Tangar [High-Elf Necromancer]

  [Tangaria 1.6.0 Character Dump]

 Name   Tangar        Age            120         Self  RB  CB  EB   Best
 Sex    Male          Height        7'2"  STR:     17  +1  -2  +6  18/40
 Race   High-Elf      Weight   13st 13lb  INT:     17  +2  +4  +0  18/50
 Class  Necromancer   Turns used:         WIS:     10  -1  +0  +0      9
 Title  Apprentice    Game          9981  DEX:     10  +2  +0  +0     12
 HP     -1/135        Player       25555  CON:     14  +1  -2  +1     14
 SP     5/41          Active       17332  CHR:     10  +2  -3  +0      9

 Level                 24    Armor      [46,+54]    Saving Throw     72%
 Cur Exp            10780                           Stealth         Poor
 Max Exp            10780    Melee      1d10,+11    Disarm - phys.   47%
 Adv Exp            11875    To-hit        31,+6    Disarm - magic   78%
                             Blows      1.1/turn    Magic Devices     92
 Gold                6598                           Searching        68%
 Burden           82.2 lb    Shoot to-dam     +2    Infravision    20 ft
 Overweight      -85.7 lb    To-hit        27,+5    Speed         Normal
 MaxDepth     1150' (L23)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger. You have light
 grey eyes, straight silver hair, and a fair complexion.

Resistances         Abilities
Acid:+............. Fear:..............
Elec:....?......... Blnd:.........+....
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:....?.........
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.........+....
Shar:....?......... FAct:..........+...
Nexu:....?.........  Lev:....?.........
Neth:.............+ SDig:..............
Chao:.............. Trap:....?.........
Dise:.....+........ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:.........+....
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:....?.........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?......... PLit:.....+........
Hung:.............. DRed:..............
Time:....?......... Move:..............
Mana:....?.........
Wate:....?.........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:+.............
Gian:..............
Drag:..............


  [Last Messages]

> Something hits Azog, the Great Orc (3).
> Azog, the Great Orc bleeds from open wounds!
> Azog, the Great Orc bleeds even more.
> Azog, the Great Orc hits you (17).
> Azog, the Great Orc hits you (19).
> Azog, the Great Orc misses you.
> You have 13 Scrolls of Phase Door (i).
> You have disarmed the mind blast trap.
> Map sector [3,4], which is your sector.  Direction?
> Map sector [2,4], which is north of your sector.  Direction?
> Map sector [1,4], which is north of your sector.  Direction?
> Azog, the Great Orc misses you. (x2)
> Azog, the Great Orc hits you (16).
> You die.
> You autoinscribe a Ring of Escaping <+3> {cursed, ??}.

Killed by Azog, the Great Orc.


  [Character Equipment]

a) a Trident of *Slay Troll* (1d10) (+5,+4) <+2>
     Found lying on the floor of a special room at 300 feet (level 6).

     +2 strength.
     Slays trolls.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Grants the ability to sense trolls.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 32.7 vs trolls and 19.5 vs. others.

b) a Short Bow (x2) (+4,+2)
     Dropped by an acolyte at 200 feet (level 4).

c) a Ring of Slaying (+5,+4)
     Dropped by a cutpurse at 200 feet (level 4).

d) a Ring of Protection [+20]

e) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

f) the Star 'Nahtar' <+4>
     Obtained from Teiglor. Rumoured to be found lying on the floor of a
     labyrinth at 1650 feet (level 33).

     +4 light.
     Provides resistance to Disenchantment.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it extends hallucinations for 11+1d24 turns (unresistable),
     extends blindness for 5+1d13 turns (unresistable), extends paralysis for
     3d1 turns (unresistable) and maps out a portion of the level around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 96.2%

g) Old Rusty Chain Mail (-5) [27,+4] {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor at 600 feet (level 12).

i) a Wicker Shield [2,+3]
     Found lying on the floor at 50 feet (level 1).

j) a Steel Helm of Seeing [9,+6] <+4>
     Obtained from Teiglor. Rumoured to be conjured forth by magic at 1650
     feet (level 33).

     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.

k) a Set of Leather Gloves of Free Action [1,+2]
     Found lying on the floor at 600 feet (level 12).

     Prevents paralysis.

l) the Pair of Steel Shod Boots 'Tireth' [7,+19] <+4> {Nar, the Dwarf}
     Dropped by Nar, the Dwarf at 900 feet (level 18).

     +4 strength.
     Cannot be harmed by Acid, Fire.


  [Character Quiver]

b) the Throwing rock 'Crusher' (3d6) (+0,+0) {@v1}
     Branded with strong stunning.
     Cannot be harmed by Acid.
     Returns when thrown.

