Tangar [High-Elf Bard]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Tangar        Age            115         Self  RB  CB  EB   Best
 Sex    Male          Height        6'9"  STR:     16  +1  -1  +0     16
 Race   High-Elf      Weight    14st 2lb  INT:     10  +1  +0  +0     11
 Class  Bard          Turns used:         WIS:     12  -1  +1  +8  18/20
 Title  Novice        Game          6047  DEX:     18  +2  +2  +0  18/40
 HP     -1/130        Player       14781  CON:     10  +1  -2  +0      9
 SP     16/31         Active        8032  CHR:     10  +2  +1  +0     13

 Level                 18    Armor      [33,+35]    Saving Throw     74%
 Cur Exp             2954                           Stealth         Fair
 Max Exp             2954    Melee        8d6,+6    Disarm - phys.   52%
 Adv Exp             3420    To-hit        27,+4    Disarm - magic   49%
                             Blows      1.3/turn    Magic Devices     68
 Gold                 320                           Searching        45%
 Burden          104.7 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -3.2 lb    To-hit        38,-2    Speed         Normal
 MaxDepth      750' (L15)    Shots      1.0/turn

 You are one of several children of a Telerin Warrior. You have light
 grey eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.......+...... Fear:.......+......
Elec:?......??..... Blnd:..............
Fire:?.....+??..... Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............+ SInv:.......+......
Shar:.......??..... FAct:?......??.....
Nexu:.......??.....  Lev:.......?......
Neth:.......??..... SDig:..............
Chao:.............. Trap:?......??.....
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.......??.....  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.......??..... PLit:..............
Hung:.............. DRed:..............
Time:.......??..... Move:..............
Mana:.......??.....  Fly:..............
Wate:.......??.....

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:+............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:+.............
Drag:..............


  [Last Messages]

> The black orc hits you for $r2^r damage.
> The black orc misses you. (x2)
> The black orc hits you for $r5^r damage.
> The baby gold dragon misses you.
> The baby gold dragon claws you for $r3^r damage.
> The baby gold dragon bites you for $r5^r damage.
> You miss the black orc.
> The black orc hits you for $r6^r damage.
> The black orc hits you for $r1^r damage.
> The black orc lashes at you with a whip of magical energy.
> The baby gold dragon claws you for $r2^r damage.
> The baby gold dragon misses you.
> The baby gold dragon bites you for $r4^r damage.
> You enter a maze of up staircases.
> You die.

Killed by poison.


  [Character Equipment]

a) a Scythe of Slicing of *Slay Undead* (8d6) (+6,+5) <+2>
     Found lying on the floor at 250 feet (level 5).

     +2 wisdom.
     Slays undead (powerfully).
     Provides resistance to lightning.
     Grants the ability to sense undead.

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +9 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 208.9 vs undead and 48.5 vs. others.

b) a Sling (x2) (+0,+0)
     Dropped by a cave orc at 600 feet (level 12).

e) an Amulet of Wisdom <+6>
     +6 wisdom.
     Sustains wisdom.

f) an Old Lantern (2955 turns)
     Bought from a store on the surface.

     Intensity 3 light.

g) Red Dragon Scale Mail (-2) [24,+15] (charging)
     Obtained from Varatorn. Rumoured to be found lying on the floor in a
     vault at 1250 feet (level 25).

     Provides resistance to fire.

i) the Cloak of Thorongil [1,+10] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains charisma.
     Grants the ability to see invisible things. Prevents paralysis.

m) a Small Metal Shield of Resist Fire [5,+9]
     Found lying on the floor in a vault at 550 feet (level 11).

     Provides resistance to fire.

n) a Hard Leather Cap [2,+0]
     Found lying on the floor at 350 feet (level 7).

p) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 100 feet (level 2).


  [Character Quiver]

0) 24 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Sip of Miruvor

c) a Flask of oil {@v9}

d) 16 Potions of Cure Light Wounds {@q6}

e) 12 Scrolls of Phase Door

f) 2 Scrolls of Treasure Detection

g) 6 Scrolls of Detect Invisible

i) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

m) a Rod of Treasure Location

n) a Rod of Illumination {@U1}

o) a Staff of Detect Invisible (8 charges)


  [Home Inventory]

a) a Carrot

b) a Squash

c) 7 Soft Mushrooms {Solovei the Robber}

d) 2 Apples

e) Studded Leather Armour (-1) [12,+4]
     Dropped by a hill orc at 600 feet (level 12).

f) 2 Daggers (1d4) (+0,+0) {@v9}
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 5.8.
     Average thrown damage: 7.5.

g) a Rapier (1d6) (+5,+5) {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 15.9.

h) a Short Sword (1d7) (+0,+0)
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 6.7.

i) a Scimitar (4d2) (+4,+3) {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 13.8.

j) a Broad Sword (2d5) (+5,+1)
     Found lying on the floor of a special room at 600 feet (level 12).

     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 11.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      1     Defeated Mad woodsman
00:00:14   100ft     5     Reached level 5
00:00:21   100ft     6     Defeated Grip, Farmer Maggot's Dog
00:00:28   450ft     10    Reached level 10
00:00:40   550ft     14    Killed Lagduf, the Snaga
00:00:42   550ft     15    Reached level 15
00:00:51   600ft     16    Defeated Solovei the Robber
00:00:52   600ft     16    Found the Cloak of Thorongil
00:01:40   Town      18    Was killed by poison


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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        ^   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
           ^^^^^^^^^^^^^^^^^^@^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
            ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
           ^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
          ^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  ^      ^^^^^^^^^^^^^^^^^^^   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
       ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
       ^^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
      ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
      ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
      ^^^^^^^^^^^^^^^^^^^ ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     ^^^^^^^^^^^^^^^^^^^     ^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

1_2          Light 4 Afraid Poisoned Fed 62 % Dungeon entrance                  


  [Player information]

Player ID: Tangar
Time: 20:04:04 17-01-2023
Server Turns: 1462891626
Timestamp: 1673975044
Account score: 18
Hardcore