Solidus [Werewolf Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             16         Self  RB  CB  EB   Best
 Sex    Male          Height       5'10"  STR:     14  +0  +1  +0     15
 Race   Werewolf      Weight    11st 7lb  INT:     10  +0  -2  +0      8
 Class  Monk          Turns used:         WIS:     12  -1  +0  +0     11
 Title  Disciple      Game          8487  Dex:     18  +0  +2  +0  18/20  18/10
 HP     -2/111        Player       20684  CON:     12  +0  +1  +0     13
 SP     0/0           Active       19911

 Level                 13    Armor      [24,+31]    Saving Throw     44%
 Cur Exp             1137                           Stealth         Poor
 Max Exp             1137    Melee        2d5,+1    Disarm - phys.   46%
 Adv Exp             1375    To-hit       41,+14    Disarm - magic   23%
                             Blows      1.6/turn    Magic Devices     38
 Gold                2938                           Searching        45%
 Burden           89.5 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -12.4 lb    To-hit       29,+14    Speed         Normal
 MaxDepth       450' (L9)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:......?....... Fear:......?......!
Elec:......?....... Blnd:..............
Fire:......?....... Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:......?.......
Lite:.............-  Rgn:.............+
Dark:......?.......  ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:......?.......
Nexu:......?.......  Lev:..............
Neth:......?....... SDig:..............
Chao:.............. Trap:......?.......
Dise:......?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:......?.......  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
                    DRed:..............
Time:......?....... Move:.............+
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The tengu hits you.
> Something commands you to return.
> It tries to cast a spell, but fails.
> You punch the tengu. (x2)
> The tengu hits you.
> It tries to cast a spell, but fails.
> The tengu hits you.
> The tengu blinks away.
> The tengu disappears!
> The tengu commands you to return.
> It tries to cast a spell, but fails.
> Something mutters.
> It disappears!
> The tengu hits you.
> You die.

Killed by a tengu.


  [Character Equipment]

f) a Lantern (Everburning) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 300 feet (level 6).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

g) Hard Leather Armour of Resist Lightning (-1) [16,+4]
     Taken from a chest found at 350 feet (level 7).

     Provides resistance to Lightning.

h) a Cloak [1,+5] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

j) a Metal Cap [3,+0]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,+2]
     Bought from a store on the surface.

l) a Pair of Leather Sandals [1,+2]
     Bought from a store on the surface.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 23 Rounded Pebbles (1d2) (+4,+6) {Lobelia Sackville-Baggins}
     Combat info:
     Average thrown damage: 22.9.

b) 2 Daggers (1d4) (+0,+0) {@v1'}
     Combat info:
     1.6 blows/round.
     Average damage/round: 5.6.
     Average thrown damage: 10.1.

c) 40 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 10.6 vs creatures not resistant to stunning and
     10.6 vs. others.

d) 3 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 10.6 vs creatures not resistant to stunning and
     10.6 vs. others.


  [Character Inventory]

a) 2 Rations of Food

b) 2 Flasks of oil

c) 3 Potions of Cure Serious Wounds

d) a Potion of Neutralize Poison {@q2}

e) a Potion of Boldness

f) a Potion of True Seeing

g) 5 Potions of Slime Mold Juice

h) a Potion of Blindness
     It can be thrown at creatures with damaging effect.

i) 2 Potions of Slowness {@v1}
     It can be thrown at creatures with damaging effect.

j) 18 Scrolls of Phase Door

k) 2 Scrolls of Treasure Detection

l) a Scroll of Light

m) a Scroll of Remove Hunger (tattered)

n) a Scroll of Word of Recall (rugged)

o) a Rod of Light

p) a Wand of Magic Missile (4 charges)

q) a Wand of Wonder (3 charges)
     Cannot be harmed by Lightning.

r) a Deed of Property

s) an Empty Bottle


  [Home Inventory]

a) a Set of Leather Gloves [1,+3]
     Bought from a store on the surface.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     3     Killed Farmer Maggot
00:00:13   100ft     4     Killed Lobelia Sackville-Baggins
00:00:14   100ft     5     Reached level 5
00:00:51   300ft     10    Reached level 10
00:00:53   300ft     10    Killed Mughash the Kobold Lord
00:01:42   200ft     10    Helped to kill Lobelia Sackville-Baggins
00:01:42   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:02:21   450ft     13    Was killed by a tengu


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                      ^^^^                                     
                                  ^ #^^..^^%                                   
                                ^^^...^...::                                   
                                ^.....^.u.^^                                   
                                ^....u.uuu#                                    
                               ..#.#.uu†.u^                                    
                              ^.'..:^^^^..^                                    
                               .'..^   #..^^^^                                 
                              ^.#^^^   ^..^..^^                                
                                       ^......^                                
                                       ^^....^^                                
                                        .^^.^^                                 
                                          #':                                  
                          0                 '.                                 
                                             ..                                
                                               .                               
                                              . .                              
                                                 .                             
                                                  .                            
                                                   ^                           
                                                                               

450' (L9)    LF:7-? Light 3 Moves +7 Poisoned Fed 75 % Hero Bold Dirt