Varatorn [Minotaur Blackguard]

  [Tangaria 1.6.0 T-14 Character Dump]

 Name   Varatorn      Age             21         Self  RB  CB  EB   Best
 Sex    Male          Height       13'6"  STR:     18  +2  +2  +2  18/60
 Race   Minotaur      Weight    15st 1lb  INT:     15  -4  +0  +0     11
 Class  Blackguard    Turns used:         WIS:     10  -2  -3  +0      5
 Title  Brigand       Game         14045  DEX:     13  -1  +0  +3     15
 HP     -1/332        Player       37328  CON:     10  +0  +2  +1     13
 SP     10/21         Active       28827  CHR:     10  -6  -1  +0      3

 Level                 25    Armor      [27,+36]    Saving Throw     48%
 Cur Exp            16075                           Stealth          Bad
 Max Exp            16075    Melee       1d5,+12    Disarm - phys.   48%
 Adv Exp            21875    To-hit        63,+7    Disarm - magic   17%
                             Blows      1.6/turn    Magic Devices     35
 Gold               14457                           Searching        33%
 Burden          134.8 lb    Shoot to-dam     +4    Infravision    50 ft
 Overweight      -45.1 lb    To-hit        15,+4    Speed         Normal
 MaxDepth     1150' (L23)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.......+...... Fear:..............
Elec:.............. Blnd:..............
Fire:.......+...... Conf:.............+
Cold:.......+...... Stun:.............+
Pois:.............. HLif:+.............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.......+......
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..+..........-
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:+.............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:+............. BCut:.............. SDra:..............
Gian:.....+........ BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Azog, the Great Orc, hits you for {r16}r damage.
> Azog, the Great Orc, misses you.
> Azog, the Great Orc, hits you for {r17}r damage.
> Azog, the Great Orc, hits you for {r21}r damage.
> Azog, the Great Orc, hits you for {r14}r damage.
> You hit Azog, the Great Orc for {g14}g damage.
> You hit Azog, the Great Orc for {g16}g damage.
> Azog, the Great Orc, hits you for {r15}r damage.
> Azog, the Great Orc, misses you.
> Azog, the Great Orc, hits you for {r19}r damage. (x2)
> Azog, the Great Orc, misses you.
> Azog, the Great Orc, hits you for {r19}r damage.
> You have 25 Scrolls of Phase Door {@r5} (m).
> The uruk lashes at you with a whip of magical energy.
> You die.

Killed by an uruk.


  [Character Equipment]

a) a Main Gauche of *Slay Troll* (1d5) (+7,+9) <+2> {Golfimbul, the Hill Orc Chief
     Dropped by Golfimbul, the Hill Orc Chief, at 750 feet (level 15).

     +2 strength.
     Slays trolls.
     Sustains your life force.
     Grants the ability to sense trolls.

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 36 vs trolls and 25.5 vs. others.

b) a Sling (x2) (+4,+4)
     Found lying on the floor at 750 feet (level 15).

c) a Ring of Searching <+1, +3>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +3 searching skill.

d) a Ring of Protection [+14]
     Found lying on the floor of a special room at 900 feet (level 18).

e) an Amulet of Infravision <+1, +3>
     Dropped by a cave orc at 800 feet (level 16).

     +1 constitution.
     +3 infravision.

f) the Phial of Nduin <+4> {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 800 feet (level 16).

     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     Grants the ability to sense giants.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 17% for an
     average of 18.7 damage and lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.3%

g) Hard Leather Armour (-1) [16,-6] {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga, at 500 feet (level 10).

i) the Cloak of Thingol [1,+18] <+3> {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief, at 750 feet (level 15).

     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.

     When activated, it tries to recharge a wand or staff, destroying the wand
     or staff on failure.
     Takes 70 turns to recharge.
     Your chance of success is 93.7%

m) a Small Metal Shield [5,+1] {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor, at 500 feet (level 10).

n) a Metal Cap [3,+4] {Boldor, King of the Yeeks}
     Dropped by Boldor, King of the Yeeks, at 750 feet (level 15).

o) a Set of Leather Gloves [1,+2]
     Bought from a store on the surface.

p) a Pair of Leather Sandals of Levitation [1,+2]
     Found lying on the floor at 100 feet (level 2).

     Makes you float just above the floor.

q) a Spade
     Found lying on the floor at 500 feet (level 10).


