[Tangaria 1.5.0 Character Dump]
Name Torbal Age 281 Self RB CB EB Best
Sex Male Height 12'3" STR: 17 -10 +1 +0 8
Race Dragon Weight 20st 6lb INT: 10 +0 -2 +0 8
Class Monk Turns used: WIS: 10 +0 +0 +0 10
Title Disciple Game 3259 DEX: 16 -10 +2 +1 9
HP -10/129 Player 6428 CON: 16 -5 +1 +0 12
SP 0/0 Active 4707 CHR: 10 -3 -1 +0 6
Level 13 Armor [13,+31] Saving Throw 42%
Cur Exp 1337 Stealth Bad
Max Exp 1337 Melee 2d5,-9 Disarm - phys. 21%
Adv Exp 1375 To-hit 38,+0 Disarm - magic 4%
Blows 2.3/turn Magic Devices 29
Gold 2859 Searching 50%
Burden 101.4 lb Shoot to-dam +0 Infravision 10 ft
Overweight 41.5 lb To-hit 16,+0 Speed -4
MaxDepth 550' (L11) Shots 0.0/turn
Your father was a common dragon. Your mother was an ancient dragon.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............* Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..+..........-
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The dark elven necromancer fires a magic missile.
> *** LOW HITPOINT WARNING! ***
> The dark elven necromancer tries to cast a spell, but fails.
> You fail to harm the dark elven necromancer. (x2)
> The dark elven necromancer casts a bolt of frost.
> One of your Potions of Cure Light Wounds (a) was destroyed!
> The dark elven necromancer hits you. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have 20 Potions of Cure Light Wounds (a).
> The dark elven necromancer tries to cast a spell, but fails.
> The dark elven necromancer hits you. (x2)
> You are no longer resistant to confusion.
> The dark elven necromancer casts a bolt of frost.
> You die.
Killed by a dark elven necromancer.
[Character Equipment]
c) a Ring of the Mouse (+0,-10) <+1, +2>
Found lying on the floor at 550 feet (level 11).
+1 dexterity.
+2 stealth.
f) an Old Lantern (1815 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 3 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
h) a Cloak [1,+1]
Found lying on the floor at 50 feet (level 1).
i) a Wicker Shield [2,+4]
Found lying on the floor at 350 feet (level 7).
l) a Pair of Leather Boots [2,+3]
Found lying on the floor at 200 feet (level 4).
[Character Quiver]
a) a Magic Bolt (1d5) (+0,+0)
Returns when thrown.
b) the Arrow of Beondamil (2d4) (+0,+0)
Slays demons (powerfully).
Branded with fire, cold, weak acid, stunning.
Cannot be harmed by Acid, Fire.
Returns when thrown.
[Character Inventory]
a) 20 Potions of Cure Light Wounds
b) 11 Potions of Cure Serious Wounds
c) 2 Potions of Speed
d) a Potion of Heroism
e) 5 Potions of Berserk Strength
f) 2 Potions of Boldness
g) 5 Scrolls of Phase Door
h) 2 Scrolls of Detect Invisible
i) 2 Scrolls of Light
j) 4 Scrolls of Blessing
k) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
l) a Scroll of Remove Hunger (tattered)
You don't want to drop it on the ground.
m) a Scroll of Word of Recall (rugged)
n) a Rod of Light
o) an Old Lantern (4995 turns)
Found lying on the floor at 250 feet (level 5).
Intensity 3 light.
p) a Tulwar (2d4) (+5,+4) {Lobelia Sackville-Baggins}
Combat info:
2.3 blows/round.
Average damage/round: 0.6.
q) a Lance (2d10) (+1,+6) {Vort the Kobold Queen}
Combat info:
This weapon should be wielded with both hands.
You are too weak to use this weapon.
1.0 blow/round.
With +10 STR and +0 DEX you would get 2.3 blows/round.
Average damage/round: 8.7.
r) a Deed of Property
s) 3 Empty Bottles
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:14 200ft 5 Reached level 5
00:00:16 200ft 7 Killed Grip, Farmer Maggot's Dog
00:00:16 200ft 7 Killed Wolf, Farmer Maggot's Dog
00:00:19 250ft 7 Killed Lobelia Sackville-Baggins
00:00:20 250ft 7 Killed Fang, Farmer Maggot's Dog
00:00:35 250ft 10 Reached level 10
00:00:45 450ft 12 Found the Short Sword of Mirech (LOST)
00:00:50 500ft 13 Found the Arrow of Beondamil
00:00:52 500ft 13 Killed Vort the Kobold Queen
00:00:54 550ft 13 Was killed by a dark elven necromancer
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
[Scene of Death]
^^^^^
h..
^@^
^.^
.^^
..
^
.
550' (L11) LF:4-? Light 4 Stun Fed 31 % Stump
[Player information]
Player ID: Torbal
Time: 14:34:46 10-10-2021
Server Turns: 504209862
Timestamp: 1633865686
Hardcore