[Tangaria 1.5.0 Character Dump]
Name Tangar Age 89 Self RB CB EB Best
Sex Male Height 3'4" STR: 18 +1 +2 +0 18/30
Race Naga Weight 11st 8lb INT: 10 -2 +0 +0 8
Class Blackguard Turns used: WIS: 10 -2 -3 +0 5
Title Thug Game 6472 DEX: 17 +3 +0 +0 18/20
HP -10/133 Player 17261 CON: 10 -1 +2 +0 11
SP 7/7 Active 9575 CHR: 10 -9 +0 +0 3
Level 12 Armor [18,+10] Saving Throw 33%
Cur Exp 838 Stealth Bad
Max Exp 838 Melee 1d6,+4 Disarm - phys. 39%
Adv Exp 1062 To-hit 40,+27 Disarm - magic 24%
Blows 1.7/turn Magic Devices 20
Gold 611 Searching 25%
Burden 94.8 lb Shoot to-dam +3 Infravision 60 ft
Overweight -61.1 lb To-hit 14,+25 Speed Normal
MaxDepth 600' (L12) Shots 1.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:?............. Fear:?............!
Elec:?............. Blnd:?.............
Fire:?............. Conf:?.............
Cold:?............. Stun:..............
Pois:?............. HLif:?.............
Lite:?............. Rgn:..............
Dark:?............. ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:.............+
Nexu:?............. Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:?............. Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> There is a puff of smoke!
> The bandit disappears!
> The dark elven priest misses you.
> The dark elven priest hits you. (x3)
> You have been given a graze.
> You hit the dark elven priest. (x2)
> The dark elven priest hits you. (x4)
> You miss the dark elven priest.
> The dark elven priest hits you. (x2)
> You have been stunned.
> You are no longer bleeding.
> The dark elven priest points at you and curses!
> You die.
> You autoinscribe 2 Potions of Poison.
> You autoinscribe 3 Potions of Confusion.
Killed by a dark elven priest.
[Character Equipment]
a) a Rapier of Slay Giant (1d6) (+4,+6)
Found lying on the floor at 550 feet (level 11).
Slays giants.
Combat info:
1.7 blows/round.
With +1 STR and +0 DEX you would get 2.1 blows/round.
With +0 STR and +2 DEX you would get 2.1 blows/round.
Average damage/round: 26.9 vs giants and 13.9 vs. others.
b) a Short Bow (x2) (+2,+3)
Found lying on the floor of a special room at 200 feet (level 4).
c) a Ring of Protection [+8]
Found lying on the floor at 550 feet (level 11).
f) an Old Lantern (4737 turns)
Found lying on the floor of a special room at 100 feet (level 2).
Intensity 3 light.
g) Soft Leather Armour [8,+0]
Found lying on the floor at 300 feet (level 6).
h) a Cloak [1,+5]
Found lying on the floor at 100 feet (level 2).
i) a Leather Shield [8,+0]
An inheritance from your family.
k) a Set of Leather Gloves [1,+5]
Found lying on the floor at 200 feet (level 4).
m) a Spade
Found lying on the floor at 550 feet (level 11).
[Character Quiver]
a) 26 Bolts (1d5) (+5,+3)
b) 15 Arrows (1d4) (+0,+0) {@f1}
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 11.2.
35% chance of breaking upon contact.
c) 21 Arrows (1d4) (+6,+5) {@f2}
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 21.6.
35% chance of breaking upon contact.
[Character Inventory]
a) 2 Books of Shadows [Shadows for Beginners]
You can read this book.
b) a Ration of Food
c) a Pint of Fine Wine
d) a Flask of oil {@v9}
e) 11 Potions of Cure Light Wounds {@q6}
f) 3 Potions of Neutralize Poison {@q2}
g) a Potion of Water
h) 2 Potions of Poison {@v9}
Branded with poison.
It can be thrown at creatures with damaging effect.
i) a Potion of Boldness
j) 3 Potions of Confusion {@v9}
It can be thrown at creatures with damaging effect.
k) 4 Scrolls of Phase Door {@r9}
l) 2 Scrolls of Blessing {@r1}
m) 2 Scrolls of Word of Recall (rugged) {@r8}
n) a Rod of Light {@U1}
o) a Wand of Stun Monster (5 charges) {@U5}
p) a Wand of Light (10 charges) {@U4}
q) a Wand of Darkness (14 charges) {@U6}
r) a Dagger of Slay Evil (1d4) (+5,+2)
Dropped by a snotling at 200 feet (level 4).
Slays evil creatures.
Combat info:
1.7 blows/round.
With +1 STR and +0 DEX you would get 2.1 blows/round.
With +0 STR and +2 DEX you would get 2.1 blows/round.
Average damage/round: 9.3 vs evil creatures and 4.7 vs. others.
Average thrown damage: 27.8 vs evil creatures and 13.9 vs. others.
s) a Sling (x2) (+3,+5)
Found lying on the floor at 250 feet (level 5).
t) 17 Cobbles (1d6)
Branded with stunning.
u) an Empty Bottle
[Home Inventory]
a) a Hard Biscuit
b) 2 Rations of Food
c) a Pint of Fine Wine
d) a Pint of Fine Ale {Freesia}
e) 2 Flasks of oil {@v9}
f) a Scroll of Monster Confusion {@r1}
g) a Scroll of Remove Hunger (tattered) {@r5}
h) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
i) a Main Gauche (1d5) (+0,+0)
Bought from a store on the surface.
Combat info:
1.7 blows/round.
With +1 STR and +0 DEX you would get 2.1 blows/round.
With +0 STR and +2 DEX you would get 2.1 blows/round.
Average damage/round: 1.9.
j) 2 Slings (x2) (+0,+0)
Found lying on the floor of a special room at 100 feet (level 2).
k) 27 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Average thrown damage: 3.
l) 19 Rounded Pebbles of Frost (1d2) (+8,+1)
Branded with cold.
Combat info:
Average thrown damage: 30.9 vs creatures susceptible to cold, 15.4 vs
creatures not resistant to cold, and 5.1 vs. others.
m) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:08 50ft 2 Killed Mad woodsman
00:00:15 100ft 3 Killed Freesia
00:00:24 100ft 5 Reached level 5
00:01:01 250ft 7 Killed Wolf, Farmer Maggot's Dog
00:01:12 200ft 8 Killed Grip, Farmer Maggot's Dog
00:01:14 250ft 9 Killed Farmer Maggot
00:01:15 250ft 9 Killed Baba Yaga
00:01:16 100ft 10 Reached level 10
00:01:33 300ft 10 Killed Fang, Farmer Maggot's Dog
00:01:47 600ft 12 Was killed by a dark elven priest
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : yes (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
[Scene of Death]
#
.
^^^^.
^.:.^
.^†^
. h..
# ^^^^^
600' (L12) LF:5-? Light 4 Study (1) Stun Fed 55 % Berserk Bold