[Tangaria 1.5.0 Character Dump]
Name Solidus Age 19 Self RB CB EB Best
Sex Male Height 5'3" STR: 15 +0 +0 +0 15
Race Human Weight 12st 12lb INT: 13 +0 +1 +0 14
Class Rogue Turns used: WIS: 12 +0 -3 +1 10
Title Footpad Game 5769 DEX: 16 +0 +3 +0 18/10
HP -16/103 Player 15627 CON: 14 +0 -1 +0 13
SP 8/8 Active 9830
Level 11 Armor [14,+12] Saving Throw 46%
Cur Exp 744 Stealth Fair
Max Exp 744 Melee 4d2,+5 Disarm - phys. 62%
Adv Exp 812 To-hit 28,+6 Disarm - magic 48%
Blows 1.0/turn Magic Devices 44
Gold 1021 Searching 37%
Burden 87.8 lb Shoot to-dam +0 Infravision 0 ft
Overweight -14.1 lb To-hit 33,+3 Speed 1
MaxDepth 300' (L6) Shots 1.0/turn
You are the illegitimate but acknowledged child of a Yeoman. You are a
well liked child. You have brown eyes, curly blond hair, and a very
fair complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:+.............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:+.............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:+.............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The death sword hits you.
> The death sword misses you.
> The death sword hits you.
> The death sword misses you. (x2)
> The death sword hits you.
> *** LOW HITPOINT WARNING! ***
> The death sword hits you.
> You hit the death sword.
> The death sword misses you.
> The death sword hits you.
> The death sword misses you.
> The death sword hits you.
> The death sword misses you.
> The death sword hits you. (x2)
> You die.
Killed by a death sword.
[Character Equipment]
a) a Scimitar of *Slay Evil* (4d2) (+3,+5) <+1> {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
+1 wisdom.
Slays evil creatures.
Makes you float just above the floor. Blessed by the gods (combat bonuses
for holy casters).
Grants the ability to sense evil.
Combat info:
1.0 blows/round.
With +5 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 18.6 vs evil creatures and 12 vs. others.
b) a Long Bow (x3) (+0,+0)
Bought from a store on the surface.
f) a Wooden Torch (2378 turns)
Intensity 2 light.
g) Soft Leather Armour [8,+0]
Found lying on the floor at 300 feet (level 6).
h) a Cloak [1,+0]
Found lying on the floor of a special room at 200 feet (level 4).
i) a Wicker Shield [2,+3]
Found lying on the floor of a special room at 300 feet (level 6).
j) a Hard Leather Cap [2,+2]
Found lying on the floor at 200 feet (level 4).
l) a Pair of Leather Sandals [1,+5]
Found lying on the floor at 50 feet (level 1).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 7.5.
35% chance of breaking upon contact.
b) 19 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 7.5.
35% chance of breaking upon contact.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) a Ration of Food
c) 18 Potions of Cure Light Wounds {@q1}
d) 4 Potions of Neutralize Poison {@q2}
e) 3 Potions of Heroism
f) 2 Potions of Boldness
g) a Potion of Infravision
h) a Potion of Poison
Branded with poison.
It can be thrown at creatures with damaging effect.
i) a Scroll of Phase Door
j) a Scroll of Identify Rune
k) 4 Scrolls of Blessing
l) 2 Scrolls of Life
m) a Scroll of Remove Hunger (tattered)
n) 2 Scrolls of Word of Recall (rugged)
o) a Wooden Torch (5000 turns)
Intensity 2 light.
p) an Old Lantern (5000 turns)
Found lying on the floor at 250 feet (level 5).
Intensity 3 light.
q) a Dagger (1d4) (+2,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.6 blows/round.
With +3 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +1 DEX you would get 2.0 blows/round.
Average damage/round: 12.6.
Average thrown damage: 22.7.
[Home Inventory]
a) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:05 50ft 1 Killed Mad woodsman
00:00:20 200ft 5 Reached level 5
00:00:23 200ft 6 Killed Wolf, Farmer Maggot's Dog
00:00:23 200ft 6 Killed Grip, Farmer Maggot's Dog
00:00:37 250ft 7 Killed Fang, Farmer Maggot's Dog
00:00:41 250ft 8 Killed Baba Yaga
00:00:55 200ft 10 Reached level 10
00:01:36 300ft 11 Was killed by a death sword
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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^^
300' (L6) LF:3-? Light 3 Fed 28 % Plant on dirt