Wishdestroyer [Elf Archer]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Wishdestroyer Age            146         Self  RB  CB  EB   Best
 Sex    Male          Height        6'8"  STR:     16  -1  -1  +0     14
 Race   Elf           Weight    6st 13lb  INT:     10  +2  -2  +0     10
 Class  Archer        Turns used:         WIS:     11  -1  -1  +0      9
 Title  Bowsen        Game         21988  DEX:     17  +1  +3  +0  18/30
 HP     -1/149        Player       54514  CON:     14  -1  +1  +0     14
 SP     0/0           Active       18387  CHR:     11  +2  -2  +0     11

 Level                 17    Armor      [21,+27]    Saving Throw     48%
 Cur Exp             3048                           Stealth         Good
 Max Exp             3048    Melee        1d4,+5    Disarm - phys.   51%
 Adv Exp             3625    To-hit        18,+6    Disarm - magic   35%
                             Blows      1.3/turn    Magic Devices     44
 Gold                  55                           Searching        36%
 Burden          102.0 lb    Shoot to-dam     +6    Infravision    30 ft
 Overweight        6.1 lb    To-hit        63,+8    Speed             -1
 MaxDepth      750' (L15)    Shots      1.7/turn

 You are one of several children of a Nandorin Warrior. You have light
 grey eyes, straight brown hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:..+...........
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:+.............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Nar, the Dwarf, hits you for $r9^r damage.
> Nar, the Dwarf, hits you for $r13^r damage.
> You are no longer resistant to confusion.
> Your Magic Arrow (1d4) (+0,+0) {@f0 =g} hits Nar, the Dwarf for $g24^g damage.
> Your Magic Arrow (1d4) (+0,+0) {@f0 =g} hits Nar, the Dwarf for $g21^g damage.
> Nar, the Dwarf, grunts with pain.
> Nar, the Dwarf, hits you for $r9^r damage.
> Nar, the Dwarf, hits you for $r12^r damage.
> Nar, the Dwarf, hits you for $r9^r damage.
> Nar, the Dwarf, hits you for $r6^r damage.
> *** LOW HITPOINT WARNING! ***
> Your Magic Arrow (1d4) (+0,+0) {@f0 =g} hits Nar, the Dwarf for $g27^g damage.
> Nar, the Dwarf, grunts with pain.
> Nar, the Dwarf, points at you and curses horribly!
> You die.

Killed by Nar, the Dwarf.


  [Character Equipment]

a) a Dagger of Slay Evil (1d4) (+3,+5)
     Found lying on the floor at 750 feet (level 15).

     Slays evil creatures.

     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 13.3 vs evil creatures and creatures not resistant
     to poison, and 9.9 vs. others.
     Average thrown damage: 45.6 vs evil creatures and creatures not resistant
     to poison, and 22.8 vs. others.

b) a Long Bow (x3) (+5,+6) {@O}
     Bought from a store on the surface.

c) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

d) a Ring of Protection [+11]
     Bought from a store on the surface.

f) a Lantern (11177 turns)
     Found lying on the floor at 750 feet (level 15).

     Cannot be harmed by fire.
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor at 150 feet (level 3).

i) a Cloak [1,+3]
     Found lying on the floor at 150 feet (level 3).

m) a Wicker Shield [2,+6]
     Bought from a store on the surface.

n) a Metal Cap [3,+2]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,-1]
     Bought from a store on the surface.

p) a Pair of Iron Shod Boots of Levitation [4,+4]
     Bought from a store on the surface.

     Cannot be harmed by fire.
     Makes you float just above the floor.

q) a Spade
     Bought from a store on the surface.


  [Character Quiver]

0) a Magic Arrow (1d4) (+0,+0) {@f0 =g}
     Returns when thrown.

     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 72.9 vs creatures not resistant to poison and 43.6
     vs. others.

1) 33 Arrows of Slay Animal (1d4) (+6,+5) {topdam}
     Slays animals.

