[Tangaria 1.5.0 Character Dump]
Name Solidus Age 50 Self RB CB EB Best
Sex Male Height 3'5" STR: 18 +2 +1 +0 18/30
Race Dwarf Weight 9st 11lb INT: 10 -3 -3 +0 4
Class Paladin Turns used: WIS: 12 +2 +1 +0 15
Title Protector Game 4543 DEX: 13 -2 -1 +0 10
HP -4/152 Player 11216 CON: 13 +2 +2 +0 17
SP 0/17 Active 8207
Level 14 Armor [14,+4] Saving Throw 51%
Cur Exp 1430 Stealth Bad
Max Exp 1430 Melee 1d5,+4 Disarm - phys. 47%
Adv Exp 1750 To-hit 45,+4 Disarm - magic 37%
Blows 3.0/turn Magic Devices 47
Gold 3768 Searching 28%
Burden 67.8 lb Shoot to-dam +4 Infravision 50 ft
Overweight -88.1 lb To-hit 27,+6 Speed Normal
MaxDepth 350' (L7) Shots 1.0/turn
You are the only child of a Dwarven Miner. You are a well liked child.
You have dark brown eyes, straight black hair, a three foot beard, and
a dark complexion.
Resistances Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:.............+
Fire:........+..... Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have 3 Potions of Cure Light Wounds {@q1} (c).
> The dark elven necromancer tries to cast a spell, but fails.
> The zombified orc hits you. (x3)
> You are no longer resistant to confusion.
> The dark elven necromancer hits you. (x2)
> The dark elven mage tries to cast a spell, but fails.
> You hit the dark elven necromancer. (x2)
> You miss the dark elven necromancer.
> The dark elven necromancer casts a bolt of frost.
> The zombified orc hits you. (x3)
> You no longer feel heroic.
> The dark elven necromancer raises the dead.
> You hit the dark elven necromancer. (x3)
> The dark elven necromancer hits you. (x2)
> You die.
Killed by a dark elven necromancer.
[Character Equipment]
a) a Main Gauche (1d5) (+3,+1)
Dropped by a snaga at 350 feet (level 7).
Combat info:
3.0 blows/round.
With +1 STR and +0 DEX you would get 3.3 blows/round.
With +0 STR and +7 DEX you would get 3.3 blows/round.
Average damage/round: 21.5.
b) a Short Bow (x2) (+5,+4)
Obtained from James XVIII. Rumoured to be found lying on the floor at 250
feet (level 5).
f) an Old Lantern (3532 turns)
Intensity 3 light.
g) Soft Leather Armour [8,+0]
An inheritance from James XVIII's family.
h) a Fur Cloak [3,+3] {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 350 feet (level 7).
i) a Wicker Shield of Resist Fire [2,+1]
Obtained from James XVIII. Rumoured to be found lying on the floor at 300
feet (level 6).
Provides resistance to Fire.
l) a Pair of Leather Sandals [1,+0]
Dropped by an acolyte at 150 feet (level 3).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 21 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 13.
35% chance of breaking upon contact.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Flask of oil
c) 3 Potions of Cure Light Wounds {@q1}
d) 4 Potions of Heroism
e) a Potion of True Seeing
f) a Potion of Sleep
It can be thrown at creatures with damaging effect.
g) a Scroll of Phase Door
h) a Scroll of Treasure Detection
i) 2 Scrolls of Detect Invisible
j) a Scroll of Deep Descent
k) a Scroll of Protection from Evil
l) a Scroll of Remove Hunger (tattered)
m) 2 Scrolls of Word of Recall (rugged)
n) a Wand of Magic Missile (12 charges)
o) 2 Wands of Light (20 charges)
p) a Wand of Darkness (8 charges)
q) an Old Lantern (5000 turns)
Intensity 3 light.
r) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:04 100ft 2 Killed Grip, Farmer Maggot's Dog
00:00:05 100ft 4 Killed Lobelia Sackville-Baggins
00:00:08 150ft 4 Killed Fang, Farmer Maggot's Dog
00:00:08 150ft 5 Reached level 5
00:00:17 100ft 7 Killed Freesia
00:00:36 200ft 9 Killed Wolf, Farmer Maggot's Dog
00:00:49 300ft 10 Reached level 10
00:00:50 300ft 10 Killed Lagduf, the Snaga
00:00:55 350ft 10 Killed Vort the Kobold Queen
00:01:04 350ft 11 Killed Mughash the Kobold Lord
00:01:15 350ft 14 Was killed by a dark elven necromancer
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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^.........^ ^... ^ ^^.....^
^^..h.^ ^^: ^\. #^ ^^^^^^^
^^^^^ ^~ ^^
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^^....^ ^^^^^^^:^......#...
^....^^ ^.......^..^^:^^#^:
^^..^^^ ^.......^. ..^..
350' (L7) LF:4-? Light 3 Study (2) Fed 17 % Bold Dirt