Artech [Kobold Archer]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Artech        Age             16         Self  RB  CB  EB   Best
 Sex    Male          Height       2'10"  STR:     17  -1  -1  +0     15
 Race   Kobold        Weight     4st 2lb  Int:     10  -1  -2  +0      7      3
 Class  Archer        Turns used:         Wis:     10  +0  -1  +0      9      3
 Title  Dead Shot     Game          4455  DEX:     14  +2  +3  +0  18/10
 HP     -11/125       Player        9628  CON:     17  +2  +1  +0  18/20
 SP     0/0           Active        6728  CHR:     10  -2  -2  +0      6

 Level                 13    Armor        [2,+8]    Saving Throw     37%
 Cur Exp             1297                           Stealth    Very Good
 Max Exp             3958    Melee        4d4,+4    Disarm - phys.   51%
 Adv Exp             1375    To-hit       16,-12    Disarm - magic   36%
                             Blows      1.0/turn    Magic Devices     37
 Gold                4112                           Searching        35%
 Burden          120.6 lb    Shoot to-dam    +13    Infravision    50 ft
 Overweight       18.7 lb    To-hit        54,+6    Speed             -2
 MaxDepth     1000' (L20)    Shots      1.2/turn

 You are the largest of a litter of 4 pups. Your father was a shaman,
 and Your mother was a cook. You have brown eyes, a dark brown hide, and
 small, sharp teeth.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:..+........... Conf:..............
Cold:..+........... Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> Something wails at you (0).
> Something touches you (0).
> You feel your life draining away!
> Something claws you (1). (x2)
> Something wails at you (0).
> Something touches you (0).
> You feel your life draining away!
> Something claws you (2).
> Something claws you (4).
> The headless ghost touches you (0). (x2)
> You feel your life draining away!
> The headless ghost claws you (15).
> The headless ghost claws you (17).
> You die.

Killed by a headless ghost.


  [Character Equipment]

a) a Maul (4d4) (+5,+4)
     Found lying on the floor at 450 feet (level 9).

     Combat info:
     1.0 blows/round.
     With +6 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 25.9 vs creatures not resistant to poison and 15.1
     vs. others.

b) a Sling of Accuracy (x2) (+23,+13)
     Found lying on the floor at 200 feet (level 4).

c) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11).

     Provides resistance to Fire, Cold.

f) a Rusty Lantern (4374 turns)
     An inheritance from your family.

     Cannot be harmed by Fire.
     Intensity 3 light.

p) a Pair of Leather Boots [2,-2]
     Found lying on the floor of a special room at 200 feet (level 4).

q) a Shovel
     Found lying on the floor at 400 feet (level 8).


  [Character Quiver]

0) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     1.2 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 72 vs creatures not resistant to poison and 36 vs.
     others.
     Average thrown damage: 8 vs creatures not resistant to poison and 4 vs.
     others.


  [Character Inventory]

a) a Fortune Cookie {Freesia}

b) 2 Flasks of oil

c) 5 Potions of Cure Light Wounds

d) 4 Potions of Cure Serious Wounds

e) 3 Potions of Cure Critical Wounds

f) a Scroll of Detect Invisible

g) 7 Scrolls of Light

i) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

m) a Scroll of Word of Recall (rugged)

n) a Rod of Treasure Location

o) a Wand of Stinking Cloud (8 charges)

p) a Wand of Confuse Monster (1 charge)

q) a Wand of Light (12 charges)

r) 4 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.

s) a Ring of the Mouse (+0,-8) <+3, +1>
     Found lying on the floor at 550 feet (level 11).

     +3 dexterity.
     +1 stealth.

t) an Old Lantern (5000 turns)
     Intensity 3 light.

u) an Old Lantern (3879 turns)
     Intensity 3 light.

v) Studded Leather Armour (-1) [12,+0] {cursed}
     Found lying on the floor of a special room at 250 feet (level 5).

     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

w) a Pair of Leather Boots [2,+3] {cursed}
     Found lying on the floor at 600 feet (level 12).

     It occasionally makes a loud noise.
     It paralyses you every now and then.

x) a Long Sword (2d5) (+3,+3)
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 15.7 vs creatures not resistant to poison and 9.4
     vs. others.

y) an Awl-Pike (1d8) (+5,+4) {Brodda, the Easterling, cursed}
     Dropped by Brodda, the Easterling, at 500 feet (level 10).

     It makes you hallucinate sometimes.

     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 13.8 vs creatures not resistant to poison and 9 vs.
     others.

z) a Short Bow (x2) (+3,+5)
     Dropped by a poltergeist at 250 feet (level 5).

A) a Long Bow (x3) (+1,+1) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     1     Defeated Grip, Farmer Maggot's Dog
00:00:03   250ft     5     Reached level 5
00:00:04   250ft     6     Defeated Baba Yaga
00:00:14   450ft     9     Killed Bloodfang, the Wolf
00:00:15   500ft     10    Reached level 10
00:00:17   500ft     10    Killed Brodda, the Easterling
00:00:20   400ft     11    Defeated Freesia
00:00:26   400ft     12    Defeated Wolf, Farmer Maggot's Dog
00:00:40   550ft     15    Reached level 15
00:01:10   950ft     17    Defeated The wounded bear
00:01:14   1000ft    13    Was killed by a headless ghost


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                #..########.**.***#..#..*....*.....**...#**.*..#               
                ..*.***#  *..*.**#*.#.*....***...*.*...****...*#               
                **#.%..#  #..########~#..#~#################...#               
                  **.*.#  .*.#      ##~..~##               #**.#               
                  #.*..#   .##        #**~#                ####                
                  #..**#              #.*~#                                    
                  #*...#              ~..##                                    
                  ###.*#              #..#                                     
                   #**.#              ~..#                                     
                   #####              #..#                                     
                                      #@.#                                     
                                      #G##                                     
                                      #*##                                     
                                      ##.#                                     
                                       **#                                     
                                       .##                                     
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1000' (L20)  LF:6-? Light 3 Afraid Fed 76 % Stump                               


  [Player information]

Player ID: Artech
Time: 12:53:54 06-09-2022
Server Turns: 587977337
Timestamp: 1662458034
Account score: 24
Hardcore