Tangar [High-Elf Wizard]

  [Tangaria 1.6.0 T-4 Character Dump]

 Name   Tangar        Age            118         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  STR:     16  +1  -4  +2     15
 Race   High-Elf      Weight   15st 13lb  INT:  18/90  +2  +5  +2 18/180
 Class  Wizard        Turns used:         WIS:     10  -1  +0  +3     12
 Title  Conjurer      Game         30014  DEX:     11  +3  +0 +12  18/80
 HP     -52/193       Player       88974  CON:     13  +1  -2  +2     14
 SP     216/257       Active       58309  CHR:     10  +3  -2  +0     11

 Level                 32    Armor      [20,+80]    Saving Throw     79%
 Cur Exp           182263                           Stealth       Superb
 Max Exp           182263    Melee       6d6,+10    Disarm - phys.   74%
 Adv Exp           190000    To-hit       25,+14    Disarm - magic  100%
                             Blows      3.0/turn    Magic Devices     94
 Gold                   0                           Searching        68%
 Burden           90.2 lb    Shoot to-dam    +15    Infravision    80 ft
 Overweight      -11.7 lb    To-hit       31,+17    Speed              9
 MaxDepth     2000' (L40)    Shots      1.7/turn

 You are one of several children of a Telerin Archer. You have light
 green eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:......+.+..... Fear:............+.
Elec:......+....... Blnd:.........+....
Fire:......+....... Conf:..............
Cold:......+.....+. Stun:..............
Pois:....+......... HLif:..............
Lite:...........+.+  Rgn:..........++..
Dark:.........+....  ESP:..............
Soun:.............. SInv:.............+
Shar:.............. FAct:.........+....
Nexu:....+.........  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:....+..+.+...+
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:+.+.+.........
-Exp:.............. Blow:+.............
Stck:.............. Shot:.+............
Frag:.............. Mght:.+............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:.......+......
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The sorcerer conjures up weird things.
> You are confused!
> The mutant telepath blinks away.
> The mutant telepath disappears!
> You were wearing a Ring of Acid [+6] <+1> {@w0} (k).
> You are wearing a Ring of Teleportation <+2> {@w0, cursed} (c).
> The mutant telepath (offscreen) casts a ball of fire.
> The sorcerer hits you (8).
> The sorcerer misses you.
> The sorcerer hits you (12).
> The mutant telepath (offscreen) smashes you with psionic energy.
> You resist the effect! (x2)
> You are more confused!
> You resist the effect!
> You die.

Killed by a mutant telepath (offscreen).


  [Character Equipment]

a) the Katana 'Aglarang' (6d6) (+10,+10) <+5, +1>
     Dropped by a shade at 2000 feet (level 40).

     +5 dexterity.
     +5 speed.
     +1 extra blows.
     Cannot be harmed by Acid.
     Sustains dexterity.

     Combat info:
     3.0 blows/round.
     With +7 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +2 DEX you would get 3.3 blows/round.
     Average damage/round: 97.2.

b) a Sling of Buckland (x4) (+13,+15) <+5, +7, +2>
     Found lying on the floor of a labyrinth at 1650 feet (level 33).

     +5 dexterity.
     +7 shooting speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.

c) a Ring of Teleportation <+2> {@w0, cursed}
     Found lying on the floor in a vault at 1150 feet (level 23).

     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

d) a Ring of Protection [+15]
     Bought from a store on the surface.

e) an Amulet of Trickery <+2, +3, +5>
     Found lying on the floor at 1350 feet (level 27).

     +2 dexterity.
     +3 stealth.
     +2 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.

f) a Lantern of Brightness (13326 turns) <+1>
     Dropped by a ruffian at 1300 feet (level 26).

     +1 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

g) Soft Leather Armour of Resistance [8,+11] {The Sandworm Queen}
     Dropped by The Sandworm Queen at 1500 feet (level 30).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.

h) a Fur Cloak of the Magi [3,+9] <+2>
     Obtained from Landry. Rumoured to be found lying on the floor in a vault
     at 1150 feet (level 23).

