[Tangaria 1.5.0 Character Dump]
Name Solidus Age 50 Self RB CB EB Best
Sex Male Height 3'11" STR: 18 +2 +1 +0 18/30
Race Dwarf Weight 9st 4lb INT: 12 -3 -3 +0 6
Class Paladin Turns used: WIS: 12 +2 +1 +3 18
Title Warder Game 14252 DEX: 12 -2 -1 +0 9
HP -10/232 Player 37033 CON: 14 +2 +2 +2 18/20
SP 29/34 Active 25205
Level 23 Armor [56,+30] Saving Throw 62%
Cur Exp 11666 Stealth Bad
Max Exp 11666 Melee 2d6,+17 Disarm - phys. 52%
Adv Exp 12750 To-hit 57,+47 Disarm - magic 42%
Blows 2.0/turn Magic Devices 53
Gold 12924 Searching 39%
Burden 131.1 lb Shoot to-dam +2 Infravision 50 ft
Overweight -24.8 lb To-hit 36,+34 Speed Normal
MaxDepth 950' (L19) Shots 1.0/turn
You are the only child of a Dwarven Prison Guard. You are a credit to
the family. You have dark brown eyes, straight black hair, a four foot
beard, and a dark complexion.
Resistances Abilities
Acid:*............. Fear:.............!
Elec:....+......... Blnd:.............+
Fire:.............. Conf:.........+...!
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..+.........++
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have 2 Potions of Neutralize Poison {@q2} (h).
> Ulfast, Son of Ulfang is no longer confused.
> The elite uruk misses you.
> The elite uruk hits you. (x2)
> The elite uruk misses you.
> You feel resistant to confusion!
> You feel very good.
> You have 6 Potions of Cure Serious Wounds {@q3} (f).
> The elite uruk hits you. (x2)
> The elite uruk fires an arrow.
> You feel resistant to confusion!
> You feel very good.
> You have 5 Potions of Cure Serious Wounds {@q3} (f).
> The elite uruk lashes at you with a whip of magical energy. (x2)
> You die.
Killed by an elite uruk.
[Character Equipment]
a) the Rapier of Saegilim (2d6) (+14,+14) {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 600 feet (level 12).
Branded with stunning.
Provides immunity to Acid.
Cannot be harmed by Acid.
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows/round.
With +0 STR and +1 DEX you would get 2.3 blows/round.
Average damage/round: 51.2 vs creatures not resistant to stunning and
51.2 vs. others.
b) a Long Bow (x3) (+1,+2) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
c) a Ring of Digging <+1, +3>
Dropped by an ogre at 900 feet (level 18).
+1 constitution.
+3 tunneling.
d) a Ring of Protection [+9]
Dropped by a dark naga at 800 feet (level 16).
e) an Amulet of Resist Lightning <+1>
+1 constitution.
Provides resistance to Lightning.
f) a Lantern (7074 turns)
Found lying on the floor at 600 feet (level 12).
Cannot be harmed by Fire.
Intensity 3 light.
g) Chain Mail (-2) [32,+4] {Solovei the Robber}
Dropped by Solovei the Robber at 600 feet (level 12).
i) a Large Metal Shield [12,+5] {Golfimbul, the Hill Orc Chief}
Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15).
j) the Metal Cap of Thengel [3,+12] <+3> {Farmer Maggot}
Dropped by Farmer Maggot at 50 feet (level 1).
+3 wisdom.
Provides protection from confusion.
Cannot be harmed by Acid.
k) a Set of Leather Gloves [1,+5]
Found lying on the floor at 600 feet (level 12).
l) a Pair of Mithril Shod Boots [8,+0]
Found lying on the floor of a special room at 550 feet (level 11).
Cannot be harmed by Acid, Fire.
m) a Shovel of Digging <+4> {Wormtongue, Agent of Saruman}
Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
+4 tunneling.
[Character Quiver]
a) an Arrow (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 14.
35% chance of breaking upon contact.
b) 39 Arrows (1d4) (+4,+3)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 23.4.
