Solidus [Dwarf Paladin]

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             50         Self  RB  CB  EB   Best
 Sex    Male          Height       3'11"  STR:     18  +2  +1  +0  18/30
 Race   Dwarf         Weight     9st 4lb  INT:     12  -3  -3  +0      6
 Class  Paladin       Turns used:         WIS:     12  +2  +1  +3     18
 Title  Warder        Game         14252  DEX:     12  -2  -1  +0      9
 HP     -10/232       Player       37033  CON:     14  +2  +2  +2  18/20
 SP     29/34         Active       25205

 Level                 23    Armor      [56,+30]    Saving Throw     62%
 Cur Exp            11666                           Stealth          Bad
 Max Exp            11666    Melee       2d6,+17    Disarm - phys.   52%
 Adv Exp            12750    To-hit       57,+47    Disarm - magic   42%
                             Blows      2.0/turn    Magic Devices     53
 Gold               12924                           Searching        39%
 Burden          131.1 lb    Shoot to-dam     +2    Infravision    50 ft
 Overweight      -24.8 lb    To-hit       36,+34    Speed         Normal
 MaxDepth      950' (L19)    Shots      1.0/turn

 You are the only child of a Dwarven Prison Guard. You are a credit to
 the family. You have dark brown eyes, straight black hair, a four foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:*............. Fear:.............!
Elec:....+......... Blnd:.............+
Fire:.............. Conf:.........+...!
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..+.........++
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have 2 Potions of Neutralize Poison {@q2} (h).
> Ulfast, Son of Ulfang is no longer confused.
> The elite uruk misses you.
> The elite uruk hits you. (x2)
> The elite uruk misses you.
> You feel resistant to confusion!
> You feel very good.
> You have 6 Potions of Cure Serious Wounds {@q3} (f).
> The elite uruk hits you. (x2)
> The elite uruk fires an arrow.
> You feel resistant to confusion!
> You feel very good.
> You have 5 Potions of Cure Serious Wounds {@q3} (f).
> The elite uruk lashes at you with a whip of magical energy. (x2)
> You die.

Killed by an elite uruk.


  [Character Equipment]

a) the Rapier of Saegilim (2d6) (+14,+14) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 600 feet (level 12).

     Branded with stunning.
     Provides immunity to Acid.
     Cannot be harmed by Acid.

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +1 DEX you would get 2.3 blows/round.
     Average damage/round: 51.2 vs creatures not resistant to stunning and
     51.2 vs. others.

b) a Long Bow (x3) (+1,+2) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

c) a Ring of Digging <+1, +3>
     Dropped by an ogre at 900 feet (level 18).

     +1 constitution.
     +3 tunneling.

d) a Ring of Protection [+9]
     Dropped by a dark naga at 800 feet (level 16).

e) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (7074 turns)
     Found lying on the floor at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Chain Mail (-2) [32,+4] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

i) a Large Metal Shield [12,+5] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15).

j) the Metal Cap of Thengel [3,+12] <+3> {Farmer Maggot}
     Dropped by Farmer Maggot at 50 feet (level 1).

     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.

k) a Set of Leather Gloves [1,+5]
     Found lying on the floor at 600 feet (level 12).

l) a Pair of Mithril Shod Boots [8,+0]
     Found lying on the floor of a special room at 550 feet (level 11).

     Cannot be harmed by Acid, Fire.

m) a Shovel of Digging <+4> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).

     +4 tunneling.


  [Character Quiver]

a) an Arrow (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 14.
     35% chance of breaking upon contact.

b) 39 Arrows (1d4) (+4,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 23.4.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Holy Book of Prayers [Words of Wisdom]
     You can read this book.

c) 5 Rations of Food {Freesia}

d) 2 Flasks of oil

e) 6 Potions of Cure Light Wounds {@q1}

f) 5 Potions of Cure Serious Wounds {@q3}

g) 3 Potions of Cure Critical Wounds

h) 2 Potions of Neutralize Poison {@q2}

i) 6 Potions of Heroism

j) a Potion of Berserk Strength

k) 12 Scrolls of Phase Door

l) 3 Scrolls of Treasure Detection

m) 4 Scrolls of Identify Rune

n) a Scroll of Protection from Evil

o) 2 Scrolls of Word of Recall (rugged)

p) a Wand of Stinking Cloud (7 charges)

q) 2 Wands of Slow Monster (6 charges)

r) 2 Wands of Wonder (23 charges)
     Cannot be harmed by Lightning.

s) a Staff of Detect Invisible (15 charges)

t) 2 Staves of Curing (11 charges)

u) a Ring of the Dog <+1, -2>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

v) a Lamp (7500 turns)
     Dropped by an ogrillon at 850 feet (level 17).

