Varatorn [Minotaur Blackguard]

  [Tangaria 1.5.0 Character Dump]

 Name   Varatorn      Age             27         Self  RB  CB  EB   Best
 Sex    Male          Height        8'2"  STR:     17  +2  +2  +1  18/40
 Race   Minotaur      Weight    22st 5lb  INT:     16  -4  +0  +0     12
 Class  Blackguard    Turns used:         WIS:     10  -2  -3  +0      5
 Title  Ruffian       Game          8104  DEX:     10  -1  +0  +0      9
 HP     -8/235        Player       24611  CON:     16  -1  +2  +1     18
 SP     18/18         Active       16213  CHR:     10  -6  -1  +0      3

 Level                 18    Armor      [39,-17]    Saving Throw     41%
 Cur Exp             4277                           Stealth          Bad
 Max Exp             4277    Melee        4d4,+7    Disarm - phys.   38%
 Adv Exp             4500    To-hit       54,+30    Disarm - magic   27%
                             Blows      1.0/turn    Magic Devices     37
 Gold                2896                           Searching        11%
 Burden          129.0 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -38.9 lb    To-hit       15,+24    Speed              1
 MaxDepth      650' (L13)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............. Stun:.............+
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:.....-.......-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The uruk hits you (5).
> The homunculus misses you.
> The homunculus hits you (6).
> It tries to cast a spell, but fails.
> The master yeek blinks away.
> The master yeek disappears!
> The uruk hits you (9).
> The uruk hits you (10).
> You hear something appear nearby!
> The homunculus hits you (2).
> You resist the effects!
> The homunculus hits you (5).
> You hear some things appear nearby!
> The uruk hits you (9).
> You die.

Killed by an uruk.


  [Character Equipment]

a) a Maul of Slay Dragon (4d4) (+6,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Slays dragons.

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +6 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +2 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 40.8 vs dragons and 18.6 vs. others.

c) a Ring of Levitation
     Found lying on the floor at 500 feet (level 10).

     Makes you float just above the floor.

d) a Ring of Protection [+9]
     Bought from a store on the surface.

f) a Lantern (2158 turns) <-1>
     Found lying on the floor of a special room at 550 feet (level 11).

     -1 stealth.
     Cannot be harmed by Fire.
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,-9]
     Found lying on the floor of a special room at 250 feet (level 5).

h) a Cloak [1,-1]
     Found lying on the floor of a special room at 150 feet (level 3).

i) an Orcish Shield [12,+5] <+1>
     Found lying on the floor at 300 feet (level 6).

     +1 strength.
     +1 constitution.
     Cannot be harmed by Acid.

j) an Iron Helm [7,-4]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,-3]
     Bought from a store on the surface.

l) a Pair of Iron Shod Boots of Levitation [4,-4]
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Makes you float just above the floor.


  [Character Quiver]

a) 20 Bolts (1d5) (+5,+6)

b) 17 Bolts of Flame (1d5) (+6,+5)
     Branded with fire.

c) 10 Throwing rocks of Slay Giant (1d6) (+5,+7)
     Slays giants.
     Branded with stunning.

     Combat info:
     Average thrown damage: 64.9 vs giants, 21.6 vs creatures not resistant to
     stunning, and 21.6 vs. others.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Shadows [Dark Conjurings]
     You can read this book.

c) a Handful of Dried Fruits {The wounded bear}

d) a Pint of Fine Wine

e) Salted Pork from Isengard {Wormtongue, Agent of Saruman}

f) 5 Flasks of oil

g) 12 Potions of Cure Serious Wounds {@q5}

h) 3 Potions of Neutralize Poison

i) 2 Potions of Speed {@q9}

j) a Potion of True Seeing

k) 13 Scrolls of Phase Door {@r5}

l) 4 Scrolls of Detect Invisible

m) 11 Scrolls of Light

n) a Scroll of Remove Hunger (tattered)
     You don't want to drop it on the ground.

o) a Scroll of Word of Recall (rugged)

p) a Scroll of Teleportation

q) a Scroll of Monster Confusion

r) a Rod of Light

s) a Rod of Illumination

t) a Staff of Light (20 charges)

u) a Robe of Resist Lightning [2,+4] {Wormtongue, Agent of Saruman, cursed}
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).

     It makes you vulnerable to fire attacks, but resistant to cold.
     Provides resistance to Lightning, Cold.
     Makes you vulnerable to Fire.

v) a Mage Staff of Mana (1d1) (+0,+0) <+5>
     Found lying on the floor at 450 feet (level 9).

     +5 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 4.6.


  [Home Inventory]

a) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.


  [House List]


a) 21 Bolts (1d5) (+3,+5) {for sale 25}
b) 24 Potions of Cure Light Wounds {for sale 20}
c) a Tulwar of *Slay Troll* (2d4) (+5,+1) <+2>
d) 2 Potions of Slime Mold Juice
e) an Apple of Youth {Baba Yaga}
f) 2 Apples {Baba Yaga}
g) an Ear of Corn
h) a Head of Cabbage
i) a Pair of Leather Boots [2,+2] {for sale 100}
j) a Hard Leather Cap [2,+4] {for sale 100}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   50ft      2     Killed Mad woodsman
00:00:08   100ft     4     Killed Freesia
00:00:09   100ft     5     Reached level 5
00:00:18   250ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:19   250ft     7     Killed Baba Yaga
00:00:24   200ft     8     Killed Fang, Farmer Maggot's Dog
00:00:28   100ft     9     Killed Farmer Maggot
00:00:28   100ft     9     Killed Grip, Farmer Maggot's Dog
00:00:43   250ft     10    Reached level 10
00:00:52   300ft     11    Killed Bullroarer the Hobbit
00:01:09   400ft     13    Killed Mughash the Kobold Lord
00:01:13   400ft     14    Killed Lagduf, the Snaga
00:01:15   500ft     15    Reached level 15
00:02:02   450ft     17    Killed Wormtongue, Agent of Saruman
00:02:08   650ft     18    Killed The wounded bear
00:02:10   650ft     18    Killed Orfax, Son of Boldor
00:02:15   650ft     18    Was killed by an uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                   .................#          
                                              #    ...#######(*.....#          
                                              #     ..#     #..######          
                                              #       #     #..#               
                                              ####  ###    ##..#############   
                                                 #..#      #<..............~   
                                                 #..#      #...............#   
                                 #############   #..#      #...............#   
                                 #...........#   #..#      #...............#   
                                 #...........#   #..#      #.......yKo.....#   
                                 #...........#####..#      #########@.######   
                                 #...............^..##             #u}#        
                                 #...................#             #..#        
                                 #...........######..#             #..#        
                                 #...........#   #~..#             #..#        
                                 #############   ##..#             #..#        
                                                  #..#             #..#        
                                                  #..#             #..#        
                                                  #..#            ##..~#       
                                      #############..#            #~..~#####   
                                   ####....>#.....#..#          ####.......##  

650' (L13)   LF:4-? Light 3 Study (2) Paralyzed! Fed 19 % Berserk Bold Open floo


  [Player information]

Player ID: Varatorn
Time: 19:07:32 29-10-2021
Server Turns: 628309338
Timestamp: 1635523652
Hardcore