35% chance of breaking upon contact.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) 5 Rations of Food {Freesia}
d) 2 Flasks of oil
e) 6 Potions of Cure Light Wounds {@q1}
f) 5 Potions of Cure Serious Wounds {@q3}
g) 3 Potions of Cure Critical Wounds
h) 2 Potions of Neutralize Poison {@q2}
i) 6 Potions of Heroism
j) a Potion of Berserk Strength
k) 12 Scrolls of Phase Door
l) 3 Scrolls of Treasure Detection
m) 4 Scrolls of Identify Rune
n) a Scroll of Protection from Evil
o) 2 Scrolls of Word of Recall (rugged)
p) a Wand of Stinking Cloud (7 charges)
q) 2 Wands of Slow Monster (6 charges)
r) 2 Wands of Wonder (23 charges)
Cannot be harmed by Lightning.
s) a Staff of Detect Invisible (15 charges)
t) 2 Staves of Curing (11 charges)
u) a Ring of the Dog <+1, -2>
Found lying on the floor at 600 feet (level 12).
+1 constitution.
-2 stealth.
Provides protection from fear.
v) a Lamp (7500 turns)
Dropped by an ogrillon at 850 feet (level 17).
Cannot be harmed by Fire.
Intensity 4 light.
w) a Deed of Property
[Home Inventory]
a) 8 Scrolls of Light
b) a Scroll of Darkness
c) a Ring of the Mouse (+0,-9) <+3>
Dropped by a brigand at 300 feet (level 6).
+3 dexterity.
+3 stealth.
d) 2 Amulets of Resist Lightning <+1>
+1 constitution.
Provides resistance to Lightning.
e) an Amulet of Resist Acid <+1>
Obtained from James XV. Rumoured to be found lying on the floor at 600
feet (level 12).
+1 constitution.
Provides resistance to Acid.
f) an Amulet of Infravision <+1>
Found lying on the floor at 600 feet (level 12).
+1 constitution.
+1 infravision.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 50ft 2 Killed Farmer Maggot
00:00:03 50ft 2 Found the Metal Cap of Thengel
00:00:06 100ft 2 Killed Fang, Farmer Maggot's Dog
00:00:09 100ft 4 Killed Grip, Farmer Maggot's Dog
00:00:11 100ft 5 Reached level 5
00:00:12 100ft 5 Killed Lobelia Sackville-Baggins
00:00:30 250ft 8 Killed Wolf, Farmer Maggot's Dog
00:00:31 250ft 8 Helped to kill Baba Yaga
00:00:37 250ft 9 Killed Smeagol
00:01:01 200ft 10 Reached level 10
00:01:25 400ft 11 Killed Vort the Kobold Queen
00:01:50 600ft 14 Helped to kill Solovei the Robber
00:01:53 600ft 14 Killed Brodda, the Easterling
00:01:53 600ft 15 Reached level 15
00:01:58 600ft 15 Helped to kill The wounded bear
00:02:02 600ft 15 Helped to kill Mughash the Kobold Lord
00:02:02 600ft 15 Found the Rapier of Saegilim
00:02:08 600ft 16 Killed The wounded bear
00:02:36 400ft 18 Killed Wormtongue, Agent of Saruman
00:02:38 350ft 18 Killed Freesia
00:03:08 750ft 18 Killed Bullroarer the Hobbit
00:03:08 750ft 18 Killed Grishnukh, the Hill Orc
00:03:09 750ft 18 Killed Golfimbul, the Hill Orc Chief
00:03:10 750ft 18 Killed Nar, the Dwarf
00:03:10 750ft 19 Found the Steel Helm 'Amion' (LOST)
00:03:14 750ft 20 Reached level 20
00:03:14 750ft 20 Killed Lagduf, the Snaga
00:03:14 750ft 20 Found the Soft Leather Armour of Eriend
00:03:43 900ft 22 Killed Shagrat, the Orc Captain
00:03:57 950ft 23 Was killed by an elite uruk
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
#...................^ ^^
#......./...........~ ...
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%..........^ ...~
%%^^%.#%%%.%%~~^ ~..~^ .~.~
%^....#% %.% ~... ...~.
%%......% %.% %.... ...
%~..%%~%% %^% ...opo...
%%..%%%# ...poo..
%~..% ....oo%%
~%%%~#..% ...#†..
^........^ ~^^~^.+'^%*..
^^........^ ^%%^^~:.^...^
^......#.^# %.........#.^
^^^^#^........^ ..%%..........
........^:^^^^ ^......~.^.....
.....#..^ ~~.....:^
^#.^^.^^ ^~~~^....(...
^..^+^^^^.^^^^~~^~^..%.....
^^.^.^..>^>..~...^>..^%%.^^^^^
^..'.^'^'^'.'^'~'#'%...........
950' (L19) LF:5-? Light 5 Study (3) Fed 70 % Berserk Blessed Bold Dirt