[Tangaria 1.5.0 Character Dump]
Name Tkach Age 27 Self RB CB EB Best
Sex Male Height 8'4" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 25st 8lb INT: 11 -4 -2 +0 5
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swashbuckler Game 12371 DEX: 14 -4 +2 +0 12
HP -2/193 Player 33618 CON: 15 +3 +2 +0 18/20
SP 0/0 Active 21587
Level 16 Armor [42,+20] Saving Throw 26%
Cur Exp 2296 Stealth Bad
Max Exp 2296 Melee 1d3,+9 Disarm - phys. 52%
Adv Exp 2875 To-hit 54,-3 Disarm - magic 33%
Blows 3.4/turn Magic Devices 21
Gold 2826 Searching 50%
Burden 126.4 lb Shoot to-dam +0 Infravision 30 ft
Overweight -53.5 lb To-hit 39,-4 Speed Normal
MaxDepth 700' (L14) Shots 0.0/turn
Your father was a Cave-Troll Warrior. You have puke-yellow eyes, mangy
sea-weed green hair, and white ulcerous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..+.+.........
-SP:.............. Sear:..+.+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The baby law drake claws you.
> The baby law drake misses you.
> Orfax, Son of Boldor is no longer bleeding.
> You are too confused to read! (x3)
> The skeleton human misses you.
> The rock mole bites you.
> The rock mole misses you.
> The rock mole is no longer bleeding.
> You are confused.
> There is a wall blocking your way.
> You are no longer confused.
> The baby law drake claws you. (x2)
> The baby law drake misses you.
> The skeleton human hits you.
> You die.
Killed by a skeleton human.
[Character Equipment]
a) a Whip (1d3) (+1,+6)
Dropped by a scruffy looking hobbit at 150 feet (level 3).
Combat info:
3.4 blows/round.
With +0 STR and +5 DEX you would get 3.8 blows/round.
Average damage/round: 38.5.
c) a Ring of Searching <+1> {cursed}
Found lying on the floor at 400 feet (level 8).
It paralyses you every now and then.
+1 stealth.
+1 searching skill.
e) an Amulet of Searching <+1, +5>
Found lying on the floor at 700 feet (level 14).
+1 stealth.
+5 searching skill.
f) an Old Lantern (3528 turns)
Intensity 3 light.
g) Old Rusty Chain Mail (-5) [27,+5]
Found lying on the floor at 700 feet (level 14).
i) a Small Metal Shield [5,+5] {Grishnukh, the Hill Orc}
Dropped by Grishnukh, the Hill Orc at 700 feet (level 14).
j) an Iron Helm [7,+8] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 700 feet (level 14).
k) a Set of Leather Gloves [1,+3]
Bought from a store on the surface.
l) a Pair of Leather Boots [2,-1]
Found lying on the floor of a special room at 200 feet (level 4).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 38 Arrows (1d4) (+0,+0)
b) 16 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) a Book of Nature Magics [Lesser Charms]
b) 2 Mushrooms of Debility
c) a Pint of Fine Wine
d) a Pint of Fine Ale
e) 3 Flasks of oil
f) 3 Potions of Water
g) 21 Scrolls of Phase Door {@r1}
h) a Scroll of Treasure Detection
i) 2 Scrolls of Detect Invisible {@r2}
j) 2 Scrolls of Identify Rune
k) 6 Scrolls of Word of Recall
l) 2 Scrolls of Word of Recall (rugged)
m) a Wand of Confuse Monster (6 charges)
n) a Wand of Slow Monster (5 charges)
o) a Staff of Cure Light Wounds (3 charges)
p) a Ring of Reckless Attacks (+5,+5) [-15]
Found lying on the floor at 650 feet (level 13).
q) an Amulet of Weaponmastery (+1,+1) <+1>
Found lying on the floor at 450 feet (level 9).
+1 strength.
Provides resistance to Disenchantment.
Provides protection from fear.
Sustains strength, constitution.
Prevents paralysis.
r) Studded Leather Armour of Resist Cold (-1) [12,+3] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 700 feet (level 14).
Provides resistance to Cold.
s) a Leather Shield [8,+4]
Bought from a store on the surface.
t) 2 Empty Bottles
[Home Inventory]
a) 2 Wands of Light (16 charges)
b) 2 Copper-Plated Wands
c) a Wooden Torch (3011 turns)
Dropped by a blue yeek at 150 feet (level 3).
Intensity 2 light.
d) a Main Gauche (1d5) (+0,+0)
Dropped by a snotling at 200 feet (level 4).
Combat info:
3.4 blows/round.
With +0 STR and +5 DEX you would get 3.8 blows/round.
Average damage/round: 20.6.
e) a Bastard Sword (3d4) (+5,+4) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +5 DEX you would get 1.3 blows/round.
Average damage/round: 17.6.
[House List]
a) a Book of Nature Magics [Lesser Charms] {for sale 40}
b) 2 Slings (x2) (+0,+0) {for sale 150}
c) a Mace (2d4) (+4,+5) {for sale 300}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:15 100ft 2 Killed Grip, Farmer Maggot's Dog
00:00:29 150ft 5 Reached level 5
00:01:07 250ft 10 Reached level 10
00:01:18 250ft 10 Killed Baba Yaga
00:02:45 400ft 11 Killed Bloodfang, the Wolf
00:03:05 700ft 13 Killed Bullroarer the Hobbit
00:03:11 700ft 15 Reached level 15
00:03:12 700ft 15 Killed Grishnukh, the Hill Orc
00:03:20 650ft 15 Killed The wounded bear
00:03:26 700ft 16 Was killed by a skeleton human
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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##~##.......
#..†s........
#######..rddO.......
........$$$y##p........
........!...##.........
# ########## #........
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700' (L14) LF:3-? Light 3 Graze Fed 40 % Open floor