Skarsnik [Goblin Rogue]

  [Tangaria 1.5.0 Character Dump]

 Name   Skarsnik      Age             25         Self  RB  CB  EB   Best
 Sex    Male          Height        3'7"  STR:     17  +0  +0  +0     17
 Race   Goblin        Weight     4st 9lb  INT:     11  -1  +1  +0     11
 Class  Rogue         Turns used:         WIS:     10  -4  -3  +0      3
 Title  Cutpurse      Game          2906  DEX:     13  +2  +3  +0     18
 HP     -2/107        Player        7760  CON:     17  +1  -1  +0     17
 SP     5/5           Active        5768

 Level                 10    Armor       [13,+5]    Saving Throw     41%
 Cur Exp              607                           Stealth         Good
 Max Exp              607    Melee        2d4,+3    Disarm - phys.   57%
 Adv Exp              625    To-hit       26,+14    Disarm - magic   43%
                             Blows      1.0/turn    Magic Devices     41
 Gold                 352                           Searching        38%
 Burden           52.4 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight      -61.5 lb    To-hit       33,+13    Speed              1
 MaxDepth      500' (L10)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wolf bites you. (x4)
> The wolf misses you.
> The wolf bites you.
> You have a Scroll of Phase Door (c).
> You have no more Scrolls of Phase Door (c).
> You feel righteous!
> You have 2 Scrolls of Blessing (d).
> You hit the wolf.
> The wolf bites you. (x2)
> A line of shimmering blue light appears.
> The wolf bites you. (x2)
> The rod is still charging. (x2)
> You hit the wolf.
> The wolf bites you. (x3)
> You die.

Killed by a wolf.


  [Character Equipment]

a) a Tulwar (2d4) (+1,+1) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 8.6.

f) an Old Lantern (2790 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

g) Soft Leather Armour [8,-3]
     An inheritance from your family.

h) a Cloak [1,+1]
     Found lying on the floor at 100 feet (level 2).

j) a Hard Leather Cap [2,+0]
     Dropped by a snotling at 200 feet (level 4).

l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Flask of oil

c) a Scroll of Summon Monster

d) 2 Scrolls of Blessing

e) a Scroll of Wilderness Mapping

f) a Rod of Light (charging)

g) a Wooden Torch (3490 turns)
     An inheritance from your family.

     Intensity 2 light.

h) a Main Gauche (1d5) (-9,+0) {cursed}
     Found lying on the floor at 250 feet (level 5).

     It makes it hard to hit anything.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 6.6.

i) a Deed of Property

j) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      1     Killed Fang, Farmer Maggot's Dog
00:00:03   50ft      5     Reached level 5
00:00:04   100ft     5     Killed Mad woodsman
00:00:06   100ft     6     Killed Freesia
00:00:07   100ft     6     Killed Farmer Maggot
00:00:22   200ft     7     Killed Grip, Farmer Maggot's Dog
00:00:41   250ft     10    Reached level 10
00:00:48   500ft     10    Was killed by a wolf


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                          .^^                                                  
                         ...^                                                  
                         ^..^   ^^^^^                                          
                         ^..^   .....                                          
                        ^^..^^^ .....                                          
                        ..:...^^ ^^^                                           
                        ^^^^...:                                               
                           ^^..^                                               
                            ^..^^^^^.                                          
                            #......'.C##:                                      
                 ^^ ^       ^^...CCCCCC†^                                      
               ^ #....       ^^...:^^^#^^                                      
               ^.........    .....                                             
               ^      #..    .....       ^                                     
                      ^^     ^^'+^^:.^^..^                                     
                            ^>^.^>^>..^''^                                     
                            .............:                                     
                            ^.^.:.^.^....^                                     
                              .^^^^^^^^'+^                                     
                                     ^...^                                     
                                     ^...^                                     

500' (L10)   LF:4-? Light 3 Unignoring Study (2) Fed 87 % Blessed Stony sand