Tangar [High-Elf Phaseblade]

  [Tangaria 1.6.0 T-4 Character Dump]

 Name   Tangar        Age            129         Self  RB  CB  EB   Best
 Sex    Male          Height        6'1"  STR:     18  +1  +1  +4  18/60
 Race   High-Elf      Weight   13st 10lb  INT:     10  +1  +0  +2     13
 Class  Phaseblade    Turns used:         WIS:     10  -1  +1  +2     12
 Title  Apprentice    Game          8508  DEX:     17  +2  +0  -1  18/10
 HP     -4/182        Player       21226  CON:     10  +1  +0  +2     13
 SP     18/19         Active       13471  CHR:     10  +2  +0  +0     12

 Level                 21    Armor      [24,+26]    Saving Throw     60%
 Cur Exp             5758                           Stealth          Bad
 Max Exp             5758    Melee        2d5,+7    Disarm - phys.   57%
 Adv Exp             6460    To-hit        46,-5    Disarm - magic   54%
                             Blows      1.3/turn    Magic Devices     72
 Gold                3515                           Searching        58%
 Burden          102.5 lb    Shoot to-dam     +4    Infravision    20 ft
 Overweight      -77.4 lb    To-hit         9,-6    Speed         Normal
 MaxDepth     1150' (L23)    Shots      1.0/turn

 You are one of several children of a Noldorin Mage. You have light grey
 eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:....+......... Blnd:..............
Fire:..+.....+..... Conf:..............
Cold:..?........... Stun:..?...........
Pois:.............. HLif:..?...........
Lite:.............+  Rgn:..............
Dark:..?...........  ESP:..............
Soun:..?........... SInv:..............
Shar:..?........... FAct:..........+...
Nexu:..?...........  Lev:..?...........
Neth:..?........... SDig:.....+........
Chao:.............. Trap:..?...........
Dise:.....+........ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............+.
-Tel:..?...........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:.....+........
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:..?...........
Wate:..?...........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Bolg, Son of Azog misses you.
> Bolg, Son of Azog hits you (13).
> Bolg, Son of Azog hits you (8).
> Bolg, Son of Azog hits you (16).
> You smite Bolg, Son of Azog (31).
> You smite Bolg, Son of Azog (34).
> Bolg, Son of Azog hits you (11). (x2)
> Bolg, Son of Azog hits you (9).
> Bolg, Son of Azog hits you (8).
> Bolg, Son of Azog is targeted.
> Bolg, Son of Azog hits you (7).
> Bolg, Son of Azog hits you (12).
> Bolg, Son of Azog hits you (13).
> Bolg, Son of Azog hits you (6).
> You die.

Killed by Bolg, Son of Azog.


  [Character Equipment]

a) a Lucerne Hammer of Slay Orc (2d5) (+2,+6) {@w2}
     Found lying on the floor at 950 feet (level 19).

     Slays orcs.

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 34.4 vs orcs and 17.8 vs. others.

b) a Sling (x2) (+1,+4)
     Found lying on the floor at 200 feet (level 4).

c) a Ring of Resist Fire and Cold {@w0}
     Found lying on the floor at 800 feet (level 16).

     Provides resistance to Fire, Cold.

e) an Amulet of Resist Lightning <+1> {@w0}
     Found lying on the floor at 800 feet (level 16).

     +1 constitution.
     Provides resistance to Lightning.

f) the Stone 'Dinglim' <+2, +1, +3> {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     +2 strength.
     +2 intelligence.
     +1 constitution.
     +3 light.
     Provides resistance to Disenchantment.
     Cannot be harmed by Fire.
     Slows your metabolism.
     Intensity 3 light.

     When activated, it reveals a single unknown property of a selected item,
     shoots a radius-3 light ball that inflicts 2d8 points of damage in all
     eight cardinal directions, which your device skill increases by 33% for
     an average of 11.9 damage and randomly uses enough food value for
     200+200*(1d2) turns (1+1d2 percent), maps out a portion of the level
     around you, reduces your intelligence, reduces your wisdom or extends
     confusion for 10d5 turns (unresistable).
     Takes 500 turns to recharge.
     Your chance of success is 96.4%

g) Hard Leather Armour (-1) [16,+0]
     Dropped by an uruk at 1050 feet (level 21).

i) a Wicker Shield of Resist Fire [2,+7] {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 900 feet (level 18).

     Provides resistance to Fire.

j) a Metal Cap of Wisdom [3,-1] <+2>
     Obtained from Elaith. Rumoured to be dropped by Wormtongue, Agent of
     Saruman at 400 feet (level 8).

