Sneed [Dragon Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Sneed V       Age            256         Self  RB  CB  EB   Best
 Sex    Male          Height       14'1"  STR:     17 -10  +1  +0      8
 Race   Dragon        Weight    9st 13lb  INT:      9 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     11 -10  +0  +0      3
 Title  Disciple      Game          3154  Dex:     15 -10  +2  +0      7      6
 HP     -4/83         Player        8287  CON:     14 -10  +1  +0      5
 SP     0/0           Active        7077

 Level                 12    Armor      [11,+27]    Saving Throw     40%
 Cur Exp             1038                           Stealth          Bad
 Max Exp             1038    Melee        2d5,+5    Disarm - phys.   20%
 Adv Exp             1062    To-hit        42,+3    Disarm - magic    3%
                             Blows      2.2/turn    Magic Devices     28
 Gold                1273                           Searching        49%
 Burden           94.2 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       34.3 lb    To-hit        15,+3    Speed             -3
 MaxDepth      500' (L10)    Shots      0.0/turn

 Your father was an ancient dragon. Your mother was a mighty wyrm.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............* Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Something commands you to go far away.
> You rise up through the ceiling.
> This place seems reasonably safe.
> You have a Scroll of Summon Monster (h).
> The dark elven warrior hits you. (x2)
> The kobold shaman hits you.
> The dark elven warrior can move again.
> The kobold shaman can move again.
> There is a wall blocking your way.
> The dark elven warrior hits you. (x2)
> The kobold shaman points at you and curses!
> Your body tingles briefly.
> You have 3 Scrolls of Phase Door {@r1} (g).
> The dark elven warrior hits you. (x3)
> You die.

Killed by a dark elven warrior.


  [Character Equipment]

f) an Old Lantern (1522 turns)
     Found lying on the floor at 150 feet (level 3).

     Intensity 3 light.

g) Soft Leather Armour [8,-1]
     An inheritance from your family.

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor of a special room at 50 feet (level 1).

l) a Pair of Leather Boots [2,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 2 Rations of Food

b) a Flask of Whisky {Freesia}

c) a Pint of Fine Ale

d) a Potion of Berserk Strength

e) 3 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

f) a Potion of True Seeing

g) 3 Scrolls of Phase Door {@r1}

h) a Scroll of Summon Monster

i) 2 Scrolls of Blessing

j) 2 Scrolls of Monster Confusion

k) 2 Scrolls of Wilderness Mapping

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) a Rod of Light

o) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

p) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

q) a Filthy Rag [1,+0]
     Found lying on the floor at 100 feet (level 2).

r) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor at 500 feet (level 10).

s) a Trident of *Slay Orc* (1d10) (+1,+7) <+1> {cursed}
     It occasionally summons an undead.
     +1 dexterity.
     Slays orcs.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Grants the ability to sense orcs.

     Combat info:
     2.2 blows/round.
     Average damage/round: 64.2 vs orcs and 39.3 vs. others.

t) a Light Crossbow (x3) (+6,+3) {Baba Yaga}

u) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   50ft      4     Killed Mad woodsman
00:00:15   50ft      5     Reached level 5
00:00:18   100ft     5     Killed Grip, Farmer Maggot's Dog
00:00:22   200ft     6     Killed Fang, Farmer Maggot's Dog
00:00:24   250ft     6     Killed Baba Yaga
00:00:39   300ft     9     Killed Freesia
00:00:39   300ft     10    Reached level 10
00:00:52   450ft     12    Was killed by a dark elven warrior


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      %%%                                      
                                     ^^:^%>                                    
                                     ..†k..                                    
                                     ..$h.%                                    
                                      :^^%%                                    
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:3-? Light 3 Recall Poisoned Fed 42 % Packed dirt