[Tangaria 1.5.0 Character Dump]
Name Talrond V Age 69 Self RB CB EB Best
Sex Male Height 6'10" STR: 16 +1 -1 +0 16
Race Dunedain Weight 14st 9lb INT: 13 +0 -3 +0 10
Class Priest Turns used: WIS: 15 +0 +3 +0 18
Title Devotee Game 13806 DEX: 12 +0 -1 +0 11
HP -3/99 Player 22127 CON: 14 +1 +1 +0 16
SP 2/20 Active 10400 CHR: 10 +2 +2 +0 14
Level 13 Armor [12,+35] Saving Throw 55%
Cur Exp 989 Stealth Fair
Max Exp 989 Melee 1d1,+1 Disarm - phys. 48%
Adv Exp 1210 To-hit 28,+0 Disarm - magic 40%
Blows 1.0/turn Magic Devices 49
Gold 586 Searching 31%
Burden 106.8 lb Shoot to-dam +5 Infravision 20 ft
Overweight -1.1 lb To-hit 23,+4 Speed Normal
MaxDepth 400' (L8) Shots 1.0/turn
You are one of several children of a Guildsman. You are the black sheep
of the family. You have green eyes, curly blond hair, and a very dark
complexion.
Resistances Abilities
Acid:......?....... Fear:......?.......
Elec:.....-?....... Blnd:......?.......
Fire:......+....... Conf:..............
Cold:......?....... Stun:......?.......
Pois:.............. HLif:......?.......
Lite:......?....... Rgn:..............
Dark:......?....... ESP:..............
Soun:......?....... SInv:..............
Shar:.....+?....... FAct:......?.......
Nexu:......?....... Lev:......?.......
Neth:......?....... SDig:..............
Chao:.............. Trap:......?.......
Dise:......?....... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.........+....
Aggr:.............. Tunn:..............
-Tel:......?....... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
Hung:.............. DRed:..............
Time:......?....... Move:..............
Mana:......?.......
Wate:......?.......
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The Easterling warrior hits you (5).
> *** LOW HITPOINT WARNING! ***
> The Easterling warrior hits you (8).
> You have been given a severe cut.
> You miss the Easterling warrior.
> The Easterling warrior hits you (10).
> The Easterling warrior misses you.
> You have a Brown Potion of Neutralize Poison (e).
> The Easterling warrior hits you (10).
> The Easterling warrior hits you (9).
> You have been given a deep gash.
> You have 13 Scrolls titled "vitalmus inva" of Phase Door (g).
> You hear a soft twang.
> The crow bites you (2). (x2)
> You die.
Killed by a fatal wound.
[Character Equipment]
b) a Long Bow (x3) (+4,+5) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).
f) a Wooden Torch (1762 turns) [+11] {cursed}
Dropped by a soldier at 150 feet (level 3).
It occasionally makes a loud noise.
It makes your skin harder to damage, but conduct electricity.
Provides resistance to Shards.
Makes you vulnerable to Lightning.
Intensity 2 light.
g) a Robe of Resistance [2,+14]
Found lying on the floor at 150 feet (level 3).
Provides resistance to Acid, Lightning, Fire, Cold.
Cannot be harmed by Acid, Fire.
h) a Cloak [1,+0]
Dropped by a blue yeek at 200 feet (level 4).
j) a Hard Leather Cap of Infravision [2,+5] <+2>
Found lying on the floor at 150 feet (level 3).
+2 infravision.
k) a Set of Gauntlets [3,+0]
Bought from a store on the surface.
l) a Pair of Iron Shod Boots [4,+5] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Cannot be harmed by Fire.
[Character Quiver]
a) 20 Arrows (1d4) (+3,+4) {Baba Yaga}
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 34.7.
35% chance of breaking upon contact.
b) 23 Bolts (1d5) (+5,+3)
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) a Sprig of Athelas
d) a Pint of Fine Wine
e) a Brown Potion of Neutralize Poison
f) 3 Bubbling Potions of Speed
g) 13 Scrolls titled "vitalmus inva" of Phase Door
h) 4 Scrolls titled "adidis dese" of Light
i) a Scroll titled "alidus querum" of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
j) 2 Scrolls titled "coniis dolum" of Wilderness Mapping
k) a Scroll titled "ter neo curgus" of Word of Recall (rugged)
l) a Brass Wand of Magic Missile (14 charges)
m) a Tungsten Wand of Stun Monster (5 charges)
n) a Wooden Torch (5000 turns)
Bought from a store on the surface.
Intensity 2 light.
o) an Old Lantern (5000 turns)
Intensity 3 light.
p) a Long Sword (2d5) (+6,+3) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +6 DEX you would attack a bit faster.
With +4 STR and +6 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 8.3.
q) a War Hammer of Slay Evil (3d3) (+1,+7)
Found lying on the floor at 250 feet (level 5).
Slays evil creatures.
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +6 DEX you would attack a bit faster.
With +4 STR and +6 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 20.6 vs evil creatures and 14.4 vs. others.
r) a Spade
Found lying on the floor at 400 feet (level 8).
s) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:10 50ft 2 Killed Mad woodsman
00:00:24 100ft 3 Killed Grip, Farmer Maggot's Dog
00:00:28 100ft 5 Reached level 5
00:01:08 200ft 8 Killed Farmer Maggot
00:01:34 250ft 9 Killed Fang, Farmer Maggot's Dog
00:01:48 250ft 10 Reached level 10
00:02:01 250ft 10 Killed Baba Yaga
00:02:41 200ft 11 Killed Wolf, Farmer Maggot's Dog
00:02:51 200ft 12 Killed Lobelia Sackville-Baggins
00:03:50 400ft 13 Was killed by a fatal wound
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : yes (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : yes (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
[Scene of Death]
# # # # # #.#.#>###############..#
< ##..###.## #..#
........# #|.#
.......# #$]#
.###''# #!p
#....# o.#
~....# ..#
#..### ..#
#..# ..##
#..# ...B
#..# #@..
#..# #..
#..#
#..#
#..#
#####..#
#......#
....##########......#
.................####~
.................#
.....#############
400' (L8) LF:7-? Light 2 Deep Gash Fed 43 % Open floor
[Player information]
Player ID: Talrond
Time: 17:56:11 25-11-2021
Server Turns: 160343882
Timestamp: 1637852171
Hardcore