[Tangaria 1.5.0 Character Dump]
Name Teinin Age 132 Self RB CB EB Best
Sex Male Height 5'8" STR: 15 -1 -1 +0 13
Race Elf Weight 7st 4lb INT: 10 +2 -2 +0 10
Class Archer Turns used: WIS: 9 -1 -1 +0 7
Title Dead Shot Game 6404 DEX: 13 +1 +3 +0 17
HP -5/111 Player 15943 CON: 17 -1 +1 +0 17
SP 0/0 Active 9355
Level 12 Armor [9,+18] Saving Throw 42%
Cur Exp 1028 Stealth Good
Max Exp 1028 Melee 1d5,+3 Disarm - phys. 45%
Adv Exp 1062 To-hit 16,+7 Disarm - magic 34%
Blows 1.1/turn Magic Devices 32
Gold 1914 Searching 30%
Burden 79.7 lb Shoot to-dam +0 Infravision 30 ft
Overweight -10.2 lb To-hit 54,+2 Speed Normal
MaxDepth 400' (L8) Shots 1.6/turn
You are one of several children of a Nandorin Warrior. You have light
grey eyes, straight black hair, and a fair complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+ Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Vort the Kobold Queen hits you. (x2)
> The large kobold misses you.
> The large kobold hits you.
> You are confused.
> Your Rock (1d6) (+0,+0) {@v1} stuns the large kobold.
> You have 5 Rocks (1d6) (+0,+0) {@v1} (1).
> The large kobold grunts with pain.
> The large kobold is stunned.
> The large kobold hits you. (x3)
> You are confused.
> Your Rock (1d6) (+0,+0) {@v1} stuns the large kobold.
> You have 4 Rocks (1d6) (+0,+0) {@v1} (1).
> The large kobold grunts with pain.
> The large kobold hits you. (x2)
> You die.
Killed by a large kobold.
[Character Equipment]
a) a Main Gauche (1d5) (+5,+3)
Dropped by a snotling at 200 feet (level 4).
Combat info:
1.1 blows/round.
With +5 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +3 DEX you would get 1.3 blows/round.
Average damage/round: 10.6 vs creatures not resistant to poison and 7 vs.
others.
b) a Long Bow (x3) (+0,+0)
Bought from a store on the surface.
f) an Old Lantern (686 turns)
Found lying on the floor of a special room at 150 feet (level 3).
Intensity 3 light.
g) a Filthy Rag [1,+2]
Found lying on the floor at 200 feet (level 4).
h) a Cloak [1,+0]
Found lying on the floor at 100 feet (level 2).
i) a Wicker Shield [2,+2] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
j) a Hard Leather Cap [2,+4] {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
k) a Set of Leather Gloves [1,+4]
Found lying on the floor at 50 feet (level 1).
l) a Pair of Leather Boots [2,+5]
Found lying on the floor of a special room at 200 feet (level 4).
m) a Shovel
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 11 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 20 vs creatures not resistant to poison and 12 vs.
others.
35% chance of breaking upon contact.
b) 4 Rocks (1d6) (+0,+0) {@v1}
Branded with stunning.
Combat info:
Average thrown damage: 14.1 vs creatures not resistant to poison, 7 vs
creatures not resistant to stunning, and 7 vs. others.
c) 19 Arrows (1d4) (+2,+6)
Combat info:
1.6 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 68.4 vs creatures not resistant to poison and 41.1
vs. others.
35% chance of breaking upon contact.
d) 12 Old Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 20 vs creatures not resistant to poison and 12 vs.
others.
35% chance of breaking upon contact.
e) 22 Rounded Pebbles (1d2) (+6,+3)
Combat info:
Average thrown damage: 18.2 vs creatures not resistant to poison and 9.1
vs. others.
f) 7 Rocks (1d6) (+3,+4) {@v1}
Branded with stunning.
Combat info:
Average thrown damage: 30.2 vs creatures not resistant to poison, 15.1 vs
creatures not resistant to stunning, and 15.1 vs. others.
[Character Inventory]
a) 2 Mushrooms of Hallucination
b) 2 Rations of Food
c) a Flask of Whisky
d) a Flask of oil
e) 13 Potions of Cure Light Wounds {@q1}
f) 2 Potions of Heroism
g) a Potion of Berserk Strength
h) 2 Potions of True Seeing
i) 2 Potions of Sleep
It can be thrown at creatures with damaging effect.
j) 4 Potions of Confusion
It can be thrown at creatures with damaging effect.
k) 4 Potions of Cure Serious Wounds
l) 12 Scrolls of Blessing
m) a Scroll of Wilderness Mapping
n) a Scroll of Remove Hunger (tattered)
o) a Scroll of Word of Recall (rugged)
p) a Scroll of Summon Monster
q) a Wand of Slow Monster (0 charges) {@a1}
r) a Deed of Property
s) an Empty Bottle
[Home Inventory]
a) a Gelatinous Mushroom
b) 3 Rations of Food
c) a Pint of Fine Wine
d) 4 Scrolls of Detect Invisible
e) a Wand of Hold Monster (0 charges) {@a1}
f) a Sling (x2) (+3,+1)
Found lying on the floor at 50 feet (level 1).
g) an Empty Bottle
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:18 100ft 3 Killed Lobelia Sackville-Baggins
00:00:22 100ft 4 Killed Grip, Farmer Maggot's Dog
00:00:26 100ft 5 Reached level 5
00:00:31 150ft 6 Killed Fang, Farmer Maggot's Dog
00:00:39 200ft 7 Killed Wolf, Farmer Maggot's Dog
00:00:48 250ft 8 Killed Baba Yaga
00:01:10 200ft 10 Reached level 10
00:01:46 400ft 12 Was killed by a large kobold
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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^.^++^
400' (L8) LF:3-? Light 4 Moves +1 Confused Fed 54 % Packed dirt