Torbal [Dragon Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Torbal        Age            281         Self  RB  CB  EB   Best
 Sex    Male          Height       12'3"  STR:     17 -10  +1  +0      8
 Race   Dragon        Weight    20st 6lb  INT:     10  +0  -2  +0      8
 Class  Monk          Turns used:         WIS:     10  +0  +0  +0     10
 Title  Disciple      Game          3259  DEX:     16 -10  +2  +1      9
 HP     -10/129       Player        6428  CON:     16  -5  +1  +0     12
 SP     0/0           Active        4707  CHR:     10  -3  -1  +0      6

 Level                 13    Armor      [13,+31]    Saving Throw     42%
 Cur Exp             1337                           Stealth          Bad
 Max Exp             1337    Melee        2d5,-9    Disarm - phys.   21%
 Adv Exp             1375    To-hit        38,+0    Disarm - magic    4%
                             Blows      2.3/turn    Magic Devices     29
 Gold                2859                           Searching        50%
 Burden          101.4 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       41.5 lb    To-hit        16,+0    Speed             -4
 MaxDepth      550' (L11)    Shots      0.0/turn

 Your father was a common dragon. Your mother was an ancient dragon.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............* Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+..........-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The dark elven necromancer fires a magic missile.
> *** LOW HITPOINT WARNING! ***
> The dark elven necromancer tries to cast a spell, but fails.
> You fail to harm the dark elven necromancer. (x2)
> The dark elven necromancer casts a bolt of frost.
> One of your Potions of Cure Light Wounds (a) was destroyed!
> The dark elven necromancer hits you. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have 20 Potions of Cure Light Wounds (a).
> The dark elven necromancer tries to cast a spell, but fails.
> The dark elven necromancer hits you. (x2)
> You are no longer resistant to confusion.
> The dark elven necromancer casts a bolt of frost.
> You die.

Killed by a dark elven necromancer.


  [Character Equipment]

c) a Ring of the Mouse (+0,-10) <+1, +2>
     Found lying on the floor at 550 feet (level 11).

     +1 dexterity.
     +2 stealth.

f) an Old Lantern (1815 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

h) a Cloak [1,+1]
     Found lying on the floor at 50 feet (level 1).

i) a Wicker Shield [2,+4]
     Found lying on the floor at 350 feet (level 7).

l) a Pair of Leather Boots [2,+3]
     Found lying on the floor at 200 feet (level 4).


  [Character Quiver]

a) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.

b) the Arrow of Beondamil (2d4) (+0,+0)
     Slays demons (powerfully).
     Branded with fire, cold, weak acid, stunning.
     Cannot be harmed by Acid, Fire.
     Returns when thrown.


  [Character Inventory]

a) 20 Potions of Cure Light Wounds

b) 11 Potions of Cure Serious Wounds

c) 2 Potions of Speed

d) a Potion of Heroism

e) 5 Potions of Berserk Strength

f) 2 Potions of Boldness

g) 5 Scrolls of Phase Door

h) 2 Scrolls of Detect Invisible

i) 2 Scrolls of Light

j) 4 Scrolls of Blessing

k) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

l) a Scroll of Remove Hunger (tattered)
     You don't want to drop it on the ground.

m) a Scroll of Word of Recall (rugged)

n) a Rod of Light

o) an Old Lantern (4995 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

p) a Tulwar (2d4) (+5,+4) {Lobelia Sackville-Baggins}
     Combat info:
     2.3 blows/round.
     Average damage/round: 0.6.

q) a Lance (2d10) (+1,+6) {Vort the Kobold Queen}
     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     With +10 STR and +0 DEX you would get 2.3 blows/round.
     Average damage/round: 8.7.

r) a Deed of Property

s) 3 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   200ft     5     Reached level 5
00:00:16   200ft     7     Killed Grip, Farmer Maggot's Dog
00:00:16   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:19   250ft     7     Killed Lobelia Sackville-Baggins
00:00:20   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:35   250ft     10    Reached level 10
00:00:45   450ft     12    Found the Short Sword of Mirech (LOST)
00:00:50   500ft     13    Found the Arrow of Beondamil
00:00:52   500ft     13    Killed Vort the Kobold Queen
00:00:54   550ft     13    Was killed by a dark elven necromancer


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                     ^^^^^                                     
                                      h..                                      
                                      ^@^                                      
                                      ^.^                                      
                                      .^^                                      
                                     ..                                        
                                    ^                                          
                                                                               
                                     .                                         
                                                                               
                                                                               
                                                                               
                                                                               

550' (L11)   LF:4-? Light 4 Stun Fed 31 % Stump                                 


  [Player information]

Player ID: Torbal
Time: 14:34:46 10-10-2021
Server Turns: 504209862
Timestamp: 1633865686
Hardcore