Solidus [Dwarf Paladin]

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             50         Self  RB  CB  EB   Best
 Sex    Male          Height        3'5"  STR:     18  +2  +1  +0  18/30
 Race   Dwarf         Weight    9st 11lb  INT:     10  -3  -3  +0      4
 Class  Paladin       Turns used:         WIS:     12  +2  +1  +0     15
 Title  Protector     Game          4543  DEX:     13  -2  -1  +0     10
 HP     -4/152        Player       11216  CON:     13  +2  +2  +0     17
 SP     0/17          Active        8207

 Level                 14    Armor       [14,+4]    Saving Throw     51%
 Cur Exp             1430                           Stealth          Bad
 Max Exp             1430    Melee        1d5,+4    Disarm - phys.   47%
 Adv Exp             1750    To-hit        45,+4    Disarm - magic   37%
                             Blows      3.0/turn    Magic Devices     47
 Gold                3768                           Searching        28%
 Burden           67.8 lb    Shoot to-dam     +4    Infravision    50 ft
 Overweight      -88.1 lb    To-hit        27,+6    Speed         Normal
 MaxDepth       350' (L7)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are a well liked child.
 You have dark brown eyes, straight black hair, a three foot beard, and
 a dark complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:.............+
Fire:........+..... Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have 3 Potions of Cure Light Wounds {@q1} (c).
> The dark elven necromancer tries to cast a spell, but fails.
> The zombified orc hits you. (x3)
> You are no longer resistant to confusion.
> The dark elven necromancer hits you. (x2)
> The dark elven mage tries to cast a spell, but fails.
> You hit the dark elven necromancer. (x2)
> You miss the dark elven necromancer.
> The dark elven necromancer casts a bolt of frost.
> The zombified orc hits you. (x3)
> You no longer feel heroic.
> The dark elven necromancer raises the dead.
> You hit the dark elven necromancer. (x3)
> The dark elven necromancer hits you. (x2)
> You die.

Killed by a dark elven necromancer.


  [Character Equipment]

a) a Main Gauche (1d5) (+3,+1)
     Dropped by a snaga at 350 feet (level 7).

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +7 DEX you would get 3.3 blows/round.
     Average damage/round: 21.5.

b) a Short Bow (x2) (+5,+4)
     Obtained from James XVIII. Rumoured to be found lying on the floor at 250
     feet (level 5).

f) an Old Lantern (3532 turns)
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from James XVIII's family.

h) a Fur Cloak [3,+3] {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 350 feet (level 7).

i) a Wicker Shield of Resist Fire [2,+1]
     Obtained from James XVIII. Rumoured to be found lying on the floor at 300
     feet (level 6).

     Provides resistance to Fire.

l) a Pair of Leather Sandals [1,+0]
     Dropped by an acolyte at 150 feet (level 3).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 21 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Flask of oil

c) 3 Potions of Cure Light Wounds {@q1}

d) 4 Potions of Heroism

e) a Potion of True Seeing

f) a Potion of Sleep
     It can be thrown at creatures with damaging effect.

g) a Scroll of Phase Door

h) a Scroll of Treasure Detection

i) 2 Scrolls of Detect Invisible

j) a Scroll of Deep Descent

k) a Scroll of Protection from Evil

l) a Scroll of Remove Hunger (tattered)

m) 2 Scrolls of Word of Recall (rugged)

n) a Wand of Magic Missile (12 charges)

o) 2 Wands of Light (20 charges)

p) a Wand of Darkness (8 charges)

q) an Old Lantern (5000 turns)
     Intensity 3 light.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   100ft     2     Killed Grip, Farmer Maggot's Dog
00:00:05   100ft     4     Killed Lobelia Sackville-Baggins
00:00:08   150ft     4     Killed Fang, Farmer Maggot's Dog
00:00:08   150ft     5     Reached level 5
00:00:17   100ft     7     Killed Freesia
00:00:36   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:49   300ft     10    Reached level 10
00:00:50   300ft     10    Killed Lagduf, the Snaga
00:00:55   350ft     10    Killed Vort the Kobold Queen
00:01:04   350ft     11    Killed Mughash the Kobold Lord
00:01:15   350ft     14    Was killed by a dark elven necromancer


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

^^^^^^:^^#.%.%#^^^^                                         ^^....##.~(.^... . 
           %%.%                                           ^^^.......^^^^^^^^^^ 
            %^%                                           :^.........^^^       
                                                      ^^^^^.._........:#       
                                                     ^^...#...^^'^^....^       
                                                     ^......?.^...^....^       
                                                     ^..^^....^...^....^       
                                                    ^^..#^....^...^....^       
                                      #..           ^..:^^....^^^^^....#       
                                      ^{.^    ...  .^~.^^^^...........^^       
                                      ^†z^.^ ^...  .^}.^  ^^.........^#        
                                      ^.h^......^  #^''^^^ ^^......#^^         
                                      ^.........^   ^... ^  ^^.....^           
                                      ^^..h.^ ^^:   ^\. #^   ^^^^^^^           
                                       ^^^^^        ^~  ^^                     
                                                   ^^  ^:^                     
                                                   ^.  :^#         ^^^^^^^^:^^^
                                                  :^^..^^         #^%.......#..
                                                 ^^....^    ^^^^^^^:^......#...
                                                 ^....^^    ^.......^..^^:^^#^:
                                                ^^..^^^     ^.......^.    ..^..

350' (L7)    LF:4-? Light 3 Study (2) Fed 17 % Bold Dirt