[Tangaria 1.5.0 Character Dump]
Name Skarsnik Age 25 Self RB CB EB Best
Sex Male Height 3'7" STR: 17 +0 +0 +0 17
Race Goblin Weight 4st 9lb INT: 11 -1 +1 +0 11
Class Rogue Turns used: WIS: 10 -4 -3 +0 3
Title Cutpurse Game 2906 DEX: 13 +2 +3 +0 18
HP -2/107 Player 7760 CON: 17 +1 -1 +0 17
SP 5/5 Active 5768
Level 10 Armor [13,+5] Saving Throw 41%
Cur Exp 607 Stealth Good
Max Exp 607 Melee 2d4,+3 Disarm - phys. 57%
Adv Exp 625 To-hit 26,+14 Disarm - magic 43%
Blows 1.0/turn Magic Devices 41
Gold 352 Searching 38%
Burden 52.4 lb Shoot to-dam +0 Infravision 40 ft
Overweight -61.5 lb To-hit 33,+13 Speed 1
MaxDepth 500' (L10) Shots 0.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............+ ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The wolf bites you. (x4)
> The wolf misses you.
> The wolf bites you.
> You have a Scroll of Phase Door (c).
> You have no more Scrolls of Phase Door (c).
> You feel righteous!
> You have 2 Scrolls of Blessing (d).
> You hit the wolf.
> The wolf bites you. (x2)
> A line of shimmering blue light appears.
> The wolf bites you. (x2)
> The rod is still charging. (x2)
> You hit the wolf.
> The wolf bites you. (x3)
> You die.
Killed by a wolf.
[Character Equipment]
a) a Tulwar (2d4) (+1,+1) {Farmer Maggot}
Dropped by Farmer Maggot at 100 feet (level 2).
Combat info:
1.0 blows/round.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 8.6.
f) an Old Lantern (2790 turns)
Found lying on the floor at 200 feet (level 4).
Intensity 3 light.
g) Soft Leather Armour [8,-3]
An inheritance from your family.
h) a Cloak [1,+1]
Found lying on the floor at 100 feet (level 2).
j) a Hard Leather Cap [2,+0]
Dropped by a snotling at 200 feet (level 4).
l) a Pair of Leather Boots [2,+0]
Found lying on the floor at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) a Flask of oil
c) a Scroll of Summon Monster
d) 2 Scrolls of Blessing
e) a Scroll of Wilderness Mapping
f) a Rod of Light (charging)
g) a Wooden Torch (3490 turns)
An inheritance from your family.
Intensity 2 light.
h) a Main Gauche (1d5) (-9,+0) {cursed}
Found lying on the floor at 250 feet (level 5).
It makes it hard to hit anything.
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +2 DEX you would get 1.6 blows/round.
Average damage/round: 6.6.
i) a Deed of Property
j) an Empty Bottle
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 50ft 1 Killed Fang, Farmer Maggot's Dog
00:00:03 50ft 5 Reached level 5
00:00:04 100ft 5 Killed Mad woodsman
00:00:06 100ft 6 Killed Freesia
00:00:07 100ft 6 Killed Farmer Maggot
00:00:22 200ft 7 Killed Grip, Farmer Maggot's Dog
00:00:41 250ft 10 Reached level 10
00:00:48 500ft 10 Was killed by a wolf
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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^ #.... ^^...:^^^#^^
^......... .....
^ #.. ..... ^
^^ ^^'+^^:.^^..^
^>^.^>^>..^''^
.............:
^.^.:.^.^....^
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500' (L10) LF:4-? Light 3 Unignoring Study (2) Fed 87 % Blessed Stony sand