Volgni [Titan Unbeliever]

  [Tangaria 1.5.0 Character Dump]

 Name   Volgni        Age            114         Self  RB  CB  EB   Best
 Sex    Male          Height       15'1"  STR:  18/22  +4  +3  +0  18/92
 Race   Titan         Weight    31st 8lb  Int:      7  -4  -4  +0      3      3
 Class  Unbeliever    Turns used:         Wis:      8  -4  -3  +3      4      3
 Title  Renegate      Game         34912  DEX:     14  -2  +2  +0     14
 HP     -105/487      Player       66597  CON:     18  +4  +2  +1  18/70
 SP     0/0           Active       11403

 Level                 29    Armor      [67,+12]    Saving Throw     69%
 Cur Exp            75752                           Stealth          Bad
 Max Exp            75752    Melee       6d6,+17    Disarm - phys.   18%
 Adv Exp            93750    To-hit       75,+12    Disarm - magic    2%
                             Blows      1.4/turn    Magic Devices      0
 Gold               30655                           Searching        59%
 Burden          126.6 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -53.3 lb    To-hit        56,+2    Speed         Normal
 MaxDepth     1500' (L30)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............* Blnd:.....+........
Fire:+.+........... Conf:.............!
Cold:..+........... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.....+........
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:...+..........
Nexu:.............+  Lev:+.............
Neth:.............. SDig:..............
Chao:.............. Trap:.............+
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:.....+........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............+  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
                    DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:+.............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The 6-headed hydra misses you.
> The 6-headed hydra bites you. (x2)
> You are more poisoned!
> The 6-headed hydra misses you.
> The 5-headed hydra breathes poison.
> You are more poisoned!
> The 4-headed hydra tries to cast a spell, but fails.
> You feel bolder now.
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have 3 Potions of Cure Light Wounds (c).
> The rogue slings a pebble, but misses.
> The 6-headed hydra breathes poison.
> You die.

Killed by a 6-headed hydra.


  [Character Equipment]

a) the Broad Axe of Belcar (6d6) (+10,+12) <+3> {Ugluk, the Uruk}
     Dropped by Ugluk, the Uruk at 1150 feet (level 23).

     +3 wisdom.
     Slays evil creatures.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Makes you float just above the floor. Blessed by the gods (combat bonuses
     for holy casters).
     Grants telepathic awareness.

     Combat info:
     1.4 blows/round.
     With +2 STR and +0 DEX you would get 1.7 blows/round.
     With +0 STR and +3 DEX you would get 1.7 blows/round.
     Average damage/round: 189.6 vs dragons, 91.3 vs evil creatures and
     creatures not resistant to lightning, 58.6 vs creatures not resistant to
     stunning, and 58.6 vs. others.

c) a Ring of Resist Fire and Cold
     Bought from a store on the surface.

     Provides resistance to Fire, Cold.

d) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

e) an Amulet of Resist Acid <+1>
     +1 constitution.
     Provides resistance to Acid.

f) the Phial of Ostel <+4>
     Found lying on the floor in a vault at 1350 feet (level 27).

     +4 searching skill.
     +4 light.
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Speeds regeneration.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage for an average of 16.0 damage and lights up the
     surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 83.0%

g) Augmented Chain Mail (-2) [42,-11]
     Dropped by an outlaw at 700 feet (level 14).

h) a Fur Cloak [3,+3]
     Found lying on the floor of a special room at 1150 feet (level 23).

i) a Leather Shield [8,+5]
     Found lying on the floor of a special room at 1250 feet (level 25).

j) an Iron Helm [7,+5]
     Dropped by a mind flayer at 1350 feet (level 27).

k) a Set of Gauntlets [3,+4]
     Dropped by an illusionist at 1150 feet (level 23).

l) a Pair of Iron Shod Boots [4,+6]
     Dropped by a forest troll at 1400 feet (level 28).

     Cannot be harmed by Fire.

m) a Shovel
     Dropped by an unknown monster at 700 feet (level 14).


  [Character Quiver]

a) a Boomerang (1d6) (+0,+0) {for sale 200}
     Returns when thrown.

     Combat info:
     Average thrown damage: 7.1.


