Varatorn [Half-Troll Blackguard]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Varatorn      Age             25         Self  RB  CB  EB   Best
 Sex    Male          Height        8'2"  STR:  18/25  +4  +2  +0  18/85
 Race   Half-Troll    Weight    13st 2lb  Int:     16  -4  +0  +0     12      7
 Class  Blackguard    Turns used:         WIS:     10  -2  -3  +1      6
 Title  Raider        Game         37454  Dex:     14  -4  +0  +0     10      4
 HP     -23/328       Player       83420  Con:     12  +3  +2  +4  18/30     12
 SP     13/13         Active       53924  CHR:      9  -4  -2  +0      3

 Level                 30    Armor     [28,+108]    Saving Throw     40%
 Cur Exp           105873                           Stealth          Bad
 Max Exp           107385    Melee       4d8,+19    Disarm - phys.   55%
 Adv Exp           125000    To-hit       68,+19    Disarm - magic   40%
                             Blows      1.0/turn    Magic Devices     46
 Gold                6367                           Searching        54%
 Burden          172.3 lb    Shoot to-dam    +13    Infravision    30 ft
 Overweight       -7.6 lb    To-hit       23,+32    Speed         Normal
 MaxDepth     1700' (L34)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes,
 mangy dark purple hair, and green ulcerous skin.

Resistances         Abilities
Acid:........+..... Fear:..............
Elec:........+...+. Blnd:..............
Fire:..+.....+..... Conf:.............!
Cold:.....*+.+..... Stun:..............
Pois:.....+.....+.. HLif:..............
Lite:...+..........  Rgn:.............+
Dark:+...........+.  ESP:..............
Soun:.............. SInv:............+.
Shar:.............. FAct:...........++.
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:...++.........
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....++.......
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You feel resistant to confusion!
> You feel very good.
> You are no longer confused.
> You have 10 Potions of Cure Critical Wounds {@q5} (i).
> The dark elven warlock hits you for 4 damage.
> The dark elven warlock misses you.
> The dark elven warlock fires a magic missile.
> You are no longer resistant to confusion.
> You are no longer resistant to amnesia.
> You feel resistant to amnesia!
> You feel resistant to confusion!
> You feel very good.
> You have 9 Potions of Cure Critical Wounds {@q5} (i).
> The dark elven warlock casts a bolt of raw magic. (x2)
> You die.

Killed by a dark elven warlock.


  [Character Equipment]

a) the Battle Axe 'Uivri' (4d8) (+14,+11) {Azog, the Great Orc}
     Dropped by Azog, the Great Orc, at 1150 feet (level 23).

     Provides resistance to dark.
     Cannot be harmed by acid, fire.

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 41.7.

b) a Light Crossbow of Accuracy (x3) (+27,+13)
     Dropped by a dark elven warlock at 1350 feet (level 27).

c) a Ring of Flames [+12] <+1>
     Dropped by a forest troll at 1150 feet (level 23).

     +1 constitution.
     Provides resistance to fire.

d) the Ring of Fire of Mornie [+28] <+2> {Ulwarth, Son of Ulfang}
     Dropped by Ulwarth, Son of Ulfang, at 1350 feet (level 27).

     +2 stealth.
     Provides resistance to light.
     Cannot be harmed by lightning.

     When aimed, it shoots a bolt or beam of frost that inflicts 6d8 points of
     damage for an average of 27.0 damage.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 31.5%

e) an Amulet of Searching <+1, +5>
     Dropped by a terrified yeek at 750 feet (level 15).

     +1 stealth.
     +5 searching skill.

f) the Star 'Ardgast' <+3, +4>
     Taken from a chest found at 1400 feet (level 28).

     +3 constitution.
     +4 light.
     Provides immunity to cold.
     Provides resistance to poison.
     Cannot be harmed by fire.
     Intensity 4 light.

     When activated, it extends hallucinations for 11+1d24 turns (unresistable),
     extends blindness for 5+1d13 turns (unresistable), extends paralysis for
     3d1 turns (unresistable) and maps out a portion of the level around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 90.3%

g) the White Dragon Scale Mail of Earad (-2) [14,+48] <+1> {@A1}
     Dropped by Golfimbul, the Hill Orc Chief, at 400 feet (level 8).

     +1 light.
     Provides resistance to cold.

     When aimed, it allows you to breathe frost for 150 points of damage.
     Takes 50 turns to recharge.
     Your chance of success is 90.3%

i) a Fur Cloak [3,+4] {Lokkak, the Ogre Chieftain}
     Dropped by Lokkak, the Ogre Chieftain, at 1450 feet (level 29).

m) a Small Metal Shield of Resistance [5,+8]
     Found lying on the floor of a special room at 1100 feet (level 22).

