150ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:46   150ft     7     Defeated Smeagol
00:01:08   200ft     10    Reached level 10
00:01:14   300ft     10    Killed Vort the Kobold Queen
00:01:24   500ft     12    Killed Lagduf, the Snaga
00:01:30   Town      12    Was killed by an Ettendales half-ogre


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
  B...                                                                         
 ..O@.                                                                         
 ....>                                                                         
 .....                                                                         
 ....                                                                          
      P                                                                        
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

2_1          Light 3 Fed 49 % Dirt                                              


  [Player information]

Player ID: Qwert
Time: 09:51:01 31-05-2022
Server Turns: 20766572
Timestamp: 1653979861
Hardcore