  [Character Inventory]

a) 4 Mushrooms of Debility

b) 6 Rations of Food

c) 3 Potions of Cure Light Wounds

d) 7 Potions of Cure Serious Wounds

e) 19 Potions of Cure Critical Wounds

f) 5 Potions of Neutralize Poison

g) 5 Potions of Speed {for sale 1500}

h) 2 Potions of Heroism

i) 6 Potions of Berserk Strength

j) 5 Potions of True Seeing

k) 8 Scrolls of Treasure Detection

l) 9 Scrolls of Detect Invisible

m) 2 Scrolls of Remove Curse

n) a Scroll of Identify Rune

o) 16 Scrolls of Light

p) 8 Scrolls of Word of Recall

q) 7 Scrolls of Blessing

r) a Scroll of Holy Chant

s) 2 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.

t) a Ring of Bodykeeping <+1>
     Dropped by a spirit naga at 1200 feet (level 24).

     +1 constitution.
     Sustains strength, dexterity, constitution.

u) an Amulet of Teleportation <+3, +10> {cursed}
     Dropped by an orc captain at 1150 feet (level 23).

     It randomly makes you teleport; this curse cannot be removed.
     +3 searching skill.
     +10 movement speed.


  [Home Inventory]

a) 2 Flasks of oil

b) a Potion of Cure Critical Wounds

c) 2 Potions of Blindness
     It can be thrown at creatures with damaging effect.

d) 5 Potions of Water

e) 2 Scrolls of Darkness

f) a Ring of Teleportation <+2> {cursed}
     Found lying on the floor at 950 feet (level 19).

     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

g) a Ring of the Mouse (+0,-10) <+3, +2>
     Found lying on the floor at 500 feet (level 10).

     +3 dexterity.
     +2 stealth.

h) 2 Rings of the Dog <+1, -2> {??}
     +1 constitution.
     -2 stealth.
     Provides protection from fear.

i) a Ring of Levitation
     Dropped by an outlaw at 700 feet (level 14).

     Makes you float just above the floor.

j) 2 Rings of Free Action
     Prevents paralysis.

k) a Marble Ring (+13,+0)
     Dropped by an outlaw at 700 feet (level 14).

     You do not know the full extent of this item's powers.

l) a Pearl Ring (+3,+5) [-19]
     Dropped by an outlaw at 700 feet (level 14).

     You do not know the full extent of this item's powers.

m) an Obsidian Ring <+1, +3>
     Dropped by an unknown monster at 700 feet (level 14).

     You do not know the full extent of this item's powers.
     +1 constitution.
     +3 tunneling.

n) an Amulet of Wisdom <+3>
     Dropped by a young gold dragon at 1500 feet (level 30).

     +3 wisdom.
     Sustains wisdom.

o) an Amulet of Teleportation <+4, +10> {cursed}
     Dropped by a spirit naga at 1200 feet (level 24).

     It randomly makes you teleport; this curse cannot be removed.
     +4 searching skill.
     +10 movement speed.

p) a Lantern (Everburning)
     Found lying on the floor in a pit at 450 feet (level 9).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

q) an Old Lantern (4992 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

r) an Old Lantern
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

s) Soft Leather Armour [8,+0]
     An inheritance from your family.

t) a Wicker Shield [2,+3]
     Found lying on the floor at 50 feet (level 1).

u) a Metal Cap [3,+0]
     Bought from a store on the surface.

v) a Set of Caestus (+0,+3) [5,+1]
     Dropped by an imp at 1500 feet (level 30).

w) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 150 feet (level 3).

x) a Katana (3d5) (+3,+5)
     Found lying on the floor of a cavern at 1450 feet (level 29).

     Combat info:
     1.7 blows/round.
     With +1 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +3 DEX you would get 2.1 blows/round.
     Average damage/round: 102.7 vs dragons, 52 vs creatures not resistant to
     lightning, 35.2 vs creatures not resistant to stunning, and 35.2 vs.
     others.


