Varatorn [Vampire Telepath]

  [Tangaria 1.5.0 Character Dump]

 Name   Varatorn      Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height       5'11"  STR:     17  -1  -1  +0     15
 Race   Vampire       Weight    10st 4lb  INT:     10  -2  -2  +0      6
 Class  Telepath      Turns used:         WIS:     14  -4  +3  +0     13
 Title  Mindcrafter   Game         13658  DEX:     16  -1  -1  +0     14
 HP     -6/166        Player       45598  CON:     12  -4  +0  +1      9
 SP     14/22         Active       26015

 Level                 21    Armor      [15,+43]    Saving Throw     63%
 Cur Exp             8120                           Stealth    Very Good
 Max Exp             8120    Melee       1d7,+13    Disarm - phys.   46%
 Adv Exp             8500    To-hit       31,+11    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     54
 Gold                5438                           Searching        36%
 Burden           92.2 lb    Shoot to-dam    +10    Infravision    70 ft
 Overweight       -9.7 lb    To-hit        20,+8    Speed              3
 MaxDepth     1000' (L20)    Shots      1.3/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:......+....... Fear:.............+
Elec:......+....... Blnd:..............
Fire:...+..+....... Conf:..............
Cold:+.++..+....... Stun:..............
Pois:.............. HLif:.............+
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:+.............
Shar:.......+...... FAct:...........+..
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............+ Stea:+......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............+-
-Tel:..............  Spd:+.............
-Exp:.............. Blow:..............
Stck:.............. Shot:.+............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:.............-
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The great eagle bites you.
> You freeze the great eagle.
> The great eagle claws you.
> The great eagle misses you.
> The great eagle bites you.
> You feel resistant to confusion!
> You feel very good.
> You have 9 Potions of Cure Serious Wounds {@q5} (g).
> The great eagle misses you.
> The great eagle claws you.
> The great eagle bites you.
> You are no longer resistant to confusion.
> The great eagle claws you. (x2)
> The great eagle bites you.
> You die.

Killed by a great eagle.


  [Character Equipment]

a) the Spear 'Nimloth' (1d7) (+11,+13) <+3> {Farmer Maggot}
     Dropped by Farmer Maggot at 150 feet (level 3).

     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things. Blessed by the gods (combat
     bonuses for holy casters).

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +2 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 38 vs creatures susceptible to cold, 25.7 vs
     creatures not resistant to cold and undead, 17.4 vs creatures not
     resistant to life leech, and 17.4 vs. others.
     Average thrown damage: 628.6 vs creatures susceptible to cold, 314.3 vs
     creatures not resistant to cold and undead, and 104.7 vs. others.

b) a Sling of Extra Shots (x2) (+8,+10) <+3> {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 600 feet (level 12).

     +3 shooting speed.

c) a Ring of Ice [+9] <+1>
     Dropped by a paladin at 1000 feet (level 20).

     +1 constitution.
     Provides resistance to Cold.

d) a Ring of Resist Fire and Cold
     Found lying on the floor at 600 feet (level 12).

     Provides resistance to Fire, Cold.

f) a Lantern (11478 turns)
     Found lying on the floor of a labyrinth at 700 feet (level 14).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) a Filthy Rag of Resistance [1,+9] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.

h) a Fur Cloak of Aman [3,+15] <+2>
     Found lying on the floor of a labyrinth at 700 feet (level 14).

     +2 stealth.
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.

i) a Wicker Shield [2,+0]
     Dropped by a small kobold at 500 feet (level 10).

j) a Hard Leather Cap [2,+7] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

k) a Set of Gauntlets [3,+0]
     Found lying on the floor at 650 feet (level 13).

l) a Pair of Iron Shod Boots of Free Action [4,+3]
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Prevents paralysis.

m) a Spade of Digging <+4>
     Dropped by a small kobold at 500 feet (level 10).

     +4 tunneling.


  [Character Quiver]

a) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     1.3 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 31.4.
     Average thrown damage: 4.


  [Character Inventory]

a) a Crystal of Telepathy
     You can read this book.

b) a Crystal of Mind Support
     You can read this book.

c) a Crystal of Mindcraft
     You can read this book.

d) a Large Trout

e) 5 Flasks of oil

f) 2 Potions of Cure Light Wounds

g) 9 Potions of Cure Serious Wounds {@q5}

h) 6 Potions of Cure Critical Wounds

i) 2 Potions of Speed {@q9}

j) 3 Potions of True Seeing

k) 4 Potions of Infravision

l) 7 Scrolls of Phase Door {@r5}

m) 2 Scrolls of Identify Rune

n) 3 Scrolls of Word of Recall

o) 2 Scrolls of Blessing

p) a Scroll of Monster Confusion

q) a Scroll of Word of Recall (rugged)

r) a Rod of Curing

s) a Rod of Light

t) 2 Staves of Slow Monsters (10 charges)

u) a Staff of Curing (2 charges)

v) a Staff of Teleportation (6 charges) {@u1}

w) a Ring of Protection [+12]
     Bought from a store on the surface.


  [Home Inventory]

a) 3 Mushrooms of Second Sight

b) a Mushroom of Fast Recovery

c) a Flask of Whisky

d) a Pint of Fine Wine {Freesia}


  [House List]


a) a Great Hammer of Flame (8d1) (+5,+6) {~1000}
b) a Fur Cloak [3,+7] {~600}
c) 4 Rations of Food


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     3     Killed Lobelia Sackville-Baggins
00:00:14   200ft     4     Killed Wolf, Farmer Maggot's Dog
00:00:14   200ft     5     Reached level 5
00:00:17   200ft     6     Killed Grip, Farmer Maggot's Dog
00:00:22   150ft     7     Killed Farmer Maggot
00:00:22   150ft     7     Found the Spear 'Nimloth'
00:00:28   150ft     7     Killed Mad woodsman
00:00:34   250ft     8     Killed Freesia
00:00:40   250ft     8     Killed Baba Yaga
00:00:45   250ft     9     Killed Fang, Farmer Maggot's Dog
00:00:45   250ft     10    Reached level 10
00:02:16   450ft     12    Killed Wormtongue, Agent of Saruman
00:02:19   500ft     13    Killed Mughash the Kobold Lord
00:02:24   550ft     15    Reached level 15
00:02:26   550ft     15    Killed Grishnukh, the Hill Orc
00:02:28   600ft     15    Killed The wounded bear
00:02:33   600ft     16    Killed Solovei the Robber
00:02:35   550ft     16    Killed Orfax, Son of Boldor
00:02:40   600ft     17    Killed Bullroarer the Hobbit
00:02:42   600ft     17    Killed Golfimbul, the Hill Orc Chief
00:03:17   700ft     20    Reached level 20
00:03:43   1000ft    21    Killed Bloodfang, the Wolf
00:03:47   1000ft    21    Was killed by a great eagle


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

##                         #**~ ##~~#                                          
#                          #*.#~#~###                                          
                           #.###~#~~#                                          
                      ###  #..~##~~##                                          
#######################<###~..~~~###                                           
*.#**......*#:*........#*#*~.*~~#########                                      
...*...**..*...*.......##...}..#**.*....*                                      
#####################*..#*...*..*.....**#                                      
                    ##.....#.#~#######*.#                                      
                      .##~~#~#       #.B#                                      
                        ~##          #*†#                                      
                                     #**#                                      
                                      #*#                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1000' (L20)  LF:5-? Light 3 Moves -1 Fed 39 % Grass