Tangar [High-Elf Assassin]

  [Tangaria 1.6.0 Character Dump]

 Name   Tangar        Age            103         Self  RB  CB  EB   Best
 Sex    Male          Height        6'6"  STR:     17  +1  +1  +0  18/10
 Race   High-Elf      Weight    13st 8lb  INT:     10  +2  +2  +0     14
 Class  Assassin      Turns used:         WIS:     10  -1  -2  +0      7
 Title  Footpad       Game          4720  DEX:     17  +2  +2  +1  18/40
 HP     -2/93         Player       13706  CON:     14  +1  +0  +0     15
 SP     16/16         Active       10343  CHR:     10  +2  -2  +0     10

 Level                 15    Armor       [16,+2]    Saving Throw     63%
 Cur Exp             1492                           Stealth         Poor
 Max Exp             1492    Melee        3d7,+8    Disarm - phys.   70%
 Adv Exp             1710    To-hit        40,+5    Disarm - magic   55%
                             Blows      1.3/turn    Magic Devices     68
 Gold                2557                           Searching        47%
 Burden          111.0 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -20.9 lb    To-hit        50,+0    Speed         Normal
 MaxDepth      700' (L14)    Shots      0.0/turn

 You are one of several children of a Noldorin Ranger. You have light
 grey eyes, wavy black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:.............!
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :+.............
Trol:..............
Gian:+.............
Drag:..............


  [Last Messages]

> The white wolf flees in terror!
> The wolf is targeted.
> The tengu blinks away.
> The tengu disappears!
> The wolf bites you (5).
> The wolf misses you.
> The tengu tries to cast a spell, but fails.
> The tengu hits you (1).
> The tengu hits you (7).
> The white wolf bites you (2).
> The white wolf bites you (3).
> The tengu blinks away.
> The tengu disappears!
> The tengu hits you (5).
> You die.

Killed by a tengu.


  [Character Equipment]

a) a Halberd of *Slay Orc* (3d7) (+5,+6) <+1> {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 400 feet (level 8).

     +1 dexterity.
     Slays orcs.
     Grants the ability to sense orcs.
     Grants the ability to sense giants.

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 62.2 vs orcs and 28.1 vs. others.

c) a Ring of Levitation
     Found lying on the floor of a labyrinth at 700 feet (level 14).

     Makes you float just above the floor.

f) an Old Lantern (1424 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,-3]
     Found lying on the floor of a special room at 300 feet (level 6).

h) a Cloak [1,-1]
     Found lying on the floor at 300 feet (level 6).

i) a Wicker Shield [2,-1]
     Dropped by a novice mage at 100 feet (level 2).

k) a Set of Leather Gloves [1,+5] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).


  [Character Quiver]

a) 26 Throwing rocks (1d5) (+3,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 12.1 vs creatures not resistant to stunning and
     12.1 vs. others.

b) 19 Rounded Pebbles (1d2) (+5,+4) {@f1}
     Combat info:
     Average thrown damage: 11.1.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 5 Potions of Cure Serious Wounds {@q7}

c) 6 Scrolls of Phase Door

d) 2 Scrolls of Magic Mapping

e) 2 Scrolls of Treasure Detection {@r3}

f) 2 Scrolls of Detect Invisible {@r2}

g) a Scroll of Identify

h) 4 Scrolls of Light {@r2}

i) a Rod of Light {@U8}

j) a Wand of Stun Monster (4 charges) {@U7}

k) a Wand of Light (1 charge) {@U2}

l) a Wand of Stinking Cloud (11 charges) {@U4}

m) a Staff of Cure Light Wounds (8 charges) {@U3}

n) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

o) a Quarterstaff of Venom (1d11) (+2,+6) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).

     Branded with poison.

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 31.8 vs creatures not resistant to poison and 17
     vs. others.

p) a Short Bow (x2) (+3,+2)
     Found lying on the floor at 400 feet (level 8).


  [Home Inventory]

a) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

b) Soft Leather Armour [8,+0]
     Found lying on the floor at 200 feet (level 4).

c) a Short Sword (1d7) (+0,+0)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 8.1.

d) a Mace (2d4) (+3,+6)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 17.9.

e) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +1 DEX you would get 2.7 blows/round.
     Average damage/round: 9.5.

f) 17 Bolts (1d5) (+3,+4) {Bullroarer the Hobbit}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     5     Reached level 5
00:00:06   250ft     5     Killed Fang, Farmer Maggot's Dog
00:00:07   250ft     6     Killed Baba Yaga
00:00:23   300ft     10    Reached level 10
00:00:53   400ft     12    Killed Wolf, Farmer Maggot's Dog
00:00:55   400ft     12    Killed Bullroarer the Hobbit
00:01:10   400ft     14    Killed Lagduf, the Snaga
00:01:16   700ft     15    Reached level 15
00:01:18   600ft     15    Was killed by a tengu


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                        ooo                                    
                                CC      oooo                                   
                           CCCC  C                                             
                          C C C C CCC                                          
                         CC    CCCB BC                                         
                             ##.#     C'#                                      
                             #.C#    #B.#                                      
                           #~#..######..##~###############  #  # #             
                          .....uC....C......u.....................             
                         #......#uuCu.C............................            
                         ...~##u#.C@C..............................            
                         ...####.u...u...........o.................            
                          .##  #............o...ooo...............             
                               ##...............ooo............_..             
                                #..............##oo..# ....#  ...              
                                ######~#########  ####  ####   ##              
                                                                               
                                                                               
                                 uu          u                                 
                                                                               
                                                                               

600' (L12)   LF:4-? Light 4 Fed 23 % ESP                                        


  [Player information]

Player ID: Tangar
Time: 23:50:03 30-12-2021
Server Turns: 62996552
Timestamp: 1640897403
Hardcore