Toniras [Gnome Unbeliever]

  [Tangaria 1.5.0 Character Dump]

 Name   Toniras       Age             59         Self  RB  CB  EB   Best
 Sex    Male          Height        3'0"  STR:     17  -1  +3  +0  18/10
 Race   Gnome         Weight     5st 6lb  INT:     10  +2  -4  +0      8
 Class  Unbeliever    Turns used:         WIS:     10  +0  -3  +0      7
 Title  Critic        Game         12624  DEX:     16  +2  +2  +0  18/20
 HP     -5/265        Player       29295  CON:     16  +1  +2  +3  18/40
 SP     0/0           Active       16964

 Level                 19    Armor      [26,+26]    Saving Throw     70%
 Cur Exp             4528                           Stealth         Fair
 Max Exp             4528    Melee       1d4,+11    Disarm - phys.   75%
 Adv Exp             5500    To-hit       49,+10    Disarm - magic   42%
                             Blows      2.7/turn    Magic Devices     21
 Gold                9639                           Searching        36%
 Burden           87.7 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -44.2 lb    To-hit        50,+8    Speed         Normal
 MaxDepth      900' (L18)    Shots      0.0/turn

 You are the only child of a Gnome Braggart. You are a credit to the
 family. You have brown eyes, curly blond hair, and a dark complexion.

Resistances         Abilities
Acid:....?......... Fear:............+!
Elec:....?.....?... Blnd:..............
Fire:....?......... Conf:..............
Cold:+............. Stun:..............
Pois:.............. HLif:....?.....?...
Lite:....?.....?...  Rgn:..............
Dark:....?.........  ESP:..............
Soun:....?.....?... SInv:..............
Shar:....?.....?... FAct:..........++.+
Nexu:....?.....?...  Lev:....?.....?...
Neth:....?.....?... SDig:..............
Chao:.............. Trap:....?.....?...
Dise:....?.....?... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:.............+
-Tel:....?.....?...  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?.....?... PLit:.....+....+...
                    DRed:..............
Time:....?.....?... Move:..............
Mana:....?.....?...
Wate:....?.....?...

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:+.............


  [Last Messages]

> The druid hits you. (x2)
> The master yeek sets off a blinding flash.
> You repel a sudden bleariness.
> You feel resistant to confusion!
> You feel very good.
> You have 6 Potions of Cure Serious Wounds {@q1} (c).
> You no longer feel berserk.
> You are no longer resistant to confusion.
> The tengu blinks away.
> The tengu disappears!
> The ranger hits you. (x2)
> Shpigukus IX begins a new game.
> The ranger hits you. (x2)
> The druid hits you. (x2)
> You die.

Killed by a druid.


  [Character Equipment]

a) a Dagger of *Slay Dragon* (1d4) (+2,+4) <+2>
     Found lying on the floor at 150 feet (level 3).

     +2 constitution.
     Slays dragons (powerfully).
     Provides resistance to Cold.
     Grants the ability to sense dragons.

     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +2 DEX you would get 3.0 blows/round.
     Average damage/round: 66.4 vs dragons and 37.9 vs. others.
     Average thrown damage: 99.2 vs dragons and 19.8 vs. others.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor of a special room at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch of Brightness (1748 turns) <+1> {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 500 feet (level 10).

     +1 light.
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+2]
     Dropped by an orc shaman at 450 feet (level 9).

i) a Wicker Shield [2,+5]
     Bought from a store on the surface.

j) an Iron Helm of Infravision [7,+3] <+1>
     Bought from a store on the surface.

     +1 infravision.

k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor of a special room at 450 feet (level 9).

     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.

     When aimed, it fires a magic missile that inflicts 3d4 points of damage.
     Takes 2 turns to recharge.
     Your chance of success is 87.3%

l) a Pair of Iron Shod Boots of Free Action [4,+4]
     Found lying on the floor at 300 feet (level 6).

     Cannot be harmed by Fire.
     Prevents paralysis.

m) the Shovel 'Valatar' {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 600 feet (level 12).

