Tangar [High-Elf Battlemage]

  [Tangaria 1.6.0 T-4 Character Dump]

 Name   Tangar        Age            104         Self  RB  CB  EB   Best
 Sex    Male          Height        6'5"  STR:     17  +1  +1  +0  18/10
 Race   High-Elf      Weight    13st 2lb  INT:     10  +1  +1  +0     12
 Class  Battlemage    Turns used:         WIS:     10  -1  +0  +0      9
 Title  Novice        Game          6552  DEX:     18  +2  +0  +0  18/20
 HP     -1/160        Player       18156  CON:     10  +1  +0  +1     12
 SP     6/17          Active       12198  CHR:     10  +2  -1  +0     11

 Level                 18    Armor      [12,+20]    Saving Throw     67%
 Cur Exp             2899                           Stealth         Fair
 Max Exp             2899    Melee        4d4,+2    Disarm - phys.   68%
 Adv Exp             3420    To-hit        47,+5    Disarm - magic   62%
                             Blows      1.1/turn    Magic Devices     65
 Gold                2586                           Searching        73%
 Burden          124.3 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -7.6 lb    To-hit        24,-1    Speed         Normal
 MaxDepth      750' (L15)    Shots      0.0/turn

 You are one of several children of a Telerin Ranger. You have light
 grey eyes, wavy black hair, and a fair complexion.

Resistances         Abilities
Acid:......+....... Fear:..............
Elec:......+....... Blnd:..............
Fire:......+......! Conf:..............
Cold:......+....... Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:...?..........  ESP:..............
Soun:...?.......... SInv:..............
Shar:...?.......... FAct:..............
Nexu:..............  Lev:...?..........
Neth:...?.......... SDig:..............
Chao:...?.......... Trap:...?..........
Dise:...?.......... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+.+........+
 -SP:.............. Sear:..+.+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:...?..........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...?.......... PLit:..............
Hung:.............. DRed:..............
Time:...?.......... Move:..............
Mana:...?..........
Wate:...?..........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The blackguard misses you.
> The blackguard hits you (9).
> You feel bolder now.
> You have a Potion of Boldness {@q3} (i).
> The orc shaman hits you (4). (x2)
> The blackguard hits you (14).
> The blackguard hits you (8).
> The blackguard hits you (7).
> You miss the blackguard. (x2)
> The blackguard hits you (15).
> You have been stunned.
> The blackguard hits you (9).
> The blackguard hits you (11).
> The orc shaman hits you (6).
> You die.

Killed by an orc shaman.


  [Character Equipment]

a) a Maul of Slay Giant (4d4) (+6,+5) {Brodda, the Easterling}
     Dropped by Brodda, the Easterling at 500 feet (level 10).

     Slays giants.

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 78.2 vs creatures susceptible to fire, 40.5 vs
     creatures not resistant to fire and giants, and 15.3 vs. others.

c) a Ring of Searching <+1> {@w0}
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +1 searching skill.

d) a Ring of Bodykeeping <+1>
     Dropped by a dark elven mage at 500 feet (level 10).

     +1 constitution.
     Sustains strength, dexterity, constitution.

e) an Amulet of Searching <+1, +5>
     Found lying on the floor at 700 feet (level 14).

     +1 stealth.
     +5 searching skill.

f) a Lantern (6757 turns)
     Found lying on the floor at 700 feet (level 14).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) a Robe of Resistance [2,+12] {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 500 feet (level 10).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.

j) a Hard Leather Cap [2,+3]
     Found lying on the floor at 700 feet (level 14).

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Steel Shod Boots [7,+4] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     Cannot be harmed by Fire.

m) a Spade
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 29 Throwing rocks (1d5) (+5,+2)
     Branded with stunning.

     Combat info:
     Average thrown damage: 10.1 vs creatures not resistant to stunning and
     10.1 vs. others.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     You can read this book.

b) 2 Mushrooms of Stoneskin

c) a Slice of Meat

d) a Pint of Fine Ale

e) 12 Potions of Cure Light Wounds {@q6}

f) 22 Potions of Cure Serious Wounds {@q7}

g) a Potion of Speed

h) 2 Potions of Berserk Strength {@q1}

i) a Potion of Boldness {@q3}

j) 22 Scrolls of Phase Door

k) a Scroll of Teleportation

l) 6 Scrolls of Magic Mapping

m) a Scroll of Treasure Detection {@r3}

n) 2 Scrolls of Word of Recall {@r8}

o) 3 Scrolls of Blessing {@r1}

p) 2 Scrolls of Satisfy Hunger (tattered) {@r5}
     You don't want to drop it on the ground.

q) a Rod of Curing {@U3}

r) 2 Rods of Light {@U2}

s) a Rod of Illumination {@U1}

t) a Wand of Magic Missile (7 charges) {@U6}

u) a Staff of Detect Invisible (20 charges) {@U8}

v) a Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10).

     Provides resistance to Fire, Cold.

w) an Empty Bottle


  [Home Inventory]

a) a Head of Cabbage

b) 8 Mushrooms of Hallucination {Solovei the Robber}

c) 2 Apples {Baba Yaga}

d) an Apple of Youth {Baba Yaga}

e) 3 Flasks of oil {@v9}

f) 2 Potions of Speed

g) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

h) a Mace (2d4) (+8,+7) {Solovei the Robber, ??}
     Dropped by Solovei the Robber at 600 feet (level 12).

     You do not know the full extent of this item's powers.
     Grants the ability to see invisible things. Aggravates nearby creatures.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 42 vs creatures susceptible to fire, 23.5 vs
     creatures not resistant to fire, and 11.2 vs. others.


  [House List]


a) a Ring of the Mouse (+0,-10) <+2, +1> {~400}
b) a Pair of Iron Shod Boots [4,+3] {~100}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     4     Defeated Freesia
00:00:07   100ft     5     Reached level 5
00:00:11   250ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:26   250ft     10    Reached level 10
00:00:30   250ft     10    Defeated Baba Yaga
00:00:54   500ft     12    Defeated Bullroarer the Hobbit
00:00:57   500ft     13    Killed Lagduf, the Snaga
00:01:00   550ft     14    Defeated Wolf, Farmer Maggot's Dog
00:01:04   600ft     14    Defeated Solovei the Robber
00:01:04   600ft     15    Reached level 15
00:01:20   400ft     16    Killed Wormtongue, Agent of Saruman
00:01:25   500ft     15    Killed Brodda, the Easterling
00:01:30   500ft     16    Killed Grishnukh, the Hill Orc
00:01:49   750ft     18    Was killed by an orc shaman


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                  #.......#                    
                                                  #..#....                     
                                                 ##.....#                      
                                                 #......                       
                                    #.###.#####^^#'+###                        
                        *           #.......'.'.....#                          
                                    '.......'.'....##                          
                                    #.....#####..###                           
                                    #.###.#   ##..                             
                                    ##o~.                                      
                                     ##@#                           *          
                                      #p#                                      
                                      ...                       *              
                                       ..                                      
                                        .                                      
                                                                               
                                                                *              
                                                                               
                                                                               
                                *                                              
                                                                               

750' (L15)   LF:4-? Light 3 Graze Stun Fed 68 % RFire AttFire                   


  [Player information]

Player ID: Tangar
Time: 16:58:50 07-04-2022
Server Turns: 696541193
Timestamp: 1649339930
Hardcore