[Tangaria 1.5.0 Character Dump]
Name Sneed Age 26 Self RB CB EB Best
Sex Male Height 8'1" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 21st 5lb Int: 9 -4 -2 +0 3 3
Class Warrior Turns used: Wis: 8 -2 -2 +0 4 3
Title Swordsman Game 2448 DEX: 12 -4 +2 +0 10
HP -7/238 Player 7030 CON: 15 +3 +2 +0 18/20
SP 0/0 Active 5770
Level 14 Armor [6,-10] Saving Throw 24%
Cur Exp 1481 Stealth Bad
Max Exp 1481 Melee 1d5,+4 Disarm - phys. 50%
Adv Exp 1750 To-hit 51,+29 Disarm - magic 32%
Blows 3.4/turn Magic Devices 16
Gold 2339 Searching 17%
Burden 66.0 lb Shoot to-dam +0 Infravision 30 ft
Overweight -113.9 lb To-hit 36,+25 Speed Normal
MaxDepth 550' (L11) Shots 0.0/turn
Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes,
mangy bright red hair, and white scabby skin.
Resistances Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:...........-.. Conf:..............
Cold:...........+.. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Someone hits you. (x2)
> It tries to cast a spell, but fails.
> You feel resistant to confusion!
> You feel very good.
> You are no longer bleeding.
> You blink and your eyes clear.
> You have no more Potions of Cure Serious Wounds (d).
> The ruffian slings a pebble at you.
> The positivist hits you. (x2)
> You are no longer resistant to confusion.
> You hit the positivist.
> You miss the positivist.
> You hit the positivist. (x2)
> The positivist hits you. (x3)
> You die.
Killed by a positivist.
[Character Equipment]
a) a Main Gauche (1d5) (+4,+1)
Found lying on the floor of a special room at 250 feet (level 5).
Combat info:
3.4 blows/round.
With +0 STR and +7 DEX you would get 3.8 blows/round.
Average damage/round: 24.7.
f) a Wooden Torch (1278 turns)
An inheritance from your family.
Intensity 2 light.
j) a Metal Cap [3,+0] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
k) a Set of Leather Gloves [1,+0]
Found lying on the floor of a special room at 200 feet (level 4).
l) a Pair of Leather Boots [2,+0] {cursed}
Found lying on the floor of a special room at 200 feet (level 4).
It makes you vulnerable to fire attacks, but resistant to cold.
Provides resistance to Cold.
Makes you vulnerable to Fire.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 24 Iron Shots (1d4) (+0,+0)
Combat info:
Average thrown damage: 5.1.
[Character Inventory]
a) a Hard Biscuit
b) 2 Rations of Food
c) 2 Pints of Fine Ale {Freesia}
d) a Potion of Neutralize Poison
e) 3 Potions of Heroism
f) a Potion of Berserk Strength
g) a Potion of Novice Alchemist's Creation
h) a Potion of Detonation
It can be thrown at creatures with damaging effect.
i) a Potion of Water
j) a Potion of Boldness
k) a Potion of Speed
l) 3 Scrolls of Phase Door {@r1}
m) 6 Scrolls of Light
n) a Scroll of Remove Hunger (tattered)
o) a Scroll of Word of Recall (rugged)
p) 3 Scrolls of Wilderness Mapping
q) 4 Scrolls of Blessing
r) 3 Scrolls of Curse Armour
s) a Scroll of Treasure Detection
t) 2 Old Lanterns (5000 turns)
Intensity 3 light.
u) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:01 100ft 4 Killed Freesia
00:00:02 100ft 5 Reached level 5
00:00:03 100ft 5 Killed Grip, Farmer Maggot's Dog
00:00:04 150ft 5 Killed Fang, Farmer Maggot's Dog
00:00:04 150ft 6 Killed Wolf, Farmer Maggot's Dog
00:00:18 200ft 8 Killed Farmer Maggot
00:00:20 250ft 9 Killed Baba Yaga
00:00:24 250ft 10 Reached level 10
00:00:40 550ft 14 Was killed by a positivist
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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550' (L11) LF:3-? Light 4 Hallu Fed 65 % Berserk Dirt