TimTheTaintManAge [Dwarf Warrior]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   TimTheTaintManAge             43         Self  RB  CB  EB   Best
 Sex    Male          Height        3'9"  STR:     17  +2  +3  +0  18/40
 Race   Dwarf         Weight    7st 12lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swashbuckler  Game          9154  DEX:     17  -2  +2  +0     17
 HP     -3/228        Player       13420  CON:     14  +2  +2  +0     18
 SP     0/0           Active        7911  CHR:     10  -2  -2  +0      6

 Level                 18    Armor      [42,+14]    Saving Throw     46%
 Cur Exp             4247                           Stealth          Bad
 Max Exp             4247    Melee        1d4,+5    Disarm - phys.   63%
 Adv Exp             4860    To-hit        55,+8    Disarm - magic   41%
                             Blows      3.7/turn    Magic Devices     39
 Gold                2032                           Searching        48%
 Burden          139.3 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -28.6 lb    To-hit        45,+2    Speed         Normal
 MaxDepth      750' (L15)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, wavy brown hair, a two foot beard,
 and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:......+....... Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:+.............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You have 15 Potions of Cure Light Wounds (d).
> The brigand misses you. (x2)
> The skeleton orc hits you for 5 damage.
> Xcelar1 is surrounded by a clear aura.
> Xcelar1 can see again.
> The half-orc fires a small arrow.
> The priest hits you for 5 damage.
> The priest hits you for 2 damage.
> The half-orc misses you.
> The half-orc hits you for 9 damage.
> You are no longer resistant to confusion.
> Xcelar1's clear aura disappears.
> You have 3 charges remaining.
> The brigand hits you for 6 damage.
> You die.

Killed by a brigand.


  [Character Equipment]

a) a Dagger of Slay Demon (1d4) (+6,+2)
     Found lying on the floor at 450 feet (level 9).

     Slays demons.

     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.0 blows/round.
     Average damage/round: 47.3 vs demons and 28.1 vs. others.
     Average thrown damage: 41.1 vs demons and 13.7 vs. others.

b) a Short Bow (x2) (+0,+0)
     Obtained from Xcelar1. Rumoured to be dropped by a small kobold at 400
     feet (level 8).

c) a Ring of Searching <+1, +3>
     Dropped by an orc shaman at 500 feet (level 10).

     +1 stealth.
     +3 searching skill.

d) a Ring of Protection [+8]
     Bought from a store on the surface.

f) a Lamp (Everburning) {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor, at 750 feet (level 15).

     Cannot be harmed by fire.
     Intensity 4 light. No fuel required.

g) Leather Scale Mail of Resist Lightning (-1) [20,+4]
     Bought from a store on the surface.

     Provides resistance to lightning.

m) a Leather Shield [8,+0]
     Dropped by an orc tracker at 500 feet (level 10).

n) an Iron Helm [7,+0]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,+1]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots [4,+0]
     Bought from a store on the surface.

     Cannot be harmed by fire.

q) a Shovel {cursed}
     Found lying on the floor at 750 feet (level 15).

     It poisons you from time to time.
     It occasionally makes a loud noise.


  [Character Quiver]

0) 25 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

1) an Arrow (1d4) (+2,+5) {@f1}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     35% chance of breaking upon contact.

2) 19 Rounded Pebbles (1d2) (+1,+5)
     Combat info:
     Average thrown damage: 13.1.

3) 11 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.

4) 22 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.

5) 20 Throwing rocks (1d4) (+2,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 11.1 vs creatures not resistant to stunning and
     11.1 vs. others.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]

b) a Beet

c) a Pint of Fine Ale

d) 15 Potions of Cure Light Wounds

e) a Potion of Heroism

f) a Scroll of Treasure Detection

g) a Scroll of Identify

i) a Scroll of Light

m) a Scroll of Blessing

n) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

o) a Scroll of Word of Recall (rugged)

p) a Scroll of Wilderness Mapping

q) a Wand of Stinking Cloud (5 charges)

r) a Wand of Stun Monster (1 charge)

s) a Wand of Wonder (22 charges)
     Cannot be harmed by lightning.

t) a Staff of Detect Invisible (15 charges)

u) a Staff of Magic Mapping (8 charges)

v) a Staff of Curing (3 charges)

w) a Staff of Cure Light Wounds (6 charges)

x) a Long Bow (x3) (+0,+0)
     Dropped by a cave orc at 750 feet (level 15).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   250ft     5     Reached level 5
00:00:12   250ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:27   200ft     9     Defeated Bullroarer the Hobbit
00:00:30   100ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:42   250ft     9     Defeated Lobelia Sackville-Baggins
00:00:44   350ft     10    Reached level 10
00:01:26   500ft     15    Reached level 15
00:01:53   750ft     15    Helped to kill Boldor, King of the Yeeks
00:01:54   750ft     15    Found the Studded Leather Armour of the Sandworm
00:02:08   750ft     16    Helped to kill Orfax, Son of Boldor
00:02:12   750ft     17    Helped to kill Grishnukh, the Hill Orc
00:02:15   750ft     17    Helped to defeat Bullroarer the Hobbit
00:02:32   750ft     18    Was killed by a brigand


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                        .                                      
                                       ..                                      
                                        ..                                     
                                        ..^                                    
             ^ ^..                      ..                                     
         ^^^^^.^..^    ^^           ^^^^+'#^^^..:..^^%%^..:                    
         ......<...    #....^^      ..................... ^                    
         ^:^^^^^''^^^ <:.....^      ^..#.............#....^                    
         ^..........^ ^......^^^^^ ^^.#....................                    
         ^.........#..'.'^^..o^^o^^^.....................<^                    
         ^.........#..'.'.....p@od...:^^..^...^+'^^~~%^%^^^                    
         ............^^^#.....s@p...^^.        .....                           
          ^#^^.^....^^  ^.....#^^^^^:          ^.....  .^^...^^^:^ %^^%#~~~~   
              .^..      #......^               +.......'...........#./......   
                        ^......^  ^#        ...'.......'............*.......   
                        ^:^^^''^ ..          ^ ^   ^^^^^^^^:^.^.%%%%*^^~~#^    
                           #.*...                                  %.%       .^
                           ^*.^^^                                  #.%^#~^:~^^.
                           ^..^                                  %.%*~#<.......
                           ^..^                                 %%**^#.........
                           ^%.^^                                #.#^% ^......#.

750' (L15)   LF:3-? Light 9 Afraid Fed 47 % Broken door                         


  [Player information]

Player ID: TimTheTaintMan
Time: 07:28:13 29-01-2023
Server Turns: 1535918103
Timestamp: 1674966493
Account score: 9
Hardcore