Teinin [Elf Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Teinin        Age            132         Self  RB  CB  EB   Best
 Sex    Male          Height        5'8"  STR:     15  -1  -1  +0     13
 Race   Elf           Weight     7st 4lb  INT:     10  +2  -2  +0     10
 Class  Archer        Turns used:         WIS:      9  -1  -1  +0      7
 Title  Dead Shot     Game          6404  DEX:     13  +1  +3  +0     17
 HP     -5/111        Player       15943  CON:     17  -1  +1  +0     17
 SP     0/0           Active        9355

 Level                 12    Armor       [9,+18]    Saving Throw     42%
 Cur Exp             1028                           Stealth         Good
 Max Exp             1028    Melee        1d5,+3    Disarm - phys.   45%
 Adv Exp             1062    To-hit        16,+7    Disarm - magic   34%
                             Blows      1.1/turn    Magic Devices     32
 Gold                1914                           Searching        30%
 Burden           79.7 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -10.2 lb    To-hit        54,+2    Speed         Normal
 MaxDepth       400' (L8)    Shots      1.6/turn

 You are one of several children of a Nandorin Warrior. You have light
 grey eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Vort the Kobold Queen hits you. (x2)
> The large kobold misses you.
> The large kobold hits you.
> You are confused.
> Your Rock (1d6) (+0,+0) {@v1} stuns the large kobold.
> You have 5 Rocks (1d6) (+0,+0) {@v1} (1).
> The large kobold grunts with pain.
> The large kobold is stunned.
> The large kobold hits you. (x3)
> You are confused.
> Your Rock (1d6) (+0,+0) {@v1} stuns the large kobold.
> You have 4 Rocks (1d6) (+0,+0) {@v1} (1).
> The large kobold grunts with pain.
> The large kobold hits you. (x2)
> You die.

Killed by a large kobold.


  [Character Equipment]

a) a Main Gauche (1d5) (+5,+3)
     Dropped by a snotling at 200 feet (level 4).

     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 10.6 vs creatures not resistant to poison and 7 vs.
     others.

b) a Long Bow (x3) (+0,+0)
     Bought from a store on the surface.

f) an Old Lantern (686 turns)
     Found lying on the floor of a special room at 150 feet (level 3).

     Intensity 3 light.

g) a Filthy Rag [1,+2]
     Found lying on the floor at 200 feet (level 4).

h) a Cloak [1,+0]
     Found lying on the floor at 100 feet (level 2).

i) a Wicker Shield [2,+2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

j) a Hard Leather Cap [2,+4] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

k) a Set of Leather Gloves [1,+4]
     Found lying on the floor at 50 feet (level 1).

l) a Pair of Leather Boots [2,+5]
     Found lying on the floor of a special room at 200 feet (level 4).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 11 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 20 vs creatures not resistant to poison and 12 vs.
     others.
     35% chance of breaking upon contact.

b) 4 Rocks (1d6) (+0,+0) {@v1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 14.1 vs creatures not resistant to poison, 7 vs
     creatures not resistant to stunning, and 7 vs. others.

c) 19 Arrows (1d4) (+2,+6)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 68.4 vs creatures not resistant to poison and 41.1
     vs. others.
     35% chance of breaking upon contact.

d) 12 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 20 vs creatures not resistant to poison and 12 vs.
     others.
     35% chance of breaking upon contact.

e) 22 Rounded Pebbles (1d2) (+6,+3)
     Combat info:
     Average thrown damage: 18.2 vs creatures not resistant to poison and 9.1
     vs. others.

f) 7 Rocks (1d6) (+3,+4) {@v1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 30.2 vs creatures not resistant to poison, 15.1 vs
     creatures not resistant to stunning, and 15.1 vs. others.


  [Character Inventory]

a) 2 Mushrooms of Hallucination

b) 2 Rations of Food

c) a Flask of Whisky

d) a Flask of oil

e) 13 Potions of Cure Light Wounds {@q1}

f) 2 Potions of Heroism

g) a Potion of Berserk Strength

h) 2 Potions of True Seeing

i) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

j) 4 Potions of Confusion
     It can be thrown at creatures with damaging effect.

k) 4 Potions of Cure Serious Wounds

l) 12 Scrolls of Blessing

m) a Scroll of Wilderness Mapping

n) a Scroll of Remove Hunger (tattered)

o) a Scroll of Word of Recall (rugged)

p) a Scroll of Summon Monster

q) a Wand of Slow Monster (0 charges) {@a1}

r) a Deed of Property

s) an Empty Bottle


  [Home Inventory]

a) a Gelatinous Mushroom

b) 3 Rations of Food

c) a Pint of Fine Wine

d) 4 Scrolls of Detect Invisible

e) a Wand of Hold Monster (0 charges) {@a1}

f) a Sling (x2) (+3,+1)
     Found lying on the floor at 50 feet (level 1).

g) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:18   100ft     3     Killed Lobelia Sackville-Baggins
00:00:22   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:26   100ft     5     Reached level 5
00:00:31   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:39   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:48   250ft     8     Killed Baba Yaga
00:01:10   200ft     10    Reached level 10
00:01:46   400ft     12    Was killed by a large kobold


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                       ....^^^^:...^ ^^^^#^:.^ ^               
                                       ....#.-.^)..:                           
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                       ..   .     %:......^.....%^                             
                        .. #.^%   %%..k...%^^.#%^                              
                        #.. .*%    %..%k.....#                                 
                        ^...#.%^%%%%..%†k.....                                 
                        ^{...........{%kkkk..^                                 
                        ^.....{.{....*^.G^...^                                 
                        ^.....^^^^:%%%%..^.*.^                                 
                      ..**...^#  ^^%  ^.^^..^^^                                
                 .....~\*....         %.#......                                
                ^......*....          ^.^......                                
                ^^.... #...           ^.:......                                
                 ^^^.  *.:            %.^.#....                                
                   #  %%%             ^.^  ...                                 
                                      ^.^++^                                   

400' (L8)    LF:3-? Light 4 Moves +1 Confused Fed 54 % Packed dirt