[Tangaria 1.5.0 Character Dump]
Name Sneed V Age 256 Self RB CB EB Best
Sex Male Height 14'1" STR: 17 -10 +1 +0 8
Race Dragon Weight 9st 13lb INT: 9 -10 -2 +0 3
Class Monk Turns used: WIS: 11 -10 +0 +0 3
Title Disciple Game 3154 Dex: 15 -10 +2 +0 7 6
HP -4/83 Player 8287 CON: 14 -10 +1 +0 5
SP 0/0 Active 7077
Level 12 Armor [11,+27] Saving Throw 40%
Cur Exp 1038 Stealth Bad
Max Exp 1038 Melee 2d5,+5 Disarm - phys. 20%
Adv Exp 1062 To-hit 42,+3 Disarm - magic 3%
Blows 2.2/turn Magic Devices 28
Gold 1273 Searching 49%
Burden 94.2 lb Shoot to-dam +0 Infravision 10 ft
Overweight 34.3 lb To-hit 15,+3 Speed -3
MaxDepth 500' (L10) Shots 0.0/turn
Your father was an ancient dragon. Your mother was a mighty wyrm.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............* Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............-
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Something commands you to go far away.
> You rise up through the ceiling.
> This place seems reasonably safe.
> You have a Scroll of Summon Monster (h).
> The dark elven warrior hits you. (x2)
> The kobold shaman hits you.
> The dark elven warrior can move again.
> The kobold shaman can move again.
> There is a wall blocking your way.
> The dark elven warrior hits you. (x2)
> The kobold shaman points at you and curses!
> Your body tingles briefly.
> You have 3 Scrolls of Phase Door {@r1} (g).
> The dark elven warrior hits you. (x3)
> You die.
Killed by a dark elven warrior.
[Character Equipment]
f) an Old Lantern (1522 turns)
Found lying on the floor at 150 feet (level 3).
Intensity 3 light.
g) Soft Leather Armour [8,-1]
An inheritance from your family.
k) a Set of Leather Gloves [1,-1]
Found lying on the floor of a special room at 50 feet (level 1).
l) a Pair of Leather Boots [2,+4] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) 2 Rations of Food
b) a Flask of Whisky {Freesia}
c) a Pint of Fine Ale
d) a Potion of Berserk Strength
e) 3 Potions of Poison
Branded with poison.
It can be thrown at creatures with damaging effect.
f) a Potion of True Seeing
g) 3 Scrolls of Phase Door {@r1}
h) a Scroll of Summon Monster
i) 2 Scrolls of Blessing
j) 2 Scrolls of Monster Confusion
k) 2 Scrolls of Wilderness Mapping
l) a Scroll of Remove Hunger (tattered)
m) a Scroll of Word of Recall (rugged)
n) a Rod of Light
o) 3 Wooden Torches (5000 turns)
Intensity 2 light.
p) 2 Old Lanterns (5000 turns)
Intensity 3 light.
q) a Filthy Rag [1,+0]
Found lying on the floor at 100 feet (level 2).
r) Studded Leather Armour (-1) [12,+0]
Found lying on the floor at 500 feet (level 10).
s) a Trident of *Slay Orc* (1d10) (+1,+7) <+1> {cursed}
It occasionally summons an undead.
+1 dexterity.
Slays orcs.
Provides resistance to Acid.
Cannot be harmed by Acid.
Grants the ability to sense orcs.
Combat info:
2.2 blows/round.
Average damage/round: 64.2 vs orcs and 39.3 vs. others.
t) a Light Crossbow (x3) (+6,+3) {Baba Yaga}
u) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:07 50ft 4 Killed Mad woodsman
00:00:15 50ft 5 Reached level 5
00:00:18 100ft 5 Killed Grip, Farmer Maggot's Dog
00:00:22 200ft 6 Killed Fang, Farmer Maggot's Dog
00:00:24 250ft 6 Killed Baba Yaga
00:00:39 300ft 9 Killed Freesia
00:00:39 300ft 10 Reached level 10
00:00:52 450ft 12 Was killed by a dark elven warrior
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
%%%
^^:^%>
..†k..
..$h.%
:^^%%
450' (L9) LF:3-? Light 3 Recall Poisoned Fed 42 % Packed dirt