[Tangaria 1.5.0 Character Dump]
Name Solidus Age 44 Self RB CB EB Best
Sex Male Height 4'4" STR: 16 +2 +1 +0 18/10
Race Dwarf Weight 8st 13lb INT: 10 -3 -3 +0 4
Class Paladin Turns used: WIS: 16 +2 +1 +0 18/10
Title Defender Game 9433 DEX: 13 -2 -1 +3 13
HP -3/237 Player 23590 CON: 15 +2 +2 +0 18/10
SP 4/31 Active 15872
Level 19 Armor [26,+50] Saving Throw 57%
Cur Exp 4899 Stealth Bad
Max Exp 4899 Melee 2d10,+9 Disarm - phys. 51%
Adv Exp 5500 To-hit 52,+17 Disarm - magic 40%
Blows 1.0/turn Magic Devices 54
Gold 7711 Searching 44%
Burden 132.7 lb Shoot to-dam +0 Infravision 50 ft
Overweight 0.8 lb To-hit 32,+12 Speed -1
MaxDepth 700' (L14) Shots 0.0/turn
You are the only child of a Dwarven Prison Guard. You are a credit to
the family. You have dark brown eyes, straight black hair, a four foot
beard, and a dark complexion.
Resistances Abilities
Acid:.......+...... Fear:.............!
Elec:.............. Blnd:.............+
Fire:.......+...... Conf:..............
Cold:.......+...... Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.......+......
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:....+.........
-SP:.............. Sear:....+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The blackguard tries to cast a spell, but fails.
> Something mutters.
> It disappears!
> The umber hulk hits you (6).
> The umber hulk misses you.
> The umber hulk bites you (5).
> The blackguard hits you (9). (x2)
> The blackguard misses you.
> The snaga misses you.
> The umber hulk misses you.
> The umber hulk hits you (6).
> The umber hulk bites you (7).
> The blackguard misses you.
> The blackguard hits you (8).
> You die.
Killed by a blackguard.
[Character Equipment]
a) a Lance of Venom (2d10) (+5,+7)
Found lying on the floor of a special room at 600 feet (level 12).
Branded with poison.
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +3 STR and +0 DEX you would attack a bit faster.
With +9 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +4 DEX you would attack a bit faster.
With +3 STR and +4 DEX you would get 1.1 blows/round.
With +0 STR and +7 DEX you would get 1.1 blows/round.
Average damage/round: 47.4 vs creatures not resistant to poison and 22.5
vs. others.
c) a Ring of Protection [+7]
Found lying on the floor at 550 feet (level 11).
d) a Ring of Protection [+9]
Found lying on the floor at 550 feet (level 11).
e) an Amulet of Searching <+1, +2>
Found lying on the floor at 600 feet (level 12).
+1 stealth.
+2 searching skill.
f) an Old Lantern (2821 turns)
Intensity 3 light.
g) Hard Leather Armour (-1) [16,+2]
Bought from a store on the surface.
h) the Cloak of Thingol [1,+18] <+3> {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
+3 dexterity.
Provides resistance to Acid, Fire, Cold.
Cannot be harmed by Acid, Fire.
Prevents paralysis.
When activated, it tries to recharge a wand or staff, destroying the wand
or staff on failure.
Takes 63 turns to recharge at your current speed.
Your chance of success is 93.5%
i) a Wicker Shield [2,+6]
Dropped by a dark elven necromancer at 650 feet (level 13).
k) a Set of Gauntlets [3,-2]
Bought from a store on the surface.
l) a Pair of Iron Shod Boots [4,+5]
Dropped by a snotling at 450 feet (level 9).
Cannot be harmed by Fire.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 10 Iron Shots (1d4) (+4,+5)
Combat info:
Average thrown damage: 15.3.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) 2 Mushrooms of Second Sight
d) 6 Rations of Food
e) 4 Flasks of oil
f) 11 Potions of Cure Light Wounds {@q1}
g) 5 Potions of Cure Serious Wounds
h) a Potion of Neutralize Poison {@q2}
i) 22 Scrolls of Phase Door
j) a Scroll of Protection from Evil
k) a Scroll of Remove Hunger (tattered)
l) a Scroll of Word of Recall (rugged)
m) a Wand of Magic Missile (4 charges)
n) a Wand of Slow Monster (8 charges) {@a1}
o) a Wand of Confuse Monster (7 charges)
p) 2 Wands of Hold Monster (7 charges) {@a2}
q) a Wand of Scare Monster (5 charges)
r) a Staff of Curing (9 charges)
s) a Ring of Searching <+1, +3>
Found lying on the floor at 500 feet (level 10).
+1 stealth.
+3 searching skill.
t) a Ring of Reckless Attacks (+5,+3) [-17]
Found lying on the floor at 500 feet (level 10).
u) an Amulet of Teleportation <+5, +10> {@x1, cursed}
Dropped by a warrior at 700 feet (level 14).
It randomly makes you teleport; this curse cannot be removed.
+5 searching skill.
+10 movement speed.
v) an Old Lantern (5000 turns)
Found lying on the floor of a special room at 500 feet (level 10).
Intensity 3 light.
[Home Inventory]
a) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:02 50ft 2 Killed Grip, Farmer Maggot's Dog
00:00:08 150ft 4 Killed Fang, Farmer Maggot's Dog
00:00:08 150ft 5 Reached level 5
00:00:17 250ft 7 Killed Freesia
00:00:20 250ft 7 Killed Baba Yaga
00:00:35 250ft 10 Reached level 10
00:00:36 250ft 10 Killed Wolf, Farmer Maggot's Dog
00:00:38 250ft 10 Killed Bullroarer the Hobbit
00:00:38 250ft 10 Found the Cloak of Thingol
00:00:48 350ft 12 Killed The wounded bear
00:01:30 450ft 14 Killed Bloodfang, the Wolf
00:01:35 450ft 14 Killed Brodda, the Easterling
00:01:42 500ft 15 Reached level 15
00:02:06 600ft 16 Killed Smeagol
00:02:15 650ft 17 Killed Wormtongue, Agent of Saruman
00:02:23 700ft 18 Killed Orfax, Son of Boldor
00:02:34 700ft 19 Killed Lagduf, the Snaga
00:02:37 700ft 19 Was killed by a blackguard
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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#..# # .........p†..
#..# # #####o.
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700' (L14) LF:4-? Light 3 Fed 33 % Hero Blessed Bold Open floor