Arhtur [Half-Troll Paladin]

  [Tangaria 1.6.0 T-17 Character Dump]

 Name   Arhtur        Age             24         Self  RB  CB  EB   Best
 Sex    Male          Height        7'6"  STR:     13  +4  +1  +0     18
 Race   Half-Troll    Weight    12st 3lb  INT:     10  -4  -3  +1      4
 Class  Paladin       Turns used:         WIS:     18  -2  +1  +0     17
 Title  Protector     Game          7737  DEX:     10  -4  -1  +0      5
 HP     -7/160        Player       17321  CON:     13  +3  +2  +0     18
 SP     17/17         Active       11554  CHR:     10  -4  +1  +0      7

 Level                 13    Armor       [22,+9]    Saving Throw     33%
 Cur Exp             1257                           Stealth          Bad
 Max Exp             1257    Melee        4d2,+2    Disarm - phys.   38%
 Adv Exp             1375    To-hit        45,-4    Disarm - magic   30%
                             Blows      1.0/turn    Magic Devices     23
 Gold                2960                           Searching        61%
 Burden          144.6 lb    Shoot to-dam     +8    Infravision    30 ft
 Overweight       24.7 lb    To-hit       23,+13    Speed             -2
 MaxDepth       350' (L7)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes,
 dirty bright red hair, and green leprous skin.

Resistances         Abilities
Acid:........?..... Fear:........?.....
Elec:........?..... Blnd:........?.....
Fire:........+..... Conf:..............
Cold:.............. Stun:..............
Pois:........?..... HLif:........?.....
Lite:........?.....  Rgn:.............+
Dark:........?.....  ESP:..............
Soun:........?..... SInv:+.............
Shar:........?..... FAct:........?.....
Nexu:........?.....  Lev:........?.....
Neth:........?..... SDig:..............
Chao:........?..... Trap:........?.....
Dise:........?..... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..++..........
 -SP:.............. Sear:..++..........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:........?.....  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:........?..... PLit:..............
Hung:.............. DRed:..............
Time:........?..... Move:..............
Mana:........?.....  Fly:..............
Wate:........?.....

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:+............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The kobold archer fires a small arrow.
> Mughash the Kobold Lord hits you for 2 damage.
> Mughash the Kobold Lord misses you. (x2)
> The kobold archer hits you for 3 damage.
> Mughash the Kobold Lord hits you for 7 damage.
> Mughash the Kobold Lord misses you.
> Mughash the Kobold Lord hits you for 6 damage.
> The kobold archer hits you for 9 damage.
> You have been stunned.
> Mughash the Kobold Lord misses you.
> Mughash the Kobold Lord hits you for 1 damage.
> Mughash the Kobold Lord misses you.
> The kobold archer hits you for 5 damage.
> Mughash the Kobold Lord hits you for 8 damage.
> You die.

Killed by Mughash the Kobold Lord.


  [Character Equipment]

a) a Scimitar of *Slay Animal* (4d2) (+2,+5) <+1> {Smeagol}
     Dropped by Smeagol at 300 feet (level 6).

     +1 intelligence.
     Slays animals.
     Grants the ability to see invisible things.
     Grants the ability to sense animals.

     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +1 STR and +5 DEX you would attack a bit faster.
     With +4 STR and +5 DEX you would get 1.1 blows/round.
     With +0 STR and +12 DEX you would attack a bit faster.
     With +1 STR and +12 DEX you would get 1.1 blows/round.
     With +0 STR and +15 DEX you would get 1.1 blows/round.
     Average damage/round: 14.8 vs animals and 8.5 vs. others.

b) a Sling of Accuracy (x2) (+19,+8) {Farmer Maggot}
     Dropped by Farmer Maggot at 150 feet (level 3).

c) a Ring of Searching <+1, +5>
     Found lying on the floor of a special room at 300 feet (level 6).