     +2 intelligence.
     +2 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Grants the ability to sense animals.

i) a Wicker Shield of Resist Acid [2,+2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Acid.
     Cannot be harmed by Acid.

j) the Hard Leather Cap 'Tarnkappe' [2,+10] <+4>
     Found lying on the floor of a labyrinth at 2000 feet (level 40).

     +4 stealth.
     Provides resistance to Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Prevents paralysis.

k) a Set of Elven Gloves [1,+4]
     Dropped by a mature blue dragon at 1950 feet (level 39).

     Speeds regeneration.

l) the Pair of Iron Shod Boots of Tarindad [4,+25] <+3>
     Dropped by an ogre shaman at 1400 feet (level 28).

     +3 wisdom.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Makes you float just above the floor. Speeds regeneration.

m) the Horn of Helm <+2> {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 950 feet (level 19).

     +2 strength.
     +2 constitution.
     Provides resistance to Cold.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 11 to 19 turns to recharge at your current speed.
     Your chance of success is 96.8%


  [Character Quiver]

a) the Iron Shot of Kelthith (1d4) (+0,+0) {Bullroarer the Hobbit}
     Branded with strong stunning.
     Returns when thrown.

     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 181.3 vs creatures not resistant to stunning and
     120.8 vs. others.
     Average thrown damage: 10.1 vs creatures not resistant to stunning and 5
     vs. others.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     You can read this book.

b) 14 Potions of Cure Serious Wounds {@q6}

c) 9 Potions of Cure Critical Wounds {@q7}

d) 10 Potions of Restore Mana {@q1}

e) 24 Scrolls of Phase Door

f) 8 Scrolls of Word of Recall {@r8}

g) a Scroll of Satisfy Hunger (tattered) {@r5}
     You don't want to drop it on the ground.

h) a Rod of Slow Monster {@U6}

i) 2 Rods of Light {@U2}

j) a Staff of Detect Evil (2 charges) {@U3}

k) a Ring of Acid [+6] <+1> {@w0}
     Dropped by an ogre shaman at 1400 feet (level 28).

     +1 constitution.
     Provides resistance to Acid.

l) a Ring of Escaping <+3> {@w1@t1, cursed}
     Found lying on the floor of a labyrinth at 2000 feet (level 40).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.


  [Home Inventory]

a) 8 Mushrooms of Terror {The Sandworm Queen}

b) 2 Apples {Baba Yaga}

c) a Sip of Miruvor

d) 3 Flagon of meads {Ulfang the Black}

e) an Apple of Youth {Baba Yaga}

f) a Flask of oil {@v9}

g) 3 Potions of Slime Mold Juice {Shtukensia the Rogue}

h) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.


  [House List]


a) a Ring of Free Action {~800}
b) a Staff of Magic Mapping (9 charges) {~350}
c) 2 Wands of Stone to Mud (11 charges) {~900}
d) a Strip of Beef Jerky {The Minotaur of the Labyrinth}
e) a Pair of Steel Shod Boots of Mirkwood [7,+8] {~7000}
f) the Bolt of Risserana (3d5) (+0,+0) {@f0}
g) a Tulwar of Slay Demon (2d4) (+4,+6) {~300}
h) a Staff of Detect Invisible (11 charges) {~300}
i) a Dagger (1d4) (+3,+1) {~100}
j) 31575 gold pieces worth of gold

a) 2 Scrolls of Teleportation {~700}
b) 8 Potions of Resist Poison {~500}
c) 3 Potions of Berserk Strength {~200}
d) an Amulet of Wisdom <+3> {~300}
e) the Horn 'Culmarwe' <+2> {~8000}
f) the Horn 'Nionte' <+4> {~4000}
g) a Lochaber Axe of *Slay Dragon* (3d8) (+12,+4) <+2> {~700}
h) 2 Scrolls of Protection from Evil {@r1}
i) 13 Scrolls of Identify
j) 3 Potions of Healing {@q7}
k) a Draught of the Ents {Old Man Willow}
l) a Book of Shadows [Great Shadows] {~5000}
m) a Pair of Steel Shod Boots of Free Action [7,+8]


