[Tangaria 1.5.0 Character Dump]
Name Thomas BervencAge 112 Self RB CB EB Best
Sex Male Height 6'4" STR: 14 +1 -1 +1 15
Race High-Elf Weight 12st 10lb INT: 13 +3 -2 +0 14
Class Archer Turns used: WIS: 16 -1 -1 +0 14
Title Shooter Game 2758 DEX: 10 +3 +3 +0 16
HP -2/79 Player 7073 CON: 12 +1 +1 +0 14
SP 0/0 Active 4755 CHR: 15 +1 -2 +0 14
Level 10 Armor [18,-1] Saving Throw 55%
Cur Exp 372 Stealth Fair
Max Exp 372 Melee 3d5,+7 Disarm - phys. 43%
Adv Exp 475 To-hit 20,+7 Disarm - magic 33%
Blows 1.0/turn Magic Devices 53
Gold 165 Searching 32%
Burden 81.3 lb Shoot to-dam +0 Infravision 10 ft
Overweight -20.6 lb To-hit 54,+0 Speed Normal
MaxDepth 400' (L8) Shots 1.4/turn
You are one of several children of a Telerin Ranger. You have light
grey eyes, straight black hair, and a fair complexion.
Resistances Abilities
Acid:.............. Fear:?.............
Elec:?............. Blnd:?.............
Fire:?............. Conf:?.............
Cold:?............. Stun:..............
Pois:?............. HLif:?.............
Lite:.............+ Rgn:..............
Dark:?............. ESP:..............
Soun:.............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?............. Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.....-.......+
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:+.............
Drag:..............
[Last Messages]
> You have 30 Arrows (1d4) (+0,+0) (0).
> The Arrow breaks.
> Your Arrow (1d4) (+0,+0) hits the large kobold (8).
> You have 29 Arrows (1d4) (+0,+0) (0).
> The Arrow breaks.
> The large kobold cries out in pain.
> The large kobold hits you (5).
> Your Arrow (1d4) (+0,+0) hits the large kobold (8).
> You have 28 Arrows (1d4) (+0,+0) (0).
> The large kobold cries out in pain.
> The large kobold hits you (5).
> The Arrow (1d4) (+0,+0) misses the large kobold.
> You have 27 Arrows (1d4) (+0,+0) (0).
> The large kobold hits you (7).
> You die.
Killed by a large kobold.
[Character Equipment]
a) a Katana of *Slay Giant* (3d5) (+7,+7) <+1> {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
+1 strength.
Slays giants.
Provides resistance to Fire.
Grants the ability to sense giants.
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would attack a bit faster.
With +4 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +4 DEX you would get 1.1 blows/round.
Average damage/round: 35.1 vs giants, 25.8 vs creatures not resistant to
poison, and 16.5 vs. others.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
f) a Rusty Lantern (849 turns) <-1>
An inheritance from your family.
-1 stealth.
Cannot be harmed by Fire.
Intensity 3 light.
g) Hard Leather Armour (-1) [16,+0]
Bought from a store on the surface.
h) a Cloak [1,-1]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,-1]
Found lying on the floor at 50 feet (level 1).
[Character Quiver]
a) 27 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
b) 40 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
c) 40 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
d) 18 Arrows of Venom (1d4) (+6,+4)
Branded with poison.
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 45.9 vs creatures not resistant to poison and 18.3
vs. others.
35% chance of breaking upon contact.
e) 40 Old Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
f) 27 Old Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
b) 2 Apples {Baba Yaga}
c) an Apple of Youth {Baba Yaga}
d) 2 Potions of Cure Light Wounds
e) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
f) a Scroll of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
g) a Scroll of Word of Recall (rugged)
h) a Wand of Light (16 charges)
i) a Wooden Torch (5000 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 2 light.
j) a Robe of Resist Fire [2,+1]
Found lying on the floor of a special room at 150 feet (level 3).
Provides resistance to Fire.
Cannot be harmed by Fire.
k) a Club (1d3) (+0,+0)
An inheritance from your family.
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 4.2 vs creatures not resistant to poison and 2.1
vs. others.
l) a Deed of Property
[Home Inventory]
a) a Book of Nature Magics [Lesser Charms]
b) a Filthy Rag [1,+0]
Found lying on the floor at 50 feet (level 1).
c) 2 Daggers (1d4) (+0,+0)
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 5.2 vs creatures not resistant to poison and 2.6
vs. others.
Average thrown damage: 15 vs creatures not resistant to poison and 7.5
vs. others.
d) a Rapier (1d6) (+4,+3) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 10.6 vs creatures not resistant to poison and 6.8
vs. others.
e) a Short Sword (1d7) (+5,+6) {??}
Found lying on the floor of a special room at 250 feet (level 5).
You do not know the full extent of this item's powers.
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +6 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would attack a bit faster.
With +4 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +4 DEX you would get 1.1 blows/round.
Average damage/round: 14.3 vs creatures not resistant to poison and 10.2
vs. others.
f) a Tulwar (2d4) (+5,+2)
Found lying on the floor at 50 feet (level 1).
Combat info:
1.0 blow/round.
With +5 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would attack a bit faster.
With +5 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +4 DEX you would get 1.1 blows/round.
Average damage/round: 12.3 vs creatures not resistant to poison and 7.2
vs. others.
g) a Short Bow (x2) (+0,+0)
Found lying on the floor at 200 feet (level 4).
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:17 200ft 5 Reached level 5
00:00:24 250ft 8 Killed Baba Yaga
00:00:42 300ft 10 Reached level 10
00:00:45 400ft 10 Was killed by a large kobold
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
[Scene of Death]
.{^
..^
^..^
^^.....^
^.....^^
^@k^
^..:
^..^
400' (L8) LF:3-? Light 3 Recall Fed 49 % Dirt with patches of grass
[Player information]
Player ID: Yrik
Time: 06:06:52 02-11-2021
Server Turns: 7498703
Timestamp: 1635822412
Hardcore