Solidus [Werewolf Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             17         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     17  +1  +1  +0  18/10
 Race   Werewolf      Weight   11st 10lb  INT:     10  +0  -2  +0      8
 Class  Monk          Turns used:         WIS:     10  -1  +0  +0      9
 Title  Immaculate    Game          6702  DEX:     16  +0  +2  +0     18
 HP     -8/120        Player       17055  Con:     16  +0  +1  +1     18     16
 SP     0/0           Active       11804

 Level                 20    Armor      [16,+45]    Saving Throw     51%
 Cur Exp             5791                           Stealth         Fair
 Max Exp             5791    Melee       3d5,+11    Disarm - phys.   51%
 Adv Exp             6750    To-hit       50,+22    Disarm - magic   27%
                             Blows      3.0/turn    Magic Devices     48
 Gold                6115                           Searching        82%
 Burden          116.4 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -15.5 lb    To-hit       36,+22    Speed              4
 MaxDepth      750' (L15)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:....+......... Blnd:..............
Fire:.............. Conf:.............+
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..++..........
 -SP:.............. Sear:..++..........
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:.............+
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The griffon bites you (9).
> The druid misses you.
> The druid hits you (7).
> You can move again.
> The griffon hits you (11).
> The griffon misses you.
> The druid misses you.
> The druid hits you (3).
> You feel righteous!
> You have a Scroll of Blessing (k).
> The griffon misses you.
> The griffon bites you (9).
> You are no longer poisoned.
> The druid spews a stream of poison.
> You die.

Killed by a druid.


  [Character Equipment]

c) a Ring of Searching <+1, +3>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +3 searching skill.

d) a Ring of Searching <+1, +2>
     Dropped by a green ooze at 500 feet (level 10).

     +1 stealth.
     +2 searching skill.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (6856 turns)
     Dropped by a kobold at 250 feet (level 5).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

h) a Cloak [1,+0]
     Found lying on the floor at 450 feet (level 9).

j) a Hard Leather Cap of Infravision [2,+6] <+3> {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 500 feet (level 10).

     +3 infravision.

k) a Set of Leather Gloves [1,+2]
     Bought from a store on the surface.

l) a Pair of Iron Shod Boots [4,+2]
     Bought from a store on the surface.

     Cannot be harmed by Fire.

m) a Shovel of Digging <+2> {Smeagol}
     Dropped by Smeagol at 150 feet (level 3).

     +2 tunneling.


  [Character Quiver]

a) an Iron Shot of Slay Animal (1d4) (+5,+5) {Baba Yaga}
     Slays animals.

     Combat info:
     Average thrown damage: 61.8 vs animals and 30.9 vs. others.

b) 26 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 14.3 vs creatures not resistant to stunning and
     14.3 vs. others.


  [Character Inventory]

a) 2 Mushrooms of Emergency

b) 4 Rations of Food

c) 3 Flasks of oil

d) 14 Potions of Cure Light Wounds {@q1}

e) 23 Potions of Cure Serious Wounds {@q1}

f) 4 Potions of Cure Critical Wounds

g) a Potion of Neutralize Poison {@q2}

h) 13 Scrolls of Phase Door

i) 3 Scrolls of Detect Invisible

j) 4 Scrolls of Word of Recall

k) a Scroll of Blessing

l) a Scroll of Remove Hunger (tattered)

m) 2 Scrolls of Word of Recall (rugged)

n) a Rod of Treasure Location

o) a Rod of Curing (charging)

p) a Rod of Light

q) a Wand of Stinking Cloud (4 charges)

r) 2 Wands of Stun Monster (9 charges)

s) 2 Staves of Confuse Monsters (10 charges)

t) a Staff of Slow Monsters (5 charges)

u) a Staff of Detect Invisible (12 charges)

v) a Staff of Magic Mapping (5 charges)

w) a Staff of Cure Light Wounds (3 charges)


  [Home Inventory]

a) 2 Staves of Cure Light Wounds (0 charges)

b) an Awl-Pike of Slay Animal (1d8) (+3,+7) {Farmer Maggot}
     Slays animals.

     Combat info:
     3.0 blows/round.
     Average damage/round: 85.2 vs animals, 70.5 vs creatures not resistant to
     cutting, and 70.5 vs. others.

c) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   150ft     5     Reached level 5
00:00:05   150ft     5     Killed Grip, Farmer Maggot's Dog
00:00:07   150ft     5     Killed Smeagol
00:00:08   150ft     6     Killed Farmer Maggot
00:00:12   150ft     7     Killed Fang, Farmer Maggot's Dog
00:00:14   250ft     8     Killed Baba Yaga
00:00:20   200ft     9     Killed Freesia
00:00:26   300ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:26   300ft     10    Reached level 10
00:00:43   400ft     15    Reached level 15
00:00:57   500ft     17    Killed Grishnukh, the Hill Orc
00:01:14   500ft     18    Killed Orfax, Son of Boldor
00:01:43   650ft     20    Reached level 20
00:01:51   750ft     20    Was killed by a druid


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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.....######          #..#     #....?...†pS.....#   #  ########~############    
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..........#          #..#.....'.............          ~# ##################    
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750' (L15)   LF:4-? Light 4 Fed 37 % Blessed Open floor