     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.

n) a Hard Leather Cap of Wisdom [2,-1] <+1>
     Dropped by a clairvoyant at 1700 feet (level 34).

     +1 wisdom.
     Sustains wisdom.

o) a Set of Gauntlets [3,+4]
     Taken from a chest found at 1400 feet (level 28).

p) a Pair of Leather Sandals of Mirkwood [1,+8]
     Dropped by a rogue at 1400 feet (level 28).

     Provides resistance to poison.
     Prevents paralysis.

q) the Shovel 'Elebreb' (+6,+3)
     Conjured forth by magic at 1350 feet (level 27).

     Provides resistance to lightning, dark.
     Grants the ability to see invisible things. Prevents paralysis.


  [Character Quiver]

0) 2 Magic Bolts (1d5) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 48.8.

1) 3 Magic Arrows (1d4) (+0,+0)
     Returns when thrown.

2) the Iron Shot of Urith (1d4) (+0,+0) {Grishnukh, the Hill Orc}
     Slays demons (powerfully).
     Returns when thrown.

     Combat info:
     Average thrown damage: 25.4 vs demons and 5 vs. others.

3) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 4.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Shadows [Dark Conjurings]
     You can read this book.

c) a Book of Shadows [Shadows and Illusions]
     You can read this book.

d) a Mushroom of Vigor

e) a Mushroom of Clear Mind

f) a Ration of Food

g) 4 Potions of Cure Serious Wounds {@q2}

i) 9 Potions of Cure Critical Wounds {@q5}

m) 2 Potions of Restore Mana

n) 3 Potions of Speed {@q9}

o) 35 Scrolls of Phase Door {@r5}

p) 2 Scrolls of Teleportation

q) 8 Scrolls of Identify

r) 7 Scrolls of Word of Recall

s) 2 Scrolls of Deep Descent

t) 3 Rods of Treasure Location {@z1}

u) 4 Rods of Illumination {@z2}

v) 2 Staves of Detect Evil (22 charges)

w) 6 Staves of Teleportation (39 charges)

x) the Phial 'Daissa' <+4> {Sangahyando of Umbar}
     Dropped by Sangahyando of Umbar at 1250 feet (level 25).

     +4 strength.
     +4 light.
     Provides resistance to cold, dark.
     Provides protection from fear.
     Cannot be harmed by fire.
     Sustains dexterity, charisma.
     Prevents paralysis.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 20% for an
     average of 19.2 damage and lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.0%

y) the Arkenstone 'Martath' <+2, +4>
     Found lying on the floor of a cavern at 1350 feet (level 27).

     +2 intelligence.
     +4 light.
     Provides resistance to poison.
     Cannot be harmed by fire.
     Intensity 4 light.

     When activated, it completely lights up and magically maps the current
     level, sensing all objects.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 46.8%

z) the Pearl 'Dollun' <+3> {Old Man Willow}
     Dropped by Old Man Willow at 1250 feet (level 25).

     +3 intelligence.
     +3 light.
     Provides resistance to cold, light.
     Cannot be harmed by fire.
     Makes you float just above the floor. Grants the ability to see invisible
     things. Sustains your life force.
     Intensity 3 light.

     When activated, it extends hallucinations for 11+1d24 turns (unresistable),
     extends blindness for 5+1d13 turns (unresistable), extends paralysis for
     3d1 turns (unresistable) and maps out a portion of the level around you.
     Takes 41 to 80 turns to recharge.
     Your chance of success is 82.9%

A) Blue Dragon Scale Mail (-2) [12,+10]
     Found lying on the floor at 1450 feet (level 29).

     Provides resistance to lightning.


  [Home Inventory]

a) Bar Chain Mail of Resistance (-2) [45,+14] {Angamait of Umbar}
     Dropped by Angamait of Umbar at 1250 feet (level 25).

     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.

b) the Filthy Rag of Menog [1,+18] <+3> {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain, at 1350 feet (level 27).

     +3 speed.
     Provides resistance to cold, light, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains charisma.
     Speeds regeneration.


  [House List]