     Provides protection from fear.


  [Character Quiver]

a) 8 Rounded Pebbles (1d2) (+4,+3)
     Combat info:
     Average thrown damage: 9.1.

b) the Rounded Pebble 'Olinwe' (1d2) (+0,+0) {Grishnukh, the Hill Orc}
     Slays demons.
     Returns when thrown.

     Combat info:
     Average thrown damage: 9.1 vs demons and 3 vs. others.

c) 21 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
     vs. others.


  [Character Inventory]

a) 2 Rations of Food

b) 2 Flasks of oil

c) 6 Potions of Cure Serious Wounds {@q1}

d) 2 Potions of Speed {@q4}

e) a Potion of Heroism {@q3}

f) 3 Potions of Berserk Strength {@q2}

g) 8 Scrolls of Phase Door {@r1}

h) 3 Scrolls of Magic Mapping

i) 4 Scrolls of Treasure Detection

j) a Scroll of Detect Invisible {@r2}

k) 5 Scrolls of Light

l) 2 Scrolls of Word of Recall

m) a Scroll of Life

n) a Scroll of Wilderness Mapping

o) a Scroll of Remove Hunger (tattered)

p) 2 Scrolls of Word of Recall (rugged)

q) a Wand of Stinking Cloud (7 charges)

r) a Wand of Slow Monster (7 charges)

s) a Staff of Curing (6 charges)

t) a Lantern (7500 turns)
     Dropped by a poison ivy at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.

u) an Iron Helm [7,+2]
     Found lying on the floor in a pit at 450 feet (level 9).


  [Home Inventory]

a) a Squash

b) 6 Scrolls of Phase Door {@r1}

c) 4 Scrolls of Word of Recall


  [House List]


a) 9 Potions of Neutralize Poison {for sale 50}
b) 10 Potions of Cure Light Wounds {for sale 15}
c) a Set of Leather Gloves of Free Action [1,+8] {for sale 100}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     2     Killed Grip, Farmer Maggot's Dog
00:00:12   100ft     3     Killed Freesia
00:00:16   100ft     5     Reached level 5
00:00:20   150ft     5     Killed Lobelia Sackville-Baggins
00:00:36   250ft     7     Killed Baba Yaga
00:00:46   150ft     8     Killed Smeagol
00:01:33   250ft     10    Reached level 10
00:01:40   300ft     11    Killed Fang, Farmer Maggot's Dog
00:01:57   350ft     12    Killed Wolf, Farmer Maggot's Dog
00:02:07   400ft     13    Killed Lagduf, the Snaga
00:02:20   450ft     14    Found the Set of Leather Gloves 'Cammithrim'
00:02:23   450ft     15    Reached level 15
00:02:26   450ft     16    Killed Grishnukh, the Hill Orc
00:02:27   450ft     16    Found the Rounded Pebble 'Olinwe'
00:02:33   450ft     16    Killed Vort the Kobold Queen
00:02:33   450ft     16    Found the Broad Axe 'Eriendi'
00:02:45   500ft     17    Killed Mughash the Kobold Lord
00:02:53   600ft     18    Killed The wounded bear
00:02:57   600ft     18    Killed Golfimbul, the Hill Orc Chief
00:02:57   600ft     18    Killed Bullroarer the Hobbit
00:02:57   600ft     18    Found the Shovel 'Valatar'
00:03:29   900ft     18    Killed Orfax, Son of Boldor
00:03:30   900ft     19    Was killed by a druid


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
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                                # #*..p†.*..                                   
                                 #...*.p*#*.                                   
                                  ....y*yy*                                    
                                  ...*.jg#.*                                   
                                  **.*...*.*                                   
                                 **.*......*       #.*                         
                                ...***.*...    %%###***                        
                                ***.....**..**.#*.......                       
                                .*..*...*...*.**........                       
                                #*.***...\*.**%#.$?#%.#%                       
                                %..*......*..$....**%%#                        

900' (L18)   LF:5-? Light 6 Poisoned Fed 44 % Bold Broken log