Solidus [Werewolf Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Solidus       Age             16         Self  RB  CB  EB   Best
 Sex    Male          Height        6'0"  STR:     17  +0  +1  +0     18
 Race   Werewolf      Weight    12st 4lb  INT:     10  +0  -2  +0      8
 Class  Monk          Turns used:         Wis:     12  -2  +0  +0     10      8
 Title  Disciple      Game          3384  DEX:     17  +0  +2  +0  18/10
 HP     -6/137        Player        9845  CON:     12  +0  +1  +0     13
 SP     0/0           Active        7264

 Level                 13    Armor       [11,+3]    Saving Throw     44%
 Cur Exp             1273                           Stealth          Bad
 Max Exp             1273    Melee        2d5,+7    Disarm - phys.   46%
 Adv Exp             1375    To-hit        41,+9    Disarm - magic   23%
                             Blows      2.3/turn    Magic Devices     39
 Gold                6105                           Searching        45%
 Burden           65.3 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -54.6 lb    To-hit        29,+9    Speed              1
 MaxDepth       450' (L9)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:......+....... Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You kick the gelatinous cube (13).
> You punch the gelatinous cube (13).
> The gelatinous cube touches you (10).
> You are covered in acid!
> The gelatinous cube touches you (10).
> You are covered in acid!
> The gelatinous cube touches you (5).
> You are covered in acid!
> You punch the gelatinous cube (12).
> You strike the gelatinous cube (17).
> The gelatinous cube touches you (5).
> You are covered in acid!
> The gelatinous cube touches you (9).
> You are covered in acid!
> You die.

Killed by a gelatinous cube.


  [Character Equipment]

f) a Wooden Torch (4770 turns)
     Intensity 2 light.

g) Soft Leather Armour of Resist Fire [8,-6] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Provides resistance to Fire.
     Cannot be harmed by Fire.

h) a Cloak [1,-1]
     Found lying on the floor at 150 feet (level 3).

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Leather Sandals [1,-1]
     Dropped by a scruffy looking hobbit at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 27 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 10.6 vs creatures not resistant to stunning and
     10.6 vs. others.


  [Character Inventory]

a) 2 Mushrooms of Second Sight

b) 6 Rations of Food

c) 7 Scrolls of Phase Door

d) 4 Scrolls of Detect Invisible

e) 2 Scrolls of Identify Rune

f) 3 Scrolls of Word of Recall

g) a Scroll of Remove Hunger (tattered)

h) 2 Scrolls of Word of Recall (rugged)

i) a Rod of Light

j) a Wand of Confuse Monster (6 charges)

k) a Wand of Hold Monster (6 charges)

l) a Wand of Stun Monster (2 charges)

m) a Staff of Cure Light Wounds (0 charges)

n) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

o) a Pair of Leather Boots of Levitation [2,+2] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Makes you float just above the floor.

p) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     1     Killed Grip, Farmer Maggot's Dog
00:00:05   100ft     5     Reached level 5
00:00:08   150ft     5     Killed Freesia
00:00:12   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:21   250ft     7     Killed Bullroarer the Hobbit
00:00:36   250ft     10    Reached level 10
00:00:56   450ft     13    Was killed by a gelatinous cube


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

            ^..^                                                               
            ^..:                                                               
         ^^^#..^                                                               
        ^#.....^                                                               
        ^.......                                                               
        ^..^^^^^                                                               
       ^^''^^^^^^^^                                                            
       ^     *.....^                                                           
       ^.^^^^'^^^^.^                                                           
       ^.^  .{{  ^.^^^^                                                        
       ^.^ *...{ ^.^..^^                                                       
       ..^.......^.......                                                      
       ^.^......  ....j†.                                                      
         ^.....       ^:^                                                      
         ^^^^                                                                  
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:7-? Light 2 Fed 36 % Packed dirt