  [House List]


a) a Boomerang (1d6) (+0,+0) {for sale 200}
b) a Short Bow of Accuracy (x2) (+21,+17) {for sale 3000}
c) 4 Amulets of Resist Acid <+1> {for sale 500}

a) an Amulet of Infravision <+1, +4> {for sale 500}
b) an Iron Helm of Intelligence [7,+10] <+1> {for sale 2500}
c) a Scimitar (4d2) (+2,+4) {for sale 1000}
d) 2 Potions of Speed {for sale 1500}
e) 37 Scrolls of Phase Door {for sale 12}
f) a Katana (3d5) (+0,+1) {for sale 2500}
g) a Bastard Sword (3d4) (+8,+2) {for sale 3000}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      2     Killed Fang, Farmer Maggot's Dog
00:00:10   100ft     5     Reached level 5
00:00:12   100ft     5     Killed Grip, Farmer Maggot's Dog
00:00:14   100ft     5     Killed Farmer Maggot
00:00:16   150ft     6     Killed Lobelia Sackville-Baggins
00:00:19   100ft     6     Killed Freesia
00:01:15   300ft     10    Reached level 10
00:01:23   350ft     10    Killed Mughash the Kobold Lord
00:02:02   450ft     15    Reached level 15
00:02:16   500ft     16    Killed Bloodfang, the Wolf
00:02:24   500ft     16    Killed Grishnukh, the Hill Orc
00:03:02   750ft     18    Killed Orfax, Son of Boldor
00:03:18   600ft     20    Reached level 20
00:03:48   700ft     23    Killed Boldor, King of the Yeeks
00:03:49   700ft     23    Killed The wounded bear
00:04:28   900ft     24    Killed Ufthak of Cirith Ungol
00:04:30   900ft     25    Reached level 25
00:04:42   950ft     25    Killed The Rat King
00:05:00   1150ft    25    Killed Mauhur, the Orc Captain
00:05:01   1150ft    25    Killed Ugluk, the Uruk
00:05:01   1150ft    25    Found the Broad Axe of Belcar
00:05:02   1150ft    25    Killed Lugdush, the Uruk
00:05:02   1150ft    26    Found the Bolt 'Curethram'
00:05:06   1150ft    26    Killed Bolg, Son of Azog
00:06:16   1150ft    26    Killed Nar, the Dwarf
00:06:21   1250ft    27    Killed Khim, Son of Mim
00:06:57   1350ft    28    Killed Mad King
00:06:57   1350ft    28    Killed Ulfast, Son of Ulfang
00:07:09   1500ft    28    Killed Bill the Stone Troll
00:07:15   1500ft    28    Killed Bert the Stone Troll
00:08:36   1350ft    28    Killed Ulwarth, Son of Ulfang
00:08:40   1350ft    28    Found the Phial of Ostel
00:08:48   1400ft    28    Killed Uldor the Accursed
00:09:41   1350ft    29    Was killed by a 6-headed hydra


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

^^^.*:^::.#..^:       *.*..*^.                                                 
^ .^.:.:.:...^.^^     ..*.*..                                                  
^* ^..*..**...*^:*^ ^#.*.. .*.^.. :^                . #                        
.  ^....*..........^..**.*.*.*^*.^..^*  ^.*.^^*.*^   . *.                      
.  ^.*:..**.**......*.*....**.*.*..*#*.*..*.......*****..                      
   ...*..*.*...***.*....**.*...*.........*.*....#*.*. .. .                     
^ .^*.........*.*.^^^^.#..*..^*.....*^^*.:   . *... . *                        
....***...:...:^....^^..**...#^.^^^*..:.**^^^...*                              
...*. ..**^*.^^^....*..^*..:.^^.^ .^^^^......*...                              
        ..:..^.:**.^.^.^:*^^.^      ^.^.... ....:                              
       .*. ..:.*...^*#^^ :^ ^        ^.†..^^*                                  
      ^..*..*....*.::^              .:*M....^^         ^ .                     
       ... .. ...*.*       ^.  ^. ***^.MM....^       ....                      
       ^.      *..*.*      ...*.*...*^^MMp..^*^     **...#                     
              ^*....    .    ...*....*.M%M^^*.^^^ ... *.*.                     
               ..*                  #..**^p....*..*.                           
              *..                  ^.*.*:^M.*..**.                             
             ..*                     ^^^.^*.*.^^                               
            :*.                        ^.*$*^*.^                               
             ..                        ^^^.%..*                                
            ...                         ^*.**^                                 

1350' (L27)  LF:6-? Light 7 Moves +30   Poisoned Fed 39 % RConf Grass