Wanderer [Demonic Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Wanderer      Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        5'1"  STR:     17  -4  +3  +0     16
 Race   Demonic       Weight    11st 0lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  -3  -2  +0      5
 Title  Swordsman     Game          6358  DEX:     16  -4  +2  +0     14
 HP     -10/158       Player       16558  CON:     16  -4  +2  +0     14
 SP     0/0           Active        7850  CHR:     10  -1  -2  +0      7

 Level                 11    Armor       [12,+8]    Saving Throw     32%
 Cur Exp              777                           Stealth          Bad
 Max Exp              777    Melee        2d7,+2    Disarm - phys.   56%
 Adv Exp              877    To-hit        44,+3    Disarm - magic   39%
                             Blows      1.0/turn    Magic Devices     35
 Gold                2547                           Searching        24%
 Burden           87.1 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -20.8 lb    To-hit        37,-2    Speed              1
 MaxDepth       400' (L8)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:.............+
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............+ Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............-
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel much better.
> You have 11 Potions of Cure Light Wounds (c).
> The zombified kobold misses you. (x2)
> You are no longer resistant to confusion.
> The warrior hits you (10).
> The warrior hits you (11).
> You feel resistant to confusion!
> You feel much better.
> You have 10 Potions of Cure Light Wounds (c).
> The zombified kobold hits you (2).
> The zombified kobold hits you (1).
> You are no longer resistant to confusion.
> The warrior hits you (9).
> The warrior hits you (14).
> You die.

Killed by a warrior.


  [Character Equipment]

a) a Pike (2d7) (+5,+1) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +4 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 19 vs creatures not resistant to poison and 10.5
     vs. others.

f) an Old Lantern (424 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

h) a Cloak [1,+5]
     Found lying on the floor at 50 feet (level 1).

i) a Wicker Shield [2,+3]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 50 feet (level 1).


  [Character Quiver]

a) 20 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.


  [Character Inventory]

a) 2 Apples {Baba Yaga}

b) a Flask of Whisky

c) 10 Potions of Cure Light Wounds

d) 3 Potions of Neutralize Poison

e) a Potion of Heroism

f) a Potion of Berserk Strength

g) a Potion of Blindness
     It can be thrown at creatures with damaging effect.

h) 22 Scrolls of Phase Door

i) 2 Scrolls of Magic Mapping

j) 2 Scrolls of Detect Invisible

k) 7 Scrolls of Light

l) 6 Scrolls of Blessing

m) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

n) a Scroll of Wilderness Mapping

o) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

p) a Scroll of Word of Recall (rugged)

q) a Scroll of Word of Recall

r) a Staff of Detect Invisible (11 charges)

s) a Lantern (7500 turns)
     Dropped by a snaga at 300 feet (level 6).

     Cannot be harmed by Fire.
     Intensity 3 light.


  [House List]


a) a Stolen mushroom
b) an Ear of Corn
c) 2 Scrolls of Darkness
d) an Old Lantern (5000 turns)
e) an Executioner's Sword of Slay Dragon (4d7) (+3,+1) [+8] {Baba Yaga, cursed}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:39   50ft      3     Killed Mad woodsman
00:00:47   150ft     5     Reached level 5
00:01:01   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:01:08   250ft     7     Killed Baba Yaga
00:01:37   300ft     10    Reached level 10
00:01:45   400ft     11    Was killed by a warrior


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                            ^......%^#%^                  #%%..
                                         ...........^^^^^.               ^%....
                                        .^..^...........:^  ^^^^#^#^%%%#%%.....
                                        ......^''^^%.....^^^^.....^^<..........
                                        .........^ %^^^.#..^........#..#..%%^..
                                        .........%    :^.^..........###%%%% ^..
                                        .#....%^%%     ^^^...........'..%%  ^%%
                                        .......%         ^....|......'..:%     
                                        ^%^^%%.^         ^...........^^.:%%    
                       ^         ^^#^^^^%%%%%..^         :...........#^^..^    
                        .        #.............^^        ^.#.........: %..^    
                         :^^#^^^^^^^:^%^^%^^%:..^        ^^.........^^ %..%   ^
                       ^ ^...................^.^^         ^^{......^.  %..+.  .
                        .^....^^^^^%%%p%^  ..^.:^          ##.....^^   %..'.  .
                       ^+'....#     %.z@%....^.^^           ^#^^^^^    %..%%   
                       ^.^....^^    %%^:^#.....^                       ^%..%%^^
                       ^.#......     ........^.#                        ^......
                       ^.##^^:^^*%%%^%%^^^^^^^.^                        %....#.
                       ^.......................^                        %.#%%^^
                       ^^^^^^^^%%^^#^%^^^^^#^^^^                        %..^   
                                                                        ^^^^   

400' (L8)    LF:3-? Light 5 Fed 47 % Down staircase                             


  [Player information]

Player ID: Alexanderblg
Time: 18:58:30 28-11-2021
Server Turns: 180265292
Timestamp: 1638115110
Hardcore