     +2 wisdom.
     Sustains wisdom.

k) the Set of Leather Gloves 'Valairin' [1,+14] <+1>
     Obtained from YAROSSS. Rumoured to be dropped by Angamait of Umbar at
     1200 feet (level 24).

     +1 strength.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.

l) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 150 feet (level 3).

m) a Shovel of Earthquakes <+1, +3>
     Obtained from Elaith. Rumoured to be dropped by Medusa, the Gorgon at
     1650 feet (level 33).

     +1 strength.
     +3 tunneling.


  [Character Quiver]

a) 28 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
     others.


  [Character Inventory]

a) a Crystal of Telepathy
     You can read this book.

b) a Salted Pork from Isengard {Wormtongue, Agent of Saruman}

c) 11 Potions of Cure Light Wounds {@q6}

d) 22 Potions of Cure Serious Wounds {@q7}

e) 4 Potions of Cure Critical Wounds {@q7}

f) 3 Potions of Berserk Strength {@q1}

g) 2 Potions of Boldness {@q2}

h) 3 Scrolls of Phase Door

i) 5 Scrolls of Magic Mapping

j) a Scroll of Word of Recall {@r8}

k) a Scroll of Satisfy Hunger (tattered) {@r5}
     You don't want to drop it on the ground.

l) a Rod of Treasure Location {@z1}

m) a Rod of Curing {@U3}

n) 2 Rods of Light {@U2}

o) a Staff of Confuse Monsters (5 charges) {@U8}

p) a Staff of Sleep Monsters (9 charges) {@U9}

q) a Staff of Detect Evil (22 charges) {@U3}

r) a Ring of Teleportation <+2> {@w1@t1, cursed}
     Dropped by a dark elven mage at 800 feet (level 16).

     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

s) a Ring of Escaping <+3> {cursed}
     Found lying on the floor of a special room at 1050 feet (level 21).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

t) an Amulet of Inertia <+1, -10> {@w0}
     Found lying on the floor at 800 feet (level 16).

     +1 speed.
     -10 movement speed.
     Sustains dexterity.
     Prevents paralysis.

u) a Dagger (1d4) (+4,+5) {@w2}
     Found lying on the floor at 50 feet (level 1).

     Combat info:
     3.4 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows/round.
     With +0 STR and +1 DEX you would get 3.8 blows/round.
     Average damage/round: 36.8.
     Average thrown damage: 22.6.


  [Home Inventory]

a) 7 Mottled Mushrooms {Solovei the Robber}

b) 2 Apples {Baba Yaga}

c) a Sip of Miruvor

d) an Apple of Youth {Baba Yaga}

e) a Potion of Speed

f) 2 Scrolls of Identify

g) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

h) a Scroll of Satisfy Hunger (tattered) {@r5}
     You don't want to drop it on the ground.

i) a Wand of Stun Monster (4 charges)


  [House List]


a) a Staff of Curing (6 charges) {~300}
b) 18 Bolts (1d5) (+3,+5) {@f0}
c) a Whip (1d3) (+4,+3) {~300}
d) a Cutlass (1d8) (+6,+4) {~300}
e) a Main Gauche (1d5) (+5,+4) {~300}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:08   200ft     5     Reached level 5
00:00:10   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:11   200ft     8     Defeated Bullroarer the Hobbit
00:00:12   200ft     8     Found the Pair of Leather Boots of Vathon (LOST)
00:00:13   250ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:18   250ft     10    Reached level 10
00:00:20   250ft     10    Defeated Baba Yaga
00:00:55   600ft     15    Reached level 15
00:01:00   600ft     15    Defeated Solovei the Robber
00:01:00   600ft     15    Found the Stone 'Dinglim'
00:01:37   850ft     18    Defeated The wounded bear
00:01:44   850ft     19    Killed Golfimbul, the Hill Orc Chief
00:01:47   900ft     20    Reached level 20
00:01:50   900ft     20    Killed Wormtongue, Agent of Saruman
00:02:21   1150ft    21    Was killed by Bolg, Son of Azog


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      .....                                    
                                    ^^^:''^^                                   
                                   .......'..                                  
                                   ....@.#'..                                  
                                   %%%.o:.^%%                                  
                                     ^o..%^                                    
                                     .....                                     
                                       %%%                                     
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1150' (L23)  LF:6-? Light 3 Fed 63 %                                            


  [Player information]

Player ID: Tangar
Time: 16:44:53 03-04-2022
Server Turns: 670186168
Timestamp: 1648993493
Hardcore