Vontir [Elf Sorceror]

  [Tangaria 1.6.0 T-8 Character Dump]

 Name   Vontir VI     Age            107         Self  RB  CB  EB   Best
 Sex    Male          Height        6'4"  STR:     10  -1  -5  +0      4
 Race   Elf           Weight     6st 4lb  INT:     18  +2  +5  +0  18/70
 Class  Sorceror      Turns used:         WIS:     10  -1  +0  +0      9
 Title  Trickster     Game          3148  DEX:     10  +1  +0  +0     11
 HP     -2/69         Player        8380  CON:     17  -1  -3  +0     13
 SP     39/42         Active        5147  CHR:     10  +2  -2  +0     10

 Level                 11    Armor        [4,+4]    Saving Throw     46%
 Cur Exp              629                           Stealth         Fair
 Max Exp              629    Melee       1d10,+4    Disarm - phys.   50%
 Adv Exp              812    To-hit        12,-1    Disarm - magic   81%
                             Blows      1.0/turn    Magic Devices     67
 Gold                 405                           Searching        29%
 Burden           67.1 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight       31.2 lb    To-hit        17,-6    Speed             -6
 MaxDepth       350' (L7)    Shots      0.0/turn

 You are one of several children of a Nandorin Warrior. You have light
 grey eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:?............. Fear:?.............
Elec:?............. Blnd:?.............
Fire:.............. Conf:..............
Cold:?............. Stun:?.............
Pois:?............. HLif:?.............
Lite:.............+  Rgn:..............
Dark:?.............  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:?.+...........
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:.............+
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The war bear claws you (2).
> The war bear claws you (4).
> The war bear bites you (6).
> The snaga hits you (8).
> The snaga is targeted.
> The snaga is hit for 21 damage.
> The snaga cries out feebly.
> The snaga flees in terror!
> The war bear claws you (3).
> The war bear claws you (2).
> The war bear bites you (4).
> The snotling hits you (4).
> Jacob has attained level 2.
> The war bear claws you (3).
> You die.

Killed by a war bear.


  [Character Equipment]

a) a Trident of Slay Troll (1d10) (+5,+6) {Smeagol}
     Obtained from Azken Zutik. Rumoured to be dropped by Smeagol at 200 feet
     (level 4).

     Slays trolls.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     Average damage/round: 20.7 vs trolls and 9.6 vs. others.

c) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

f) a Wooden Torch (1400 turns)
     An inheritance from your family.

     Intensity 2 light.

h) a Cloak [1,+1]
     Found lying on the floor at 250 feet (level 5).

j) a Hard Leather Cap [2,+3]
     Dropped by a soldier at 200 feet (level 4).

l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 100 feet (level 2).


  [Character Quiver]

a) 15 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
     others.

b) a Boomerang (1d6) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 7.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Beet

c) a Flask of oil

d) 2 Potions of Heroism

e) 2 Potions of Boldness

f) a Potion of Infravision

g) 4 Potions of Water

h) a Potion of True Seeing

i) 2 Scrolls of Phase Door

j) 9 Scrolls of Treasure Detection

k) a Scroll of Life

l) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

m) a Wand of Magic Missile (11 charges)

n) a Wand of Hold Monster (6 charges)

o) a Wand of Light (7 charges)

p) a Wooden Torch (3579 turns)
     An inheritance from your family.

     Intensity 2 light.

q) an Old Lantern (5000 turns)
     Found lying on the floor of a special room at 200 feet (level 4).

     Intensity 3 light.

r) a Rapier (1d6) (+5,+4) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 50 feet (level 1).

     Combat info:
     1.0 blow/round.
     Average damage/round: 5.5.

s) a House Foundation Stone


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   50ft      3     Defeated Lobelia Sackville-Baggins
00:00:12   100ft     5     Reached level 5
00:00:17   200ft     6     Defeated Grip, Farmer Maggot's Dog
00:00:34   350ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:39   250ft     10    Reached level 10
00:00:52   200ft     11    Was killed by a war bear


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                        ^ ^   ^        ^^^                     
                                         . . .          .^                     
                                      ^ ^ : : ^^^ ^ ^ ^^.#                     
                                       . q^.#.^.^. . .^^.^                     
^^^^^^^                                #.^@^.^.^.^.^.^.:.#^                    
.......                               ^.:.^o.^^.:.^.^.^'....                   
.......       ^ ^^^^^^^^.^^^^          ^.^.^.^.^.#%^...^...#.                  
:^^#^^^       ^.............^          . .^.^.^.^.^...#^^^^..                  
^^^^^:        ^.............^         ^ ^ ^ ^ ^^^ ^^^^^^.^^...                 
.....^        :.............^^^:^^                      .^^..^            ^^   
......         : ^^^^^...........^#^^^^#^^^^^^^#^^^^^^^^^#....     ........^   
......           .............................................   '.........^   
......           ...^.^^^^^#^^^:^^#:^^^^^^^^^^^^^^^^^^^:^^^^        .......^   
.....^           ^..^                                                   ..^    
.....^^^          ''^^^                                                   ^    
.....'...........'....^:^^^                                                    
.....+...........'........^^                                                   
^++^^:^^^^^^^^>#^^^^^......^                                                   
                    ^^^^^..^^^                                                 
                      ^^.....^^                                                

200' (L4)    LF:3-? Light 3 Moves +1 Study (4) Fed 69 % Dirt                    


  [Player information]

Player ID: Vontir
Time: 19:21:25 29-05-2022
Server Turns: 10237881
Timestamp: 1653841285
Hardcore