Solidus [Werewolf Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             17         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     17  +1  +1  +0  18/10
 Race   Werewolf      Weight    12st 0lb  INT:     11  -1  -2  +0      8
 Class  Monk          Turns used:         WIS:     11  -3  +0  +0      8
 Title  Soft Master   Game          9997  DEX:     16  +0  +2  +0     18
 HP     -11/258       Player       26855  CON:     14  +1  +1  +2     18
 SP     0/0           Active       20050

 Level                 24    Armor      [12,+60]    Saving Throw     55%
 Cur Exp            14117                           Stealth          Bad
 Max Exp            14117    Melee       4d6,+11    Disarm - phys.   54%
 Adv Exp            15625    To-hit       55,+13    Disarm - magic   29%
                             Blows      3.4/turn    Magic Devices     49
 Gold               16004                           Searching        63%
 Burden          139.2 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight        7.3 lb    To-hit       40,+13    Speed              1
 MaxDepth     1000' (L20)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:....+......... Blnd:............+.
Fire:........+..... Conf:.............+
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:............+.
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:...+.........+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:.............+
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Bolg, Son of Azog hits you.
> You feel resistant to confusion!
> You feel very good.
> You have 23 Potions of Cure Serious Wounds {@q1} (c).
> Bolg, Son of Azog hits you. (x4)
> You hear a door burst open!
> You feel resistant to confusion!
> You feel very good.
> You have 22 Potions of Cure Serious Wounds {@q1} (c).
> The air hound breathes poison.
> You are more poisoned!
> Bolg, Son of Azog hits you. (x3)
> Bolg, Son of Azog misses you. (x7)
> Bolg, Son of Azog hits you.
> You die.

Killed by Bolg, Son of Azog.


  [Character Equipment]

c) a Ring of Protection [+9]
     Found lying on the floor at 750 feet (level 15).

d) a Ring of Digging <+1, +5>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +5 tunneling.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 950 feet (level 19).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lamp (Everburning) {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).

     Cannot be harmed by Fire.
     Intensity 4 light. No fuel required.

i) a Wicker Shield of Resist Fire [2,+1]
     Found lying on the floor at 50 feet (level 1).

     Provides resistance to Fire.

j) an Iron Helm [7,+5] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 700 feet (level 14).

k) a Set of Leather Gloves [1,+5]
     Found lying on the floor at 900 feet (level 18).

l) a Pair of Leather Boots [2,+2]
     Found lying on the floor at 800 feet (level 16).

m) the Shovel of Vathol {Smeagol}
     Dropped by Smeagol at 150 feet (level 3).

     Provides protection from blindness.
     Prevents paralysis.


  [Character Quiver]

a) 30 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 14.3 vs creatures not resistant to stunning and
     14.3 vs. others.

b) the Rock of Ramin (2d6) (+0,+0) {Grishnukh, the Hill Orc}
     Slays evil creatures, undead.
     Branded with weak fire, stunning.
     Cannot be harmed by Acid.
     Returns when thrown.

     Combat info:
     Average thrown damage: 114.3 vs creatures susceptible to fire, 85.7 vs
     undead, 57.1 vs creatures not resistant to fire and evil creatures, 28.5
     vs creatures not resistant to stunning, and 28.5 vs. others.

c) a Boomerang (1d6) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 14.3.


  [Character Inventory]

a) 2 Mushrooms of Emergency

b) 2 Rations of Food

c) 22 Potions of Cure Serious Wounds {@q1}

d) 4 Potions of Cure Critical Wounds

e) 8 Potions of Neutralize Poison {@q2}

f) 4 Potions of Berserk Strength

g) 22 Scrolls of Phase Door

h) 12 Scrolls of Detect Invisible

i) 3 Scrolls of Identify Rune

j) a Scroll of Word of Recall

k) 9 Scrolls of Blessing

l) 2 Scrolls of Life

m) a Scroll of Remove Hunger (tattered)

n) a Scroll of Word of Recall (rugged)

o) 2 Rods of Treasure Location

p) a Rod of Curing

q) 3 Staves of Sleep Monsters (21 charges)

r) a Staff of Magic Mapping (1 charge)

s) 2 Staves of Curing (13 charges)

t) a Ring of Escaping <+3> {cursed}
     Dropped by an orc archer at 950 feet (level 19).

     It makes you hallucinate sometimes; this curse cannot be removed.
     It periodically turns your skin to stone.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

u) an Amulet of Searching <+1, +6>
     Dropped by an unknown monster at 750 feet (level 15).