a) a Light Crossbow of Power (x3) (+6,+17) {~2000}
b) a Wooden Torch of Perpetuity (5000 turns) <+1> {~750}
c) the Palantir of Orthinwe <+4> {~3000}
d) a Ring of the Mouse (+0,-9) <+4, +1> {~700}
e) a Broad Axe of *Slay Animal* (2d6) (+4,+6) <+1> {~700}
f) a Ring of Open Wounds <+1> {~300}
g) an Amulet of Wisdom <+6> {for sale 1000}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     5     Reached level 5
00:00:12   150ft     5     Defeated Farmer Maggot
00:00:13   150ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:14   150ft     6     Defeated Lobelia Sackville-Baggins
00:00:14   150ft     6     Found the Mace of Kemmo
00:00:18   200ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:25   250ft     8     Defeated Baba Yaga
00:00:30   200ft     10    Reached level 10
00:00:33   200ft     10    Defeated Smeagol
00:00:49   500ft     12    Killed Wormtongue, Agent of Saruman
00:00:58   500ft     14    Killed Brodda, the Easterling
00:01:04   550ft     14    Killed Vort the Kobold Queen
00:01:14   550ft     15    Reached level 15
00:01:42   400ft     16    Defeated Bullroarer the Hobbit
00:01:43   400ft     16    Killed Golfimbul, the Hill Orc Chief
00:01:44   400ft     17    Killed Grishnukh, the Hill Orc
00:01:44   400ft     17    Found the Iron Shot of Urith
00:01:44   400ft     17    Found the White Dragon Scale Mail of Earad
00:02:10   750ft     18    Killed Ulfast, Son of Ulfang
00:02:15   750ft     19    Defeated Shtukensia the Rogue
00:02:15   750ft     19    Found the Palantir of Orthinwe
00:02:21   750ft     20    Reached level 20
00:02:27   750ft     20    Killed Lagduf, the Snaga
00:03:03   950ft     22    Killed Ufthak of Cirith Ungol
00:03:03   950ft     22    Found the Phial of Oiondirn
00:03:13   950ft     22    Killed Gorbag, the Orc Captain
00:03:15   950ft     23    Killed Orfax, Son of Boldor
00:03:17   950ft     23    Killed Boldor, King of the Yeeks
00:03:29   1050ft    23    Killed Lugdush, the Uruk
00:03:33   1100ft    24    Killed Ugluk, the Uruk
00:03:36   1100ft    24    Killed Mauhur, the Orc Captain
00:03:41   1100ft    25    Reached level 25
00:03:49   1150ft    25    Defeated Nar, the Dwarf
00:04:05   1150ft    25    Killed Bolg, Son of Azog
00:04:08   1150ft    25    Killed Azog, the Great Orc
00:04:09   1150ft    25    Found the Battle Axe 'Uivri'
00:04:48   1250ft    25    Defeated Wolf, Farmer Maggot's Dog
00:05:06   1250ft    26    Defeated The wounded bear
00:05:08   1250ft    26    Defeated Old Man Willow
00:05:08   1250ft    26    Found the Pearl 'Dollun'
00:05:13   1250ft    26    Killed The Rat King
00:05:25   1250ft    26    Killed Angamait of Umbar
00:05:27   1250ft    26    Killed Sangahyando of Umbar
00:05:28   1250ft    27    Found the Phial 'Daissa'
00:05:34   1250ft    27    Killed Ibun, Son of Mim
00:05:36   1250ft    27    Killed Khim, Son of Mim
00:06:25   1350ft    27    Killed Mim, Betrayer of Turin
00:07:14   1350ft    28    Killed Ulwarth, Son of Ulfang
00:07:14   1350ft    28    Found the Ring of Fire of Mornie
00:07:18   1350ft    28    Found the Shovel 'Elebreb'
00:07:38   1350ft    28    Killed The Icky Queen
00:07:41   1350ft    28    Killed Shagrat, the Orc Captain
00:07:41   1350ft    28    Found the Filthy Rag of Menog
00:09:26   1350ft    29    Found the Arkenstone 'Martath'
00:09:43   1450ft    29    Killed Lokkak, the Ogre Chieftain
00:09:43   1450ft    30    Reached level 30
00:10:08   1400ft    30    Found the Star 'Ardgast'
00:10:24   1450ft    30    Was killed by a dark elven warlock


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                      ########                 
                                         >     ?   >  .<?^!..#                 
                                                      ######.#                 
                       _                                   #.#                 
                                                           #|#                 
                                                           #.#                 
                                                           #.#                 
                                     ###                   #.#                 
                                     #.####################h.#                 
                                    %#      >         ....@h.#                 
                                  ###..##########..###########                 
   +                              #...%##########...#                          
                                  #...# #..*:.......#                          
                                  #..## ##..:.......#                          
                         ~~       #..####.%######...#                          
                           ~~. %#%#%....#..#    #...##              ...        
              ...~~~....._.~~~.....'..:....#    #....###       :.......        
              ..~~.........~~~..:..'.......#    #......^.'*.....#              
       ~      .~~~............ ##%~%._#..#+#   ##......^.'.............        
               .~...........    ~~.~...*.#     #...#####       ........        

1450' (L29)  LF:4-? Light 5 Afraid Fed 40 % RConf RAmne Grass                   


  [Player information]

Player ID: Varatorn
Time: 15:15:46 02-02-2023
Server Turns: 1564435859
Timestamp: 1675340146
Account score: 26
Hardcore