     Cannot be harmed by Fire.
     Intensity 4 light.

w) a Deed of Property


  [Home Inventory]

a) 8 Scrolls of Light

b) a Scroll of Darkness

c) a Ring of the Mouse (+0,-9) <+3>
     Dropped by a brigand at 300 feet (level 6).

     +3 dexterity.
     +3 stealth.

d) 2 Amulets of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

e) an Amulet of Resist Acid <+1>
     Obtained from James XV. Rumoured to be found lying on the floor at 600
     feet (level 12).

     +1 constitution.
     Provides resistance to Acid.

f) an Amulet of Infravision <+1>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +1 infravision.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      2     Killed Farmer Maggot
00:00:03   50ft      2     Found the Metal Cap of Thengel
00:00:06   100ft     2     Killed Fang, Farmer Maggot's Dog
00:00:09   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:11   100ft     5     Reached level 5
00:00:12   100ft     5     Killed Lobelia Sackville-Baggins
00:00:30   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:31   250ft     8     Helped to kill Baba Yaga
00:00:37   250ft     9     Killed Smeagol
00:01:01   200ft     10    Reached level 10
00:01:25   400ft     11    Killed Vort the Kobold Queen
00:01:50   600ft     14    Helped to kill Solovei the Robber
00:01:53   600ft     14    Killed Brodda, the Easterling
00:01:53   600ft     15    Reached level 15
00:01:58   600ft     15    Helped to kill The wounded bear
00:02:02   600ft     15    Helped to kill Mughash the Kobold Lord
00:02:02   600ft     15    Found the Rapier of Saegilim
00:02:08   600ft     16    Killed The wounded bear
00:02:36   400ft     18    Killed Wormtongue, Agent of Saruman
00:02:38   350ft     18    Killed Freesia
00:03:08   750ft     18    Killed Bullroarer the Hobbit
00:03:08   750ft     18    Killed Grishnukh, the Hill Orc
00:03:09   750ft     18    Killed Golfimbul, the Hill Orc Chief
00:03:10   750ft     18    Killed Nar, the Dwarf
00:03:10   750ft     19    Found the Steel Helm 'Amion' (LOST)
00:03:14   750ft     20    Reached level 20
00:03:14   750ft     20    Killed Lagduf, the Snaga
00:03:14   750ft     20    Found the Soft Leather Armour of Eriend
00:03:43   900ft     22    Killed Shagrat, the Orc Captain
00:03:57   950ft     23    Was killed by an elite uruk


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

               #...................^          ^^                               
               #......./...........~        ...                                
               %^%%%%..........:^..~       ...                                 
                    %..........^          ...~                                 
                %%^^%.#%%%.%%~~^         ~..~^       .~.~                      
               %^....#%  %.%             ~...      ...~.                       
              %%......%  %.%           %....       ...                         
              %~..%%~%%  %^%         ...opo...                                 
              %%..%%%#              ...poo..                                   
              %~..%                ....oo%%                                    
          ~%%%~#..%                ...#†..                                     
         ^........^          ~^^~^.+'^%*..                                     
        ^^........^      ^%%^^~:.^...^                                         
        ^......#.^#      %.........#.^                                         
   ^^^^#^........^    ..%%..........                                           
   ........^:^^^^    ^......~.^.....                                           
   .....#..^         ~~.....:^                                                 
    ^#.^^.^^      ^~~~^....(...                                                
    ^..^+^^^^.^^^^~~^~^..%.....                                                
    ^^.^.^..>^>..~...^>..^%%.^^^^^                                             
    ^..'.^'^'^'.'^'~'#'%...........                                            

950' (L19)   LF:5-? Light 5 Study (3) Fed 70 % Berserk Blessed Bold Dirt