     +1 stealth.
     +5 searching skill.

d) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

f) an Old Lantern (940 turns)
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Bought from a store on the surface.

i) a Cloak [1,+0]
     Bought from a store on the surface.

m) a Small Metal Shield of Resist Cold [5,+8] {Vort the Kobold Queen, cursed}
     Dropped by Vort the Kobold Queen at 300 feet (level 6).

     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to fire.

n) a Metal Cap [3,+0]
     Bought from a store on the surface.

o) a Set of Leather Gloves [1,+2]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots [4,+1]
     Found lying on the floor at 350 feet (level 7).

     Cannot be harmed by fire.

q) a Spade
     Bought from a store on the surface.


  [Character Quiver]

0) 14 Rounded Pebbles of Slay Animal (1d2) (+2,+3)
     Slays animals.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 50.1 vs animals and 25 vs. others.
     Average thrown damage: 18 vs animals and 9 vs. others.
     0% chance of breaking upon contact.

1) 15 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 21.
     Average thrown damage: 5.
     0% chance of breaking upon contact.

2) 27 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 2 Apples {Baba Yaga}

c) a Flask of Whisky

d) an Apple of Youth {Baba Yaga}

e) 4 Potions of Neutralize Poison

f) 3 Potions of Speed

g) 5 Potions of Water

i) 5 Potions of Sleep
     It can be thrown at creatures with damaging effect.

m) 9 Scrolls of Phase Door

n) 4 Scrolls of Blessing

o) a Scroll of Life

p) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

q) a Scroll of Identify

r) a Scroll of Deep Descent

s) a Scroll of Light

t) 3 Old Lanterns (5000 turns)
     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   100ft     5     Reached level 5
00:00:16   100ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:23   150ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:32   150ft     7     Defeated Farmer Maggot
00:00:34   150ft     7     Defeated Lobelia Sackville-Baggins
00:00:59   250ft     9     Defeated Wolf, Farmer Maggot's Dog
00:01:01   250ft     10    Reached level 10
00:01:05   250ft     10    Defeated Baba Yaga
00:01:52   300ft     13    Killed Vort the Kobold Queen
00:01:58   300ft     13    Defeated Smeagol
00:02:08   350ft     13    Was killed by Mughash the Kobold Lord


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

        :^^^^^:^^:...^^^^^^  ^^^^^^:^..^..^^^^^^^.^                            
                 ^..^^       ^...................^^                            
                 ^...^^      ^..................^^                             
                 ^^...^^^^   ^..................^                   ^          
                  ^^..^^.^   ^^^^^^^^..^^...^^.^^^^^^^^^^^^^^^^  ...           
                   ^.....^^         ^:..... ....{.........?.....#              
                   ^^..#..^^^       ^^^..^. ..............%.... ^              
                    ^^^^...:^         ^kk^  ^^^^^^::{::^^^^^^^                 
                       ^..^^^^.^      :kkk       ^^#^^                         
                       ^........^^    ^kk^^                                    
       ^^^^^^^         ^^........^^^^^^@+.^                                    
     ^ ^.....^^^        ^^^#^:^......:+..^^                                    
    ^^.#.......^^           ^^^#.....:+..^                                     
   ^^...........^^             ^^^^^^^...^                                     
   ^........... .^             ^^#....^^.                                      
  ^^...........#.^^           ^^........^                                      
  ^...............^#^^^^^^^^^^^.........^^^^^^                                 
  #...............+..........................#^^                               
  ^...............'......................?......                               
  ^...............^^^^.^^^^:^............^^^^...                               
  ^.........#.....^  ^^^  ^^^^...........^  ^^^                                

350' (L7)    LF:3-? Light 3 Afraid Study (2) Confused Stun Fed 23 % Open door   


  [Player information]

Player ID: KnuckleDragZ
Time: 07:03:53 26-03-2023
Server Turns: 1880749497
Timestamp: 1679803433
Account score: 20
Hardcore