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     5     Reached level 5
00:00:20   250ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:21   250ft     9     Defeated Baba Yaga
00:00:23   200ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:23   200ft     10    Reached level 10
00:00:24   200ft     10    Defeated Grip, Farmer Maggot's Dog
00:00:56   300ft     12    Killed Grishnukh, the Hill Orc
00:01:09   600ft     14    Defeated Solovei the Robber
00:01:09   600ft     15    Reached level 15
00:02:17   750ft     19    Defeated Bullroarer the Hobbit
00:02:17   750ft     19    Found the Iron Shot of Kelthith
00:02:17   750ft     20    Reached level 20
00:02:29   750ft     20    Defeated Shtukensia the Rogue
00:02:56   950ft     22    Killed Golfimbul, the Hill Orc Chief
00:02:56   950ft     22    Found the Horn of Helm
00:03:06   1150ft    24    Killed The Rat King
00:03:12   1250ft    25    Reached level 25
00:03:24   1250ft    25    Killed Mauhur, the Orc Captain
00:03:26   1250ft    26    Defeated Old Man Willow
00:03:26   1250ft    26    Found the Dagger 'Dethanc' (LOST)
00:04:19   1350ft    27    Found the Broad Axe 'Barukkheled' (LOST)
00:04:20   1350ft    27    Killed Angamait of Umbar
00:04:22   1400ft    27    Found the Pair of Iron Shod Boots of Tarindad
00:04:39   1500ft    27    Killed Orfax, Son of Boldor
00:04:42   1500ft    27    Killed Bill the Stone Troll
00:04:42   1500ft    27    Killed Bert the Stone Troll
00:04:42   1500ft    28    Found the Dagger 'Narthanc'
00:04:42   1500ft    28    Found the Horn 'Culmarwe'
00:04:42   1500ft    28    Found the Mithril Shot of Anyatalin
00:04:45   1500ft    28    Killed Tom the Stone Troll
00:05:20   1500ft    28    Found the Phial of Drand (LOST)
00:05:23   1500ft    28    Defeated The Sandworm Queen
00:06:02   1450ft    29    Killed Ufthak of Cirith Ungol
00:06:20   1700ft    29    Killed Ulfast, Son of Ulfang
00:06:21   1650ft    29    Killed Gorbag, the Orc Captain
00:06:23   1650ft    29    Found the Bolt of Risserana
00:06:29   1650ft    30    Reached level 30
00:06:32   1700ft    30    Found the Horn 'Nionte'
00:06:40   1700ft    30    Killed Ulfang the Black
00:06:40   1700ft    30    Found the Beaked Axe of Hurin (LOST)
00:06:41   1700ft    30    Found the Set of Gauntlets of Idrangwen (LOST)
00:07:17   1700ft    31    Killed Shagrat, the Orc Captain
00:07:45   2000ft    31    Found the Katana 'Aglarang'
00:07:47   2000ft    32    Found the Hard Leather Cap 'Tarnkappe'
00:07:50   2000ft    31    Killed Castamir the Usurper
00:07:58   2000ft    32    Killed The Minotaur of the Labyrinth
00:08:20   1900ft    32    Was killed by a mutant telepath (offscreen)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                         .#                                    
                                        .p#                                    
                                        ..%                                    
                                        ..%                                    
                                        ..%                                    
                                      %%..                                     
                                      #...                                     
                                      #...#                                    
                                      #@..##                                   
                                      ##p..#                                   
                                       ##..#                                   
                                        #.w#                                   
                                      ###..#                                   
                                      #.M...                                   
                                     .+.##### #######                          
                                      '.#    .......#                          
                                      #.#^^.........#                          
                                      #^'...........#                          
                                      ..#^.....Z....#                          

1900' (L38)  LF:7-? Light 5 Study (1) Confused Fed 64 % Amnesiac                


  [Player information]

Player ID: Tangar
Time: 16:38:39 28-03-2022
Server Turns: 631370315
Timestamp: 1648474719
Hardcore