Wishdestroyer [Elf Archer]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Wishdestroyer Age            140         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  STR:     14  -1  -1  +0     12
 Race   Elf           Weight     6st 5lb  INT:     10  +2  -2  +0     10
 Class  Archer        Turns used:         WIS:     12  -1  -1  +0     10
 Title  Dead Shot     Game         10507  DEX:     17  +1  +3  +0  18/30
 HP     -14/124       Player       25060  CON:     14  -1  +1  +0     14
 SP     0/0           Active       15118  CHR:     12  +2  -2  +0     12

 Level                 15    Armor       [9,+15]    Saving Throw     46%
 Cur Exp             1755                           Stealth         Good
 Max Exp             1755    Melee        1d3,-1    Disarm - phys.   51%
 Adv Exp             2250    To-hit        17,+3    Disarm - magic   35%
                             Blows      1.3/turn    Magic Devices     33
 Gold                3094                           Searching        34%
 Burden          112.1 lb    Shoot to-dam     +5    Infravision    30 ft
 Overweight       28.2 lb    To-hit        59,+0    Speed             -3
 MaxDepth      600' (L12)    Shots      1.7/turn

 You are the only child of an Avarin Warrior. You have light grey eyes,
 straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You are confused.
> You have 2 Arrows (1d4) (+0,+0) {@f0} (0).
> PupetOne has left the game.
> You are too confused to read!
> You feel resistant to confusion!
> You feel much better.
> You are no longer confused.
> You have 5 Potions of Cure Light Wounds (c).
> You are no longer resistant to confusion.
> The baby water dragon breathes water.
> You are confused!
> You are confused.
> You have an Arrow (1d4) (+0,+0) {@f0} (0).
> The baby water dragon breathes water.
> You die.

Killed by a baby water dragon.


  [Character Equipment]

a) a Whip (1d3) (+5,+4)
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     1.3 blows/round.
     With +6 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 3.9 vs creatures not resistant to poison and 1.3
     vs. others.

b) a Short Bow (x2) (+2,+5)
     Bought from a store on the surface.

f) an Old Lantern (1396 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

i) a Cloak [1,+4]
     Found lying on the floor of a special room at 50 feet (level 1).

m) a Wicker Shield [2,+3]
     Found lying on the floor at 600 feet (level 12).

n) a Hard Leather Cap [2,+4]
     Found lying on the floor at 150 feet (level 3).

o) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

p) a Pair of Leather Sandals of Levitation [1,+2]
     Bought from a store on the surface.

     Makes you float just above the floor.

q) a Spade
     Bought from a store on the surface.


  [Character Quiver]

0) an Arrow (1d4) (+0,+0) {@f0}
     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 51.1 vs creatures not resistant to poison and 25.5
     vs. others.
     35% chance of breaking upon contact.

1) an Arrow (1d4) (+2,+5) {@f0}
     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 85.5 vs creatures not resistant to poison and 42.6
     vs. others.
     35% chance of breaking upon contact.

2) 32 Arrows (1d4) (+4,+5)
     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 85.6 vs creatures not resistant to poison and 42.8
     vs. others.
     35% chance of breaking upon contact.

3) 9 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.7 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 51.1 vs creatures not resistant to poison and 25.5
     vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Carrot

b) an Apple {Baba Yaga}

c) 5 Potions of Cure Light Wounds

d) 6 Potions of Neutralize Poison

e) 3 Potions of Speed {@q1}

f) 2 Potions of Heroism

g) 2 Potions of True Seeing

i) 8 Potions of Slowness
     It can be thrown at creatures with damaging effect.

m) 10 Scrolls of Phase Door

n) a Scroll of Magic Mapping

o) 3 Scrolls of Treasure Detection

p) 2 Scrolls of Detect Invisible {@r1}

q) 4 Scrolls of Word of Recall

r) 3 Scrolls of Life

s) a Rod of Curing {@z2}

t) a Rod of Light {@z1}

u) a Staff of Detect Invisible (18 charges) {@U2}

v) a Staff of Magic Mapping (3 charges) {@U1}

w) a Staff of Cure Light Wounds (10 charges)

x) an Old Lantern (5000 turns)
     Dropped by a snotling at 550 feet (level 11).

     Intensity 3 light.

y) Soft Leather Armour [8,-2] {cursed}
     Bought from a store on the surface.

     It occasionally makes a loud noise.


  [Home Inventory]

a) a Sprig of Athelas

b) an Apple {Baba Yaga}

c) a Ration of Food

d) 2 Pints of Fine Ale

e) an Apple of Youth {Baba Yaga}

f) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

g) an Old Lantern (5000 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

h) 23 Bolts (1d5) (+3,+5)

i) 25 Iron Shots (1d4) (+4,+4) {Baba Yaga}
     Combat info:
     Average thrown damage: 26.2 vs creatures not resistant to poison and 13.1
     vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      1     Defeated Grip, Farmer Maggot's Dog
00:00:14   100ft     4     Defeated Farmer Maggot
00:00:17   100ft     4     Defeated Lobelia Sackville-Baggins
00:00:17   100ft     4     Defeated Mad woodsman
00:00:23   100ft     5     Reached level 5
00:00:24   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:37   200ft     7     Defeated Smeagol
00:00:41   250ft     8     Defeated Baba Yaga
00:00:49   200ft     8     Defeated Freesia
00:01:23   200ft     9     Defeated Wolf, Farmer Maggot's Dog
00:01:41   200ft     10    Reached level 10
00:02:54   600ft     15    Reached level 15
00:02:55   600ft     15    Was killed by a baby water dragon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : no  (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                               ^^....      ^                   
                                               +....      .^^                  
                                              ^.....     ...^                  
                                              .....*     ...:^                 
                                             ^..!..^    *....^                 
                                             ^.....^     ....^                 
                                             %.....^    .....^                 
                                             ......^    .....%                 
                                              .....%%%%......%                 
                          *                   ^....d.........%<                
                                              %@.........{.....                
                                              <^....#......^^^^                
                                               #..........^^                   
     *                                          ^^:.....^^^                    
                 *    %^%                        ^:^^.]^^                      
                    %%%.%%~~~^^^..^^              ^^<..^                       
                    %..............^^^            ^:^..^                       
                   %#.................^ ^......   ^:^..^                       
                   ~...................^^.....^   ^^^..^                       
                   ~...............^^..^^|.^..^^^^^^''^^                       
                   ^...............^^................^^                        

600' (L12)   LF:3-? Light 4 Moves +1 Afraid Confused Stun Fed 59 % Dirt         


  [Player information]

Player ID: Wishdestroyer
Time: 20:25:49 09-10-2022
Server Turns: 802470611
Timestamp: 1665336349
Account score: 13
Hardcore