     Combat info:
     Average thrown damage: 42.4 vs creatures not resistant to stunning and
     21.2 vs. others.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 3 Mushrooms of Clear Mind

c) a Ration of Food

d) a Pint of Fine Wine

e) an Apple of Youth {Baba Yaga}

f) 5 Potions of Cure Serious Wounds {@q7}

g) a Potion of Heroism {@q2}

h) a Potion of Berserk Strength {@q1}

i) 13 Scrolls of Phase Door

j) 3 Scrolls of Blessing {@r1}

k) a Scroll of Satisfy Hunger (tattered) {@r5}
     You don't want to drop it on the ground.

l) 2 Rods of Light {@U2}

m) a Wand of Hold Monster (3 charges) {@U6}

n) a Wand of Darkness (15 charges) {@U4}

o) a Staff of Light (17 charges) {@U1}

p) a Ring of the Mouse (+0,-6) <+2, +3>
     Dropped by an unknown monster at 900 feet (level 18).

     +2 dexterity.
     +3 stealth.

q) a Ring of Free Action
     Found lying on the floor of a special room at 1150 feet (level 23).

     Prevents paralysis.

r) a Ring of Digging <+1, +3> (charging)
     Dropped by an elite uruk at 1050 feet (level 21).

     +1 constitution.
     +3 tunneling.

s) a Ring of Escaping <+3> {@w0, cursed}
     Dropped by an unknown monster at 1150 feet (level 23).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

t) an Amulet of Infravision <+1, +2>
     Dropped by an unknown monster at 1150 feet (level 23).

     +1 constitution.
     +2 infravision.

u) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

v) a Set of Leather Gloves [1,+0] {cursed}
     Found lying on the floor at 1150 feet (level 23).

     It occasionally makes a loud noise.
     It makes you hallucinate sometimes.


  [Home Inventory]

a) a Beet

b) 2 Rations of Food

c) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

d) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +5 DEX you would get 1.6 blows/round.
     Average damage/round: 12.6.
     Average thrown damage: 7.6.


  [House List]


a) a Metal Cap of Wisdom [3,+6] <+2> {~250}
b) a Beaked Axe (2d8) (+2,+6) {~350}
c) Studded Leather Armour (-1) [12,+5] {~230}
d) 20 Arrows (1d4) (+0,+0) {~1}
e) Hard Leather Armour (-1) [16,+3] {~270}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   250ft     4     Killed Lobelia Sackville-Baggins
00:00:07   250ft     5     Reached level 5
00:00:09   250ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:11   250ft     9     Killed Baba Yaga
00:00:16   200ft     10    Reached level 10
00:00:20   100ft     10    Killed Farmer Maggot
00:00:35   300ft     11    Killed Bullroarer the Hobbit
00:00:49   600ft     14    Killed The wounded bear
00:00:49   600ft     15    Reached level 15
00:01:06   600ft     17    Killed Grishnukh, the Hill Orc
00:01:10   600ft     17    Killed Orfax, Son of Boldor
00:01:11   600ft     17    Killed Solovei the Robber
00:01:11   600ft     18    Found the Throwing rock 'Crusher'
00:01:54   800ft     18    Killed Brodda, the Easterling
00:01:59   900ft     19    Killed Nar, the Dwarf
00:01:59   900ft     20    Reached level 20
00:02:00   900ft     20    Found the Pair of Steel Shod Boots 'Tireth'
00:02:20   1050ft    22    Killed Boldor, King of the Yeeks
00:02:24   1150ft    22    Killed Shagrat, the Orc Captain
00:02:33   1150ft    23    Killed Ibun, Son of Mim
00:02:38   1150ft    23    Killed Bolg, Son of Azog
00:02:42   1150ft    24    Killed Gorbag, the Orc Captain
00:02:46   1150ft    24    Was killed by Azog, the Great Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

              #...^  ^% ^^^   ^^...................^         #..^        ^^^^^ 
              ^#+'#          #:....................^^        ^..^^^^^^^^^.^    
               :..:         ^^:^...^.^##^^^^%#^^%...^#       ^...........^^    
               +..^^%%%%^^^%^:^^^..:^.^^^^^^.^^%.....^       #^...........^    
               +.....................................%        .^^^^^^^^^..^^^^^
               ^..............................#..#...%        ^        ^..^^...
               ^...^^.^^%%%^^%^...^^.:^^^^.^^.^^.....%                 ^..^....
               ^..#^..............^^^^^  ^^^^^^^.....%                 ^..^....
               %...%.............#%       ^   ^^''^^^%                 ^..^^^^^
               ^..^%..............%^^^^^^^.^^^^..:^                    ^''.^^^^
               %^^^^..........|........@o...#....^^                    ...'....
                   %.............................^                     ^..+....
                   %..............%%%#.^...#..^^^^                     ^..^:^^^
                  ^...............%  ^^^......:^                       ^...^^  
                  ^^^^^^:^:^#^%%%%%    ^^^^^..^.^                      ^..^^   
                       ^^:+.               ^..^                        ^^^.^%^^
                                           ^..^                        ^.......
                                           ^..^                        ^^......
                                           ^..^^                        ^^^^^:^
                           ^^^             ^::.^                            ^^^
                      ^:^^.^.^^^#^^^^      ^..^^                           .:.#

1150' (L23)  LF:5-? Light 5 Fed 58 %                                            


  [Player information]

Player ID: Tangar
Time: 18:41:52 28-12-2021
Server Turns: 48902390
Timestamp: 1640706112
Hardcore