  [Character Quiver]

0) 12 Iron Shots (1d4) (+6,+6)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 25.4.
     Average thrown damage: 17.2.
     0% chance of breaking upon contact.

1) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 12.1.
     Average thrown damage: 4.

2) 2 Magic Arrows (1d4) (+0,+0)
     Returns when thrown.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Shadows [Dark Conjurings]
     You can read this book.

c) a Book of Shadows [Shadows and Illusions]
     You can read this book.

d) a Ration of Food

e) 6 Potions of Cure Light Wounds {@q1}

f) 15 Potions of Cure Serious Wounds {@q2}

g) 5 Potions of Cure Critical Wounds {@q5}

i) a Potion of Speed {@q9}

m) 25 Scrolls of Phase Door {@r5}

n) 6 Scrolls of Teleportation

o) a Scroll of Detect Invisible

p) 7 Scrolls of Word of Recall

q) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

r) a Scroll of Enchant Weapon To-Dam

s) a Scroll of Remove Curse

t) 2 Scrolls of Enchant Armour

u) a Scroll of Enchant Weapon To-Hit

v) a Scroll of Holy Chant

w) a Rod of Treasure Location {@z1}

x) a Staff of Slow Monsters (7 charges)

y) 2 Staves of Light (30 charges)

z) a Rapier of Flame (1d6) (+9,+5) {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief, at 750 feet (level 15).

     Branded with fire.
     Provides resistance to fire.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 40 vs creatures susceptible to fire, 25.4 vs
     creatures not resistant to fire, and 15.6 vs. others.

A) a Morning Star of *Slay Demon* (2d6) (+10,+5) <+2>
     Found lying on the floor of a special room at 900 feet (level 18).

     +2 intelligence.
     Slays demons (powerfully).
     Provides resistance to lightning.
     Grants the ability to sense demons.

     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 53.9 vs demons and 18.6 vs. others.


  [House List]


a) a Potion of Restore Mana
b) a Ring of the Mouse (+0,-6) <+4, +2>


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      2     Defeated Fang, Farmer Maggot's Dog
00:00:05   100ft     5     Reached level 5
00:00:13   200ft     7     Defeated Lobelia Sackville-Baggins
00:00:19   200ft     8     Defeated Freesia
00:00:20   250ft     8     Defeated Grip, Farmer Maggot's Dog
00:00:26   250ft     9     Defeated Baba Yaga
00:00:28   200ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:29   200ft     9     Defeated Smeagol
00:00:29   200ft     10    Reached level 10
00:00:49   500ft     12    Killed Grishnukh, the Hill Orc
00:00:55   500ft     13    Killed Lagduf, the Snaga
00:01:02   500ft     15    Reached level 15
00:01:26   500ft     16    Killed Mughash the Kobold Lord
00:01:29   500ft     16    Killed Orfax, Son of Boldor
00:01:50   550ft     18    Defeated The wounded bear
00:02:32   700ft     20    Reached level 20
00:02:59   750ft     21    Killed Golfimbul, the Hill Orc Chief
00:02:59   750ft     21    Found the Cloak of Thingol
00:03:00   750ft     21    Defeated Bullroarer the Hobbit
00:03:13   750ft     22    Killed Boldor, King of the Yeeks
00:03:26   800ft     23    Killed Ufthak of Cirith Ungol
00:03:27   800ft     23    Found the Phial of Nduin
00:03:33   900ft     23    Killed The Rat King
00:03:49   1050ft    25    Reached level 25
00:03:54   1150ft    25    Was killed by an uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                   ^^^                         
                                                   ^.^                         
                                                   :.^                         
                                                   ^.^^^                       
                                                  ^^^.:^^^^                    
                                               ..o...oo.o@%                    
                                              ..oo..oooo...                    
                                              ..   ..o......                   
                                                  o ... ...                    
                                                                               
                                                  %.^                          
                                        ..%      .#...                         
                                       ...^  ..........                        
                                       ^..^     .......                        
                                    ^^^^''^ ...  ^^#.#^                        
                                    ^..'...          .                         

1150' (L23)  LF:6-? Light 4 Afraid Study (2) Fed 27 % Regen Dirt                


  [Player information]

Player ID: Varatorn
Time: 19:01:57 09-12-2022
Server Turns: 1204769406
Timestamp: 1670601717
Account score: 21
Hardcore