[Tangaria 1.5.0 Character Dump]
Name Vontir II Age 26 Self RB CB EB Best
Sex Male Height 7'2" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 11st 9lb INT: 12 -4 -2 +0 6
Class Warrior Turns used: WIS: 12 -2 -2 +0 8
Title Swordsman Game 12674 DEX: 13 -4 +2 +0 11
HP -1/207 Player 28036 CON: 15 +3 +2 +0 18/20
SP 0/0 Active 14356
Level 13 Armor [23,+26] Saving Throw 24%
Cur Exp 1253 Stealth Bad
Max Exp 1253 Melee 1d10,+8 Disarm - phys. 49%
Adv Exp 1375 To-hit 49,-17 Disarm - magic 31%
Blows 2.0/turn Magic Devices 18
Gold 1854 Searching 16%
Burden 128.3 lb Shoot to-dam +5 Infravision 30 ft
Overweight -51.6 lb To-hit 34,-19 Speed Normal
MaxDepth 650' (L13) Shots 1.0/turn
Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty
sea-weed green hair, and black scabby skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are terrified!
> The cloaker hits you.
> The cloaker misses you. (x10)
> The cloaker hits you.
> You are more scared!
> The cloaker misses you. (x9)
> The cloaker hits you.
> You stand your ground!
> The cloaker hits you.
> The cloaker misses you. (x6)
> The cloaker hits you.
> You are more scared!
> The cloaker misses you. (x4)
> The cloaker hits you.
> You die.
Killed by a cloaker.
[Character Equipment]
a) a Trident (1d10) (+3,+5)
Dropped by a large kobold at 300 feet (level 6).
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows/round.
With +0 STR and +6 DEX you would get 2.3 blows/round.
Average damage/round: 27.2.
b) a Long Bow (x3) (+1,+5) {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga at 350 feet (level 7).
f) an Old Lantern (1472 turns)
Intensity 3 light.
g) Studded Leather Armour (-1) [12,+0]
Bought from a store on the surface.
h) a Cloak [1,+2]
Found lying on the floor at 150 feet (level 3).
i) a Small Metal Shield [5,+0]
Bought from a store on the surface.
j) a Hard Leather Cap [2,+4]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+5]
Found lying on the floor at 200 feet (level 4).
l) a Pair of Leather Boots of Levitation [2,+7] {Smeagol}
Dropped by Smeagol at 200 feet (level 4).
Makes you float just above the floor.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 33 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 22.5.
35% chance of breaking upon contact.
[Character Inventory]
a) a Sprig of Athelas
b) 5 Hard Biscuits
c) 4 Rations of Food {Freesia}
d) a Pint of Fine Ale
e) a Flask of oil
f) 8 Potions of Cure Light Wounds
g) 2 Potions of Neutralize Poison
h) 12 Scrolls of Phase Door
i) 4 Scrolls of Treasure Detection
j) 4 Scrolls of Detect Invisible
k) 9 Scrolls of Light
l) a Scroll of Deep Descent
m) a Scroll of Monster Confusion
n) 2 Scrolls of Remove Hunger (tattered)
o) 2 Scrolls of Word of Recall (rugged)
p) 2 Wooden Torches (5000 turns)
Intensity 2 light.
q) 3 Old Lanterns (5000 turns)
Intensity 3 light.
r) Soft Leather Armour [8,+5]
Bought from a store on the surface.
s) a Wicker Shield [2,+0]
Dropped by a kobold at 200 feet (level 4).
[Home Inventory]
a) 2 Books of Shadows [Shadows for Beginners]
b) 2 Wands of Darkness (15 charges)
c) Soft Leather Armour [8,+0]
An inheritance from your family.
d) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:59 100ft 3 Killed Freesia
00:01:00 100ft 4 Killed Grip, Farmer Maggot's Dog
00:01:07 200ft 5 Reached level 5
00:01:34 200ft 8 Killed Fang, Farmer Maggot's Dog
00:01:41 200ft 8 Killed Smeagol
00:01:43 200ft 9 Killed Wolf, Farmer Maggot's Dog
00:01:52 200ft 9 Killed Lobelia Sackville-Baggins
00:02:21 200ft 10 Reached level 10
00:02:43 350ft 12 Killed Lagduf, the Snaga
00:03:31 650ft 13 Was killed by a cloaker
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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#..**...*# #.*#
#**....*.# #-$#
.#####***.*...# #**#
...*.~.*#~~#.*# #†##
~#.*...*.. ~#*(~
#*.#~~~.* ~~..~
~**~~ ~~**#~
#*#~~ ~~#*~~
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#..#.** #*.#
#.*...* #.*.
**#...# ##.*
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650' (L13) LF:4-? Light 3 Paralyzed! Afraid Fed 67 % Broken log