Solidus [Undead Blackguard]

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             13         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  STR:     18  -1  +2  +0  18/10
 Race   Undead        Weight    9st 13lb  INT:     12  -6  +0  +0      6
 Class  Blackguard    Turns used:         WIS:     12  -6  -3  +2      5
 Title  Thug          Game          4423  DEX:     11  -1  +0  +0     10
 HP     -1/101        Player       11724  CON:     13  -1  +2  +0     14
 SP     4/4           Active        9073

 Level                 11    Armor       [26,-3]    Saving Throw     34%
 Cur Exp              735                           Stealth          Bad
 Max Exp              735    Melee       1d1,+11    Disarm - phys.   20%
 Adv Exp              812    To-hit       31,+32    Disarm - magic   14%
                             Blows      1.0/turn    Magic Devices     19
 Gold                 821                           Searching         9%
 Burden           97.0 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -34.9 lb    To-hit        8,+25    Speed             -1
 MaxDepth      500' (L10)    Shots      0.0/turn

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Serf. You are a credit to the family. You have green eyes,
 straight auburn hair, and an average complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............+ Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:+.............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wood spider stings you.
> You are no longer resistant to confusion.
> The wood spider bites you.
> The wood spider stings you.
> The wood spider misses you. (x2)
> The wood spider bites you.
> The wood spider stings you.
> The wood spider bites you.
> The wood spider misses you.
> The wood spider bites you.
> The wood spider stings you.
> The wood spider misses you.
> The wood spider stings you.
> The wood spider bites you.
> You die.

Killed by a wood spider.


  [Character Equipment]

a) a Broken Dagger (Blessed) (1d1) (+7,+6) <+2>
     Found lying on the floor at 200 feet (level 4).

     +2 wisdom.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 12.9.
     Average thrown damage: 14.4.

f) a Wooden Torch (432 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,-1] {cursed}
     Found lying on the floor at 150 feet (level 3).

     It poisons you from time to time.

h) a Cloak of Stealth [1,+1] <+3>
     Found lying on the floor at 50 feet (level 1).

     +3 stealth.

i) a Leather Shield [8,-2]
     An inheritance from your family.

j) a Metal Cap [3,+4]
     Bought from a store on the surface.

k) a Set of Caestus (+0,+3) [5,+5] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 15 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
     vs. others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Ration of Food

c) 14 Potions of Cure Light Wounds {@q1}

d) 6 Potions of Cure Serious Wounds

e) 3 Potions of Speed

f) 3 Potions of True Seeing

g) a Potion of Blindness
     It can be thrown at creatures with damaging effect.

h) 4 Scrolls of Phase Door

i) a Scroll of Treasure Detection

j) 2 Scrolls of Detect Invisible

k) 3 Scrolls of Identify Rune

l) a Scroll of Light

m) a Scroll of Deep Descent

n) a Scroll of Remove Hunger (tattered)

o) a Scroll of Word of Recall (rugged)

p) 2 Wands of Darkness (13 charges)

q) a Wand of Wonder (18 charges)
     Cannot be harmed by Lightning.

r) an Amulet of Resist Acid [+7] <+1> {cursed}
     Found lying on the floor at 500 feet (level 10).

     It paralyses you every now and then.
     It prevents you from teleporting.
     It makes your skin harder to damage, but conduct electricity.
     +1 constitution.
     Provides resistance to Acid, Shards.
     Makes you vulnerable to Lightning.

s) 4 Wooden Torches (5000 turns)
     Intensity 2 light.

t) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

u) a Dagger (1d4) (+2,+2)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 10.
     Average thrown damage: 13.8.

v) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:16   100ft     5     Reached level 5
00:00:27   200ft     5     Killed Freesia
00:00:29   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:31   250ft     6     Killed Fang, Farmer Maggot's Dog
00:00:40   250ft     8     Killed Baba Yaga
00:00:44   200ft     9     Killed Farmer Maggot
00:00:47   200ft     10    Reached level 10
00:01:13   500ft     11    Was killed by a wood spider


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       SS            ^#^^%^^%%.^^^:^:^~~~~^%:  
                                      SSS            ^............#.........%  
                                     ..†.            ^......................^  
                                     ...S            ^...#..................%^^
                                     ^..             ^..#...................'..
                                     ^..             ^......................'..
                                     ^..             ^:^#..%%%%^^^^^^^%^^^#^^  
                                     #..             ^.^                       
                                     ^..             ...                       
                                     ^..             ...                       
                                     ^..             ..#                       
                                     >..             ..^                       
                                     ^....+..  ^^#^^^..###^^^                  

500' (L10)   LF:5-? Light 2 Fed 48 % Berserk Bold Packed dirt