[Tangaria 1.6.0 T-15 Character Dump]
Name Wraithz II Age 28 Self RB CB EB Best
Sex Male Height 9'8" STR: 18 +1 +3 +0 18/40
Race Minotaur Weight 29st 0lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +1 7
Title Swordsman Game 6083 DEX: 10 -2 +2 +0 10
HP -3/154 Player 9223 CON: 17 -2 +2 +1 18
SP 0/0 Active 5655 CHR: 10 -6 -2 +0 3
Level 12 Armor [13,+4] Saving Throw 35%
Cur Exp 963 Stealth Bad
Max Exp 963 Melee 1d10,+5 Disarm - phys. 45%
Adv Exp 1062 To-hit 49,+6 Disarm - magic 10%
Blows 1.6/turn Magic Devices 11
Gold 3492 Searching 9%
Burden 131.9 lb Shoot to-dam +3 Infravision 40 ft
Overweight -36.0 lb To-hit 28,+4 Speed Normal
MaxDepth 550' (L11) Shots 1.0/turn
You come from a litter of 5 pups. Your father was a hunter, and Your
mother was a cook. You have brown eyes, an olive green hide, and small,
sharp teeth.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:......+....... Conf:+............+
Cold:.............. Stun:.............+
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:+.............
Hindrances Modifiers
-HP:.............+ Stea:.............-
-SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> The silver mouse bites you for $r1^r damage.
> The 3-headed hydra bites you for $r8^r damage.
> The 3-headed hydra bites you for $r5^r damage. (x2)
> You hit the gnome mage for $g14^g damage.
> You hit the gnome mage for $g12^g damage.
> The gnome mage flees in terror!
> The 3-headed hydra bites you for $r2^r damage.
> The 3-headed hydra bites you for $r9^r damage. (x2)
> The gnome mage tries to cast a spell, but fails.
> The silver mouse misses you.
> The silver mouse bites you for $r2^r damage.
> The 3-headed hydra bites you for $r6^r damage.
> The 3-headed hydra bites you for $r7^r damage.
> The 3-headed hydra bites you for $r4^r damage.
> You die.
Killed by a 3-headed hydra.
[Character Equipment]
a) a Trident (Blessed) (1d10) (+5,+2) <+1> {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
+1 wisdom.
Provides protection from confusion.
Blessed by the gods (combat bonuses for holy casters).
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +7 DEX you would get 2.0 blows/round.
Average damage/round: 17.9.
b) a Sling (x2) (+3,+3)
Found lying on the floor at 250 feet (level 5).
e) an Amulet of Infravision <+1, +2>
Found lying on the floor of a special room at 550 feet (level 11).
+1 constitution.
+2 infravision.
f) an Old Lantern (3099 turns)
Intensity 3 light.
g) Soft Leather Armour of Resist Fire [8,+4] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Provides resistance to fire.
Cannot be harmed by fire.
i) a Cloak [1,+0]
Bought from a store on the surface.
p) a Pair of Iron Shod Boots [4,+0]
Found lying on the floor at 250 feet (level 5).
Cannot be harmed by fire.
[Character Quiver]
0) 13 Bolts (1d5) (+2,+3) {Farmer Maggot}
1) 25 Arrows (1d4) (+0,+0)
[Character Inventory]
a) a Mushroom of Shadows
b) 2 Apples {Baba Yaga}
c) a Flask of oil
d) 6 Potions of Cure Light Wounds
e) a Potion of Cure Serious Wounds
f) 3 Potions of Neutralize Poison
g) a Potion of Heroism
i) 2 Potions of Berserk Strength
m) a Potion of Boldness
n) 9 Scrolls of Phase Door
o) a Scroll of Treasure Detection
p) 3 Scrolls of Blessing
q) 2 Scrolls of Life
r) a Scroll of Wilderness Mapping
s) a Scroll of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
t) 2 Scrolls of Word of Recall (rugged)
u) 2 Wands of Haste Monster (34 charges)
v) a Wand of Confuse Monster (4 charges)
w) 2 Staves of Cure Light Wounds (16 charges)
x) 5 Old Lanterns (5000 turns)
Intensity 3 light.
y) the Palantir 'Breglion' <+2, +4> {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 350 feet (level 7).
+2 charisma.
+4 light.
Cannot be harmed by fire.
Intensity 4 light.
When activated, it completely lights up and magically maps the current
level, sensing all objects.
Takes 51 to 100 turns to recharge.
Your chance of success is 35.0%
z) a Cutlass of Slay Giant (1d8) (+2,+5) {Baba Yaga, cursed}
Dropped by Baba Yaga at 250 feet (level 5).
It poisons you from time to time.
Slays giants.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +7 DEX you would get 1.3 blows/round.
Average damage/round: 26 vs giants and 15 vs. others.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:08 200ft 5 Reached level 5
00:00:15 250ft 7 Defeated Wolf, Farmer Maggot's Dog
00:00:15 250ft 8 Defeated Farmer Maggot
00:00:16 250ft 8 Defeated Baba Yaga
00:00:54 300ft 10 Reached level 10
00:01:09 350ft 11 Defeated Lobelia Sackville-Baggins
00:01:09 350ft 11 Found the Palantir 'Breglion'
00:01:41 550ft 12 Was killed by a 3-headed hydra
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
[Scene of Death]
...r
^+^. .
^^h^r..
^>M@^^.
^^^^^
550' (L11) LF:4-? Light 3 Afraid Fed 16 % Dirt
[Player information]
Player ID: Wraithz
Time: 09:08:54 21-01-2023
Server Turns: 1486038938
Timestamp: 1674281334
Account score: 13
Hardcore