Sirop4ik [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Sirop4ik      Age             28         Self  RB  CB  EB   Best
 Sex    Male          Height        6'1"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    24st 1lb  INT:     11  -4  -2  +0      5
 Class  Warrior       Turns used:         WIS:     11  -2  -2  +0      7
 Title  Swashbuckler  Game         19473  DEX:     15  -4  +2  +0     13
 HP     -4/254        Player       43442  CON:     15  +3  +2  +2  18/40
 SP     0/0           Active       23789

 Level                 16    Armor      [28,+17]    Saving Throw     26%
 Cur Exp             2523                           Stealth          Bad
 Max Exp             2523    Melee        2d5,+7    Disarm - phys.   52%
 Adv Exp             2875    To-hit        54,+5    Disarm - magic   32%
                             Blows      1.3/turn    Magic Devices     21
 Gold                1472                           Searching        20%
 Burden          131.4 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -48.5 lb    To-hit        39,+0    Speed         Normal
 MaxDepth      900' (L18)    Shots      1.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, oily
 sea-weed green hair, and white scabby skin.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:+.....+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:..+........... Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are enveloped in flames!
> The kobold archer fires a small arrow.
> The wounded bear claws you. (x2)
> The wounded bear bites you.
> The gorgimaera misses you.
> The gorgimaera bites you.
> You are enveloped in flames!
> One of your Scrolls of Phase Door (f) was destroyed!
> The gorgimaera gazes at you.
> You resist the effects!
> The kobold archer hits you.
> The wounded bear misses you. (x2)
> The wounded bear bites you.
> The gorgimaera butts you.
> You die.

Killed by a gorgimaera.


  [Character Equipment]

a) a Lucerne Hammer of Frost (2d5) (+5,+4)
     Found lying on the floor in a pit at 350 feet (level 7).

     Branded with cold.
     Provides resistance to Cold.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +4 DEX you would get 1.6 blows/round.
     Average damage/round: 60.1 vs creatures susceptible to cold, 34.8 vs
     creatures not resistant to cold, and 17.9 vs. others.

b) a Sling (x2) (+0,+0)
     Found lying on the floor at 300 feet (level 6).

c) a Ring of Open Wounds <+1>
     Found lying on the floor at 850 feet (level 17).

     +1 constitution.
     Impairs hitpoint recovery.

d) a Ring of Protection [+8]
     Bought from a store on the surface.

e) an Amulet of Resist Acid <+1>
     Bought from a store on the surface.

     +1 constitution.
     Provides resistance to Acid.

f) an Old Lantern (2127 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

g) Leather Scale Mail of Resist Cold (-1) [20,+5] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Provides resistance to Cold.

h) a Cloak [1,+4]
     Bought from a store on the surface.

j) a Hard Leather Cap [2,+1]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,-2]
     Bought from a store on the surface.

l) a Pair of Leather Boots of Levitation [2,+1]
     Found lying on the floor at 200 feet (level 4).

     Makes you float just above the floor.


  [Character Quiver]

a) 34 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 3.
     Average thrown damage: 3.
     25% chance of breaking upon contact.

b) 8 Iron Shots (1d4) (+4,+4)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.1.
     Average thrown damage: 13.1.
     25% chance of breaking upon contact.

c) a Rock (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

d) 18 Rocks of Slay Animal (1d6) (+6,+4)
     Slays animals.
     Branded with stunning.

     Combat info:
     Average thrown damage: 30.3 vs animals, 15.1 vs creatures not resistant to
     stunning, and 15.1 vs. others.


  [Character Inventory]

a) 6 Potions of Cure Light Wounds

b) a Potion of Neutralize Poison

c) 4 Potions of Heroism

d) 2 Potions of Water

e) 3 Potions of Cure Critical Wounds

f) 7 Scrolls of Phase Door

g) 2 Scrolls of Detect Invisible

h) 4 Scrolls of Word of Recall

i) 3 Scrolls of Blessing

j) a Rod of Light

k) a Wand of Slow Monster (2 charges)

l) a Wand of Light (8 charges)

m) a Staff of Slow Monsters (3 charges)

n) a Staff of Detect Invisible (6 charges)

o) a Staff of Light (7 charges)

p) a Ring of Protection [+7]
     Bought from a store on the surface.

q) 4 Wooden Torches (5000 turns)
     Bought from a store on the surface.

     Intensity 2 light.

r) a Dagger (1d4) (+5,+4)
     Found lying on the floor of a special room at 200 feet (level 4).

     Combat info:
     3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.8 blows/round.
     Average damage/round: 33.3.
     Average thrown damage: 19.7.

s) a Cutlass of Slay Animal (1d8) (+4,+10) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Slays animals.

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +4 DEX you would get 1.6 blows/round.
     Average damage/round: 30.5 vs animals and 24.2 vs. others.

t) a Spade
     An inheritance from your family.

u) a Deed of Property


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]

b) a Potion of Water

c) a Scroll of Treasure Detection

d) a Wand of Heal Monster (23 charges)

e) a Silver Wand

f) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.8 blows/round.
     Average damage/round: 18.9.
     Average thrown damage: 7.5.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:31   50ft      4     Killed Mad woodsman
00:00:40   50ft      4     Killed Grip, Farmer Maggot's Dog
00:00:40   50ft      5     Reached level 5
00:01:02   100ft     5     Killed Lobelia Sackville-Baggins
00:02:53   250ft     9     Killed Smeagol
00:02:53   250ft     10    Reached level 10
00:03:07   250ft     10    Killed Bullroarer the Hobbit
00:03:25   300ft     11    Killed Wolf, Farmer Maggot's Dog
00:05:14   750ft     15    Reached level 15
00:05:24   900ft     16    Was killed by a gorgimaera


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : yes (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : no  (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      q#k                                      
                                     _#†#.                                     
                                     ^.?H#                                     
                                     .^.#.                                     
                                      ^##                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

900' (L18)   LF:4-? Light 3 Unignoring Paralyzed! Fed 27 % Packed dirt