Airi [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Airi          Age             28         Self  RB  CB  EB   Best
 Sex    Female        Height       11'0"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    14st 9lb  INT:      8  -4  -2  +0      3
 Class  Warrior       Turns used:         WIS:     12  -2  -2  +0      8
 Title  Swashbuckler  Game         13943  DEX:     13  -4  +2  +0     11
 HP     -9/224        Player       34872  CON:     15  +3  +2  +1  18/30
 SP     0/0           Active       22586

 Level                 19    Armor      [56,+29]    Saving Throw     30%
 Cur Exp             4650                           Stealth          Bad
 Max Exp             4650    Melee       1d10,+8    Disarm - phys.   54%
 Adv Exp             5500    To-hit       58,+39    Disarm - magic   35%
                             Blows      2.0/turn    Magic Devices     22
 Gold                7242                           Searching        38%
 Burden          108.0 lb    Shoot to-dam     +6    Infravision    30 ft
 Overweight      -71.9 lb    To-hit       43,+53    Speed         Normal
 MaxDepth      750' (L15)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, dirty
 sea-weed green hair, and blue scabby skin.

Resistances         Abilities
Acid:....+...+..... Fear:.........?...!
Elec:........+..... Blnd:.........?....
Fire:........+..... Conf:..............
Cold:........+..... Stun:..............
Pois:.............. HLif:.........?....
Lite:.........?....  Rgn:.............+
Dark:.........?....  ESP:..............
Soun:.........?.... SInv:.........+....
Shar:.........?.... FAct:.........?....
Nexu:.........?....  Lev:.........?....
Neth:.........?.... SDig:..............
Chao:.........?.... Trap:.........?....
Dise:.........?.... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:.........+....
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.........?....  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.........?.... PLit:..............
                    DRed:.............+
Time:.........?.... Move:..............
Mana:.........?....
Wate:.........?....

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The orc archer fires an arrow.
> You feel resistant to confusion!
> You feel very good.
> You have 15 Potions of Cure Serious Wounds (d).
> The elite uruk hits you. (x2)
> The uruk misses you. (x2)
> You are no longer resistant to confusion.
> The orc archer hits you. (x2)
> You feel righteous!
> You have no more Scrolls of Holy Chant (p).
> The elite uruk hits you. (x2)
> The uruk misses you.
> The uruk hits you.
> The orc archer fires an arrow.
> You die.

Killed by an orc archer.


  [Character Equipment]

a) a Trident (1d10) (+6,+5)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +6 DEX you would get 2.3 blows/round.
     Average damage/round: 28.6.

b) a Sling of Accuracy (x2) (+20,+6)
     Found lying on the floor at 150 feet (level 3).

c) a Ring of Protection [+6]
     Found lying on the floor at 600 feet (level 12).

d) a Ring of Protection [+10]
     Found lying on the floor at 500 feet (level 10).

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 350 feet (level 7).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern (7280 turns)
     Found lying on the floor of a special room at 750 feet (level 15).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Metal Scale Mail (-2) [38,+0]
     Bought from a store on the surface.

i) a Leather Shield of Resistance [8,+12] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

j) a Hard Leather Cap of Seeing [2,+6] <+3> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 350 feet (level 7).

     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 200 feet (level 4).

l) a Pair of Steel Shod Boots [7,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 17 Rounded Pebbles (1d2) (+3,+5) {Grishnukh, the Hill Orc}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 25.9.
     Average thrown damage: 13.5.
     25% chance of breaking upon contact.

b) 10 Rounded Pebbles (1d2) (+6,+5)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 26.
     Average thrown damage: 13.5.
     25% chance of breaking upon contact.


  [Character Inventory]

a) a Ration of Food

b) 2 Flasks of oil

c) 6 Potions of Cure Light Wounds

d) 15 Potions of Cure Serious Wounds

e) 3 Potions of Neutralize Poison

f) 2 Potions of Berserk Strength

g) 2 Potions of Resist Heat

h) 2 Potions of Resist Cold
     Cannot be harmed by Cold.

i) 2 Potions of Infravision

j) 10 Scrolls of Phase Door

k) 3 Scrolls of Treasure Detection

l) 3 Scrolls of Detect Invisible {for sale 20}

m) 2 Scrolls of Enchant Weapon To-Hit

n) a Scroll of Word of Recall

o) 3 Scrolls of Blessing

p) a Scroll of Remove Hunger (tattered)

q) a Scroll of Word of Recall (rugged)

r) a Wand of Light (5 charges)

s) a Wand of Lightning Bolts (14 charges)
     Cannot be harmed by Lightning.

t) a Wooden Torch (4100 turns)
     Intensity 2 light.

u) a Wooden Torch (5000 turns)
     Intensity 2 light.


  [Home Inventory]

a) 2 Potions of Boldness

b) 2 Potions of Infravision

c) 4 Potions of Blindness
     It can be thrown at creatures with damaging effect.

d) a Wand of Light (6 charges)

e) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

f) a Cloak [1,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

g) a Wicker Shield [2,+0]
     Found lying on the floor at 50 feet (level 1).

h) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 200 feet (level 4).

i) 17 Bolts (1d5) (+0,+0)

j) 11 Bolts (1d5) (+6,+2) {Mughash the Kobold Lord}


  [House List]


a) a Hard Leather Cap [2,+5] {for sale 20}
b) Studded Leather Armour (-1) [12,+8] {for sale 200, cursed}
c) a Short Bow (x2) (+3,+2) {for sale 20}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:16   150ft     5     Reached level 5
00:00:25   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:26   200ft     8     Killed Fang, Farmer Maggot's Dog
00:00:29   250ft     8     Killed Baba Yaga
00:00:53   200ft     10    Reached level 10
00:01:41   350ft     14    Killed Mughash the Kobold Lord
00:01:44   600ft     15    Reached level 15
00:01:50   600ft     16    Killed Solovei the Robber
00:01:56   600ft     17    Killed The wounded bear
00:02:08   500ft     17    Killed Grishnukh, the Hill Orc
00:02:24   350ft     17    Killed Wormtongue, Agent of Saruman
00:02:31   300ft     17    Killed Wolf, Farmer Maggot's Dog
00:02:47   300ft     18    Killed Vort the Kobold Queen
00:03:52   750ft     19    Was killed by an orc archer


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                          *    
                                                                               
                                                                               
                                                                               
                                                                               
                                     ^^^^..                                    
                                   .^^:^^...                                   
                                   ....†}...                                   
                                   ...ooo...                                   
                                   ..oo..o^^                             :^^   
                                    .^o^.^.^^^^:^  ^^^           ^#^^^##^^:^^^^
                                     . ...:.^...^^#^.^           ^.............
                                    .  #. :........^.^    ^^^    ^.^^^^^^^^^^'^
                                   '      ...........^   ^^.%   %^.^...........
                                  . .     '^^^#^^^..^##^^^..%%%%%..^....^^'^^~^
                                 .        ......%^...{..........^^.^...^^^..^:~
                                .         .......%..............%^.^...^.^^~^^^
                                           %%%^.....#...........%#.%...........

750' (L15)   LF:5-? Light 4 Unignoring Fed 35 % Berserk Blessed Stony sand