[Tangaria 1.5.0 Character Dump]
Name Sirop4ik Age 28 Self RB CB EB Best
Sex Male Height 6'1" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 24st 1lb INT: 11 -4 -2 +0 5
Class Warrior Turns used: WIS: 11 -2 -2 +0 7
Title Swashbuckler Game 19473 DEX: 15 -4 +2 +0 13
HP -4/254 Player 43442 CON: 15 +3 +2 +2 18/40
SP 0/0 Active 23789
Level 16 Armor [28,+17] Saving Throw 26%
Cur Exp 2523 Stealth Bad
Max Exp 2523 Melee 2d5,+7 Disarm - phys. 52%
Adv Exp 2875 To-hit 54,+5 Disarm - magic 32%
Blows 1.3/turn Magic Devices 21
Gold 1472 Searching 20%
Burden 131.4 lb Shoot to-dam +0 Infravision 30 ft
Overweight -48.5 lb To-hit 39,+0 Speed Normal
MaxDepth 900' (L18) Shots 1.0/turn
Your father was a Stone-Troll Warrior. You have slime-green eyes, oily
sea-weed green hair, and white scabby skin.
Resistances Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:+.....+....... Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:..+........... Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are enveloped in flames!
> The kobold archer fires a small arrow.
> The wounded bear claws you. (x2)
> The wounded bear bites you.
> The gorgimaera misses you.
> The gorgimaera bites you.
> You are enveloped in flames!
> One of your Scrolls of Phase Door (f) was destroyed!
> The gorgimaera gazes at you.
> You resist the effects!
> The kobold archer hits you.
> The wounded bear misses you. (x2)
> The wounded bear bites you.
> The gorgimaera butts you.
> You die.
Killed by a gorgimaera.
[Character Equipment]
a) a Lucerne Hammer of Frost (2d5) (+5,+4)
Found lying on the floor in a pit at 350 feet (level 7).
Branded with cold.
Provides resistance to Cold.
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +4 DEX you would get 1.6 blows/round.
Average damage/round: 60.1 vs creatures susceptible to cold, 34.8 vs
creatures not resistant to cold, and 17.9 vs. others.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 300 feet (level 6).
c) a Ring of Open Wounds <+1>
Found lying on the floor at 850 feet (level 17).
+1 constitution.
Impairs hitpoint recovery.
d) a Ring of Protection [+8]
Bought from a store on the surface.
e) an Amulet of Resist Acid <+1>
Bought from a store on the surface.
+1 constitution.
Provides resistance to Acid.
f) an Old Lantern (2127 turns)
Found lying on the floor at 200 feet (level 4).
Intensity 3 light.
g) Leather Scale Mail of Resist Cold (-1) [20,+5] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
Provides resistance to Cold.
h) a Cloak [1,+4]
Bought from a store on the surface.
j) a Hard Leather Cap [2,+1]
Bought from a store on the surface.
k) a Set of Gauntlets [3,-2]
Bought from a store on the surface.
l) a Pair of Leather Boots of Levitation [2,+1]
Found lying on the floor at 200 feet (level 4).
Makes you float just above the floor.
[Character Quiver]
a) 34 Rounded Pebbles (1d2) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 3.
Average thrown damage: 3.
25% chance of breaking upon contact.
b) 8 Iron Shots (1d4) (+4,+4)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 13.1.
Average thrown damage: 13.1.
25% chance of breaking upon contact.
c) a Rock (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
d) 18 Rocks of Slay Animal (1d6) (+6,+4)
Slays animals.
Branded with stunning.
Combat info:
Average thrown damage: 30.3 vs animals, 15.1 vs creatures not resistant to
stunning, and 15.1 vs. others.
[Character Inventory]
a) 6 Potions of Cure Light Wounds
b) a Potion of Neutralize Poison
c) 4 Potions of Heroism
d) 2 Potions of Water
e) 3 Potions of Cure Critical Wounds
f) 7 Scrolls of Phase Door
g) 2 Scrolls of Detect Invisible
h) 4 Scrolls of Word of Recall
i) 3 Scrolls of Blessing
j) a Rod of Light
k) a Wand of Slow Monster (2 charges)
l) a Wand of Light (8 charges)
m) a Staff of Slow Monsters (3 charges)
n) a Staff of Detect Invisible (6 charges)
o) a Staff of Light (7 charges)
p) a Ring of Protection [+7]
Bought from a store on the surface.
q) 4 Wooden Torches (5000 turns)
Bought from a store on the surface.
Intensity 2 light.
r) a Dagger (1d4) (+5,+4)
Found lying on the floor of a special room at 200 feet (level 4).
Combat info:
3.4 blows/round.
With +0 STR and +4 DEX you would get 3.8 blows/round.
Average damage/round: 33.3.
Average thrown damage: 19.7.
s) a Cutlass of Slay Animal (1d8) (+4,+10) {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
Slays animals.
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +4 DEX you would get 1.6 blows/round.
Average damage/round: 30.5 vs animals and 24.2 vs. others.
t) a Spade
An inheritance from your family.
u) a Deed of Property
[Home Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Potion of Water
c) a Scroll of Treasure Detection
d) a Wand of Heal Monster (23 charges)
e) a Silver Wand
f) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
3.4 blows/round.
With +0 STR and +4 DEX you would get 3.8 blows/round.
Average damage/round: 18.9.
Average thrown damage: 7.5.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:31 50ft 4 Killed Mad woodsman
00:00:40 50ft 4 Killed Grip, Farmer Maggot's Dog
00:00:40 50ft 5 Reached level 5
00:01:02 100ft 5 Killed Lobelia Sackville-Baggins
00:02:53 250ft 9 Killed Smeagol
00:02:53 250ft 10 Reached level 10
00:03:07 250ft 10 Killed Bullroarer the Hobbit
00:03:25 300ft 11 Killed Wolf, Farmer Maggot's Dog
00:05:14 750ft 15 Reached level 15
00:05:24 900ft 16 Was killed by a gorgimaera
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : yes (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : no (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
q#k
_#†#.
^.?H#
.^.#.
^##
900' (L18) LF:4-? Light 3 Unignoring Paralyzed! Fed 27 % Packed dirt