     +1 stealth.
     +6 searching skill.

v) a Beaked Axe of Slay Orc (2d8) (+8,+9)
     Slays orcs.

     Combat info:
     This weapon should be wielded with both hands.
     3.4 blows/round.
     Average damage/round: 170.3 vs orcs, 104 vs creatures not resistant to
     cutting, and 104 vs. others.

w) a Whip (1d3) (+6,+4) {Vort the Kobold Queen}
     Combat info:
     3.4 blows/round.
     Average damage/round: 58.8 vs creatures not resistant to cutting and 58.8
     vs. others.


  [Home Inventory]

a) a Pint of Fine Ale {Freesia}

b) 2 Flasks of oil

c) a Potion of Boldness

d) 26 Scrolls of Phase Door

e) 2 Scrolls of Darkness

f) a Staff of Curing (2 charges)

g) 2 Amulets of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

h) a Crystal Amulet <+1> {tried, ??}
     Found lying on the floor at 500 feet (level 10).

     You do not know the full extent of this item's powers.
     +1 constitution.

i) a Ruby Amulet <+3> {cursed, ??}
     Dropped by an ogre at 650 feet (level 13).

     You do not know the full extent of this item's powers.
     It randomly makes you teleport; this curse cannot be removed.
     +3 searching skill.

j) a Lantern (6286 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

k) Bar Chain Mail (-2) [45,+5] {Brodda, the Easterling}
     Dropped by Brodda, the Easterling at 650 feet (level 13).

l) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

m) a Trident (1d10) (+7,+3) {Baba Yaga}
     Combat info:
     3.4 blows/round.
     Average damage/round: 68 vs creatures not resistant to cutting and 68 vs.
     others.

n) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      1     Killed Mad woodsman
00:00:05   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:06   100ft     3     Killed Farmer Maggot
00:00:06   100ft     4     Killed Freesia
00:00:12   150ft     5     Reached level 5
00:00:21   150ft     8     Killed Smeagol
00:00:21   150ft     8     Found the Shovel of Vathol
00:00:23   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:26   250ft     9     Killed Baba Yaga
00:00:32   200ft     10    Reached level 10
00:01:06   350ft     15    Reached level 15
00:01:16   450ft     15    Killed Fang, Farmer Maggot's Dog
00:01:22   450ft     16    Killed Wormtongue, Agent of Saruman
00:01:26   500ft     17    Killed The wounded bear
00:01:44   650ft     18    Killed Brodda, the Easterling
00:01:49   650ft     20    Reached level 20
00:01:52   700ft     20    Killed Bullroarer the Hobbit
00:01:52   700ft     20    Killed Golfimbul, the Hill Orc Chief
00:01:52   700ft     20    Killed Grishnukh, the Hill Orc
00:01:53   700ft     20    Found the Rock of Ramin
00:02:05   750ft     20    Killed Ufthak of Cirith Ungol
00:02:28   900ft     22    Killed Shagrat, the Orc Captain
00:02:41   950ft     23    Killed Vort the Kobold Queen
00:02:46   1000ft    24    Was killed by Bolg, Son of Azog


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                       ^^.^:^.:^^:^.^^^^^.^^^ # .  .........^                  
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                        ^%^*^*  ^**^ **^ ^.^                ^                  
              ###       ._^ ^*  ^**^  q^ ^.#                                   
              #>#.^^^^^#^.^ ^^#^^^^^^^^^S^.^                                   
              #  #    ....^ * * * *.?.Z.Z^.^..                                 
%%^^^^%^%%%%%%#       ....^^^^^^^^^^^^o^^^.:..                                 
.......             ^..^.].... #.......†..=^..                                 
..^^.^:^%^%%%. %^^.^^%%%%..^#^^:^^..^.^^#..^                                   
%}^^^^^^.^%%#.^%#^^^^^.^.#^^^#.^^...^^^^^...                                   
..^^>'.=.'>%%..............      '..' #  +..                                   
......^+^^.%%......#.......      '  '    +                                     
..^^.+.. ^<%%.#'+^^^^%%^%%^:^^^^^^  ^.^^^^                                     
..^^^^^^^%%%%.^...               .  ^    ^                                     
..^:^^.+^%%%#.#..%             ^^:  ^^   ^                                     
^.............^:::             ^    >^   .                                     
^''^^^^^..%%''# #^^^^^%.%%^^.^^^    ^^   .^                                    
^^.^   .......'         #         :^^     ^^#                                  

1000' (L20)  LF:6-? Light 4 Poisoned Fed 50 % Dirt