     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 116.2 vs animals and creatures not resistant to
     poison, and 69.7 vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 3 Mushrooms of Emergency {@E1}

b) a Mushroom of Shadows {@E2}

c) a Ration of Food

d) 2 Flasks of oil

e) 9 Potions of Cure Light Wounds

f) 5 Potions of Cure Serious Wounds

g) a Potion of Speed

i) 10 Potions of Heroism

m) 2 Potions of Resist Heat

n) 2 Potions of True Seeing

o) 18 Scrolls of Phase Door

p) 2 Scrolls of Treasure Detection

q) a Scroll of Identify

r) 2 Scrolls of Word of Recall {@r1}

s) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

t) a Scroll of Word of Recall (rugged)

u) 2 Wands of Stinking Cloud (15 charges)

v) a Wand of Slow Monster (1 charge)

w) 2 Wands of Hold Monster (9 charges)

x) a Staff of Detect Evil (21 charges) {@U1}

y) a Staff of Magic Mapping (5 charges)


  [Home Inventory]

a) a Fortune Cookie {Freesia}

b) a Ration of Food

c) 3 Potions of Water {water}

d) 2 Scrolls of Identify

e) a Scroll of Deep Descent

f) a Ring of Protection [+7]
     Dropped by a brigand at 750 feet (level 15).

g) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:52   100ft     5     Reached level 5
00:01:03   150ft     6     Defeated Fang, Farmer Maggot's Dog
00:01:05   150ft     7     Defeated Grip, Farmer Maggot's Dog
00:01:10   250ft     7     Defeated Wolf, Farmer Maggot's Dog
00:01:13   200ft     8     Defeated Freesia
00:01:36   250ft     9     Defeated Bullroarer the Hobbit
00:01:36   250ft     9     Found the Battle Axe of Hirya
00:01:37   250ft     9     Defeated Baba Yaga
00:01:37   250ft     10    Reached level 10
00:02:28   300ft     11    Killed Wormtongue, Agent of Saruman
00:03:03   600ft     15    Reached level 15
00:03:07   600ft     15    Killed Orfax, Son of Boldor
00:06:06   750ft     17    Was killed by Nar, the Dwarf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

            ^       ^  # ^      #           ^            ^..^^.^^^##^##        
            :       ^  . ^                                     '  ' :          
          # ^       .  . :                     ^^^^^^..^.      '  ' :          
    :%..#^  ^       .  ^ ^                  ^''^        ^^.#####  .^^:^        
         ^  ^       ^  ^ ^^  ^^^^^.^.:^:^^#^.  ^               ^  ^            
         ^  +       ^  ^  .  ^             #^  %               ^  ^            
        ^^  ^       ^  ^^.^  ^         ^^^#:   %               ^  ^            
    ^^^^^  .^       ^     :  ^    ^.:^^^    ^  ^%%%^%.^^###    .  ^            
           ^        ^^    :  ^    %     #                 #    ^  :^           
    ^^#^^^#^         ^%^^%^  ^    % .^^^~^^: ^+^%%%^%%.## ^    ^^  .^#^        
         ^ .              ^^^:    % ^.^@^  <^ ^ ^ % % % ^ #    ^#              
         ^ ^..^^^^^^^^^%%^%.^^^%%%^ %%.^h  %#% % ^ % % %% %    ^               
         ^ +  +                 '   ^..^%   % ^ % % % % ##%    %%  %%%         
         ^#+  +     #           '   %^.^<  % % % % % % %% %     %%%%%          
         ^ ^ ^^'':^.^#^^%%^>^^%%%%% %.^#% % % ^ ^ # # % % %         ^          
    ^%^^^^       %^       %%%     % %%%%% %%%%%%%%%%^%%#% %         %#         
                  %               ^                       ^         ^^         
    *  %#^%%^%%   %               %^%%% %  . %^%%^^##^%^.%%                    
    %  %%     %   ^                   %%   % %                                 
    %%  ^     %   ^                   %%%  %%^                                 
    ^.  ^     ^   ^                   %      ^                                 

750' (L15)   LF:6-? Light 3 Moves +1 Afraid Fed 22 % SInvis Packed dirt         


  [Player information]

Player ID: Wishdestroyer
Time: 17:54:05 22-01-2023
Server Turns: 1492656782
Timestamp: 1674399245
Account score: 21
Hardcore