Varatorn [Vampire Rogue]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Varatorn      Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height        5'9"  STR:     16  +2  +0  -1     17
 Race   Vampire       Weight    11st 3lb  INT:     10  +0  +1  +1     12
 Class  Rogue         Turns used:         WIS:     11  -1  -3  +0      7
 Title  Robber        Game          4051  DEX:     17  +2  +3  -1  18/30
 HP     -7/146        Player       12803  CON:     14  -4  -1  -1      8
 SP     9/9           Active        9471  CHR:     10  -5  -1  -4      3

 Level                 16    Armor      [34,+18]    Saving Throw     54%
 Cur Exp             2371                           Stealth    Very Good
 Max Exp             2371    Melee        3d5,+7    Disarm - phys.   49%
 Adv Exp             2875    To-hit        39,+4    Disarm - magic   24%
                             Blows      1.1/turn    Magic Devices     31
 Gold                1234                           Searching        20%
 Burden          105.2 lb    Shoot to-dam     +5    Infravision    20 ft
 Overweight       -8.7 lb    To-hit        33,+8    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:.............+
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...+.........+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............+ SUnd:..............
Drag:..............


  [Last Messages]

> Grishnukh, the Hill Orc, hits you for 4 damage.
> Grishnukh, the Hill Orc, hits you for 10 damage.
> Grishnukh, the Hill Orc, hits you for 1 damage.
> You drain Grishnukh, the Hill Orc for 15 damage.
> You feel better.
> You miss Grishnukh, the Hill Orc.
> Grishnukh, the Hill Orc, hits you for 11 damage.
> Grishnukh, the Hill Orc, hits you for 9 damage.
> Grishnukh, the Hill Orc, hits you for 10 damage.
> Grishnukh, the Hill Orc, misses you.
> You miss Grishnukh, the Hill Orc.
> Grishnukh, the Hill Orc, hits you for 8 damage.
> Grishnukh, the Hill Orc, hits you for 3 damage.
> Grishnukh, the Hill Orc, hits you for 6 damage.
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Katana (3d5) (+2,+5) {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 19.4 vs creatures not resistant to life leech and
     19.4 vs. others.

b) a Short Bow (x2) (+6,+5) {Farmer Maggot}
     Dropped by Farmer Maggot at 250 feet (level 5).

c) a Ring of Searching <+1>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +1 searching skill.

d) a Ring of Levitation
     Found lying on the floor at 250 feet (level 5).

     Makes you float just above the floor.

g) Studded Leather Armour (-1) [12,+0] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

m) a Leather Shield [8,+0]
     Bought from a store on the surface.

n) an Iron Helm of Intelligence [7,+7] <+1>
     Bought from a store on the surface.

     +1 intelligence.
     Sustains intelligence.

o) a Set of Gauntlets [3,+5]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots [4,+4] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

     Cannot be harmed by fire.


  [Character Quiver]

0) 17 Arrows (1d4) (+5,+2) {Baba Yaga}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     35% chance of breaking upon contact.

1) a Magic Arrow (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.

2) 25 Iron Shots of Slay Dragon (1d4) (+5,+7)
     Slays dragons.

     Combat info:
     Average thrown damage: 57.7 vs dragons and 19.2 vs. others.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Carrot

c) an Ear of Corn

d) a Pint of Fine Wine

e) 18 Potions of Cure Light Wounds {@q1}

f) 4 Potions of Cure Serious Wounds {@q5}

g) 3 Potions of Neutralize Poison

i) 4 Potions of Speed {@q9}

m) 22 Scrolls of Phase Door {@r5}

n) a Scroll of Treasure Detection

o) 2 Scrolls of Detect Invisible

p) a Scroll of Identify

q) 3 Scrolls of Deep Descent

r) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

s) a Scroll of Word of Recall (rugged)

t) a Staff of Detect Invisible (11 charges) {@u1}

u) a Rapier (1d6) (+3,+6)
     Found lying on the floor of a special room at 500 feet (level 10).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 15.5 vs creatures not resistant to life leech and
     15.5 vs. others.


  [House List]


a) 7 Mushrooms of Hallucination {Solovei the Robber}
b) an Apple of Youth {Baba Yaga}
c) a Pint of Fine Wine
d) a Flask of Whisky
e) 2 Apples {Baba Yaga}
f) a Carrot


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      1     Defeated Mad woodsman
00:00:06   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:08   200ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:08   200ft     5     Reached level 5
00:00:09   200ft     5     Defeated Lobelia Sackville-Baggins
00:00:10   250ft     5     Defeated Wolf, Farmer Maggot's Dog
00:00:10   250ft     6     Defeated Farmer Maggot
00:00:13   250ft     7     Defeated Baba Yaga
00:00:14   250ft     8     Defeated Smeagol
00:00:31   300ft     10    Reached level 10
00:00:52   600ft     15    Reached level 15
00:00:53   600ft     15    Defeated Solovei the Robber
00:01:07   500ft     16    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                     #~..###############                       
                                     ~......_..........#                       
                                     ~.................#                       
                                     #.................#                       
                                     #.................#                       
                                   ..+.................#                       
                                  ...+.................#                       
                                  ...#######..####..## .                       
                                  ~#...@oo....#                                
                                   ############                                
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

500' (L10)   LF:3-? Light 3 Afraid Study (2) Fed 59 % Open floor                


  [Player information]

Player ID: Varatorn
Time: 04:55:36 12-02-2023
Server Turns: 1615336869
Timestamp: 1676166936
Account score: 42
Hardcore