[Tangaria 1.5.0 Character Dump]
Name Avitus Age 49 Self RB CB EB Best
Sex Male Height 4'1" Str: 15 +2 -1 +4 18/20 17
Race Dwarf Weight 10st 9lb INT: 11 -3 -3 +0 5
Class Priest Turns used: WIS: 17 +2 +3 +0 18/40
Title Devotee Game 13552 DEX: 12 -2 -1 +0 9
HP -8/118 Player 36694 CON: 14 +2 +1 +1 18
SP 4/27 Active 20469
Level 14 Armor [17,+15] Saving Throw 60%
Cur Exp 1494 Stealth Bad
Max Exp 1494 Melee 1d10,+6 Disarm - phys. 47%
Adv Exp 1750 To-hit 29,+4 Disarm - magic 37%
Blows 1.0/turn Magic Devices 53
Gold 732 Searching 31%
Burden 92.4 lb Shoot to-dam +0 Infravision 50 ft
Overweight -21.5 lb To-hit 21,+0 Speed Normal
MaxDepth 450' (L9) Shots 1.0/turn
You are the only child of a Dwarven Miner. You are a well liked child.
You have dark brown eyes, straight black hair, a three foot beard, and
a dark complexion.
Resistances Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............++
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Your Small Metal Shield is damaged!
> You miss the giant silver ant.
> The giant silver ant misses you. (x2)
> You miss the giant silver ant.
> The giant silver ant bites you.
> You are covered in acid!
> Your Robe is damaged!
> The giant silver ant bites you.
> You are covered in acid!
> Your Small Metal Shield is damaged!
> You miss the giant silver ant.
> The giant silver ant bites you.
> You are covered in acid!
> Your Cloak is damaged!
> You die.
Killed by a giant silver ant.
[Character Equipment]
a) a Trident (1d10) (+4,+4) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +6 STR and +0 DEX you would get 1.1 blows/round.
With +2 STR and +1 DEX you would attack a bit faster.
With +4 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +2 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 11.7.
b) a Short Bow (x2) (+0,+0)
Found lying on the floor at 300 feet (level 6).
c) a Ring of Protection [+6]
Bought from a store on the surface.
d) a Ring of Protection [+10]
Bought from a store on the surface.
e) an Amulet of Resist Acid <+1>
Bought from a store on the surface.
+1 constitution.
Provides resistance to Acid.
f) a Wooden Torch (4714 turns)
Intensity 2 light.
g) a Robe [2,+1]
Found lying on the floor at 200 feet (level 4).
h) a Cloak [1,+2]
Found lying on the floor at 200 feet (level 4).
i) a Small Metal Shield [5,-3]
Bought from a store on the surface.
j) an Iron Helm [7,-3]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+3]
Bought from a store on the surface.
l) a Pair of Leather Sandals [1,-1]
Dropped by a blue yeek at 150 feet (level 3).
m) a Shovel of Earthquakes <+4, +3>
Found lying on the floor at 250 feet (level 5).
+4 strength.
+3 tunneling.
[Character Quiver]
a) 16 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Average thrown damage: 3.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) a Ration of Food
d) a Pint of Fine Ale
e) a Large Trout
f) a Flask of oil
g) a Potion of Neutralize Poison
h) 8 Potions of True Seeing
i) 9 Potions of Confusion
It can be thrown at creatures with damaging effect.
j) 5 Potions of Poison
Branded with poison.
It can be thrown at creatures with damaging effect.
k) 15 Scrolls of Phase Door {@r1}
l) 6 Scrolls of Treasure Detection
m) a Scroll of Detect Invisible
n) a Scroll of Word of Recall
o) a Wand of Haste Monster (14 charges)
p) a Wand of Slow Monster (6 charges)
q) a Staff of Detect Invisible (22 charges)
r) 3 Wooden Torches (5000 turns)
Intensity 2 light.
s) a Shovel
Found lying on the floor at 400 feet (level 8).
[Home Inventory]
a) a Book of Nature Magics [Lesser Charms]
b) 2 Potions of Neutralize Poison
c) 2 Potions of Water
d) 5 Oily Yellow Potions
e) 6 Magenta Potions
f) 4 Scrolls titled "pericto irgus"
g) a Filthy Rag [1,+5]
Found lying on the floor at 150 feet (level 3).
h) a Cloak [1,+1]
Found lying on the floor at 100 feet (level 2).
i) a Wicker Shield [2,+0]
Found lying on the floor at 200 feet (level 4).
j) a Metal Cap [3,+0]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+0]
Bought from a store on the surface.
l) a Pair of Leather Boots [2,+0]
Bought from a store on the surface.
m) a Dagger (1d4) (+4,+2)
Found lying on the floor of a special room at 200 feet (level 4).
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster.
With +3 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would attack a bit faster.
With +2 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would get 1.1 blows/round.
Average damage/round: 6.5.
Average thrown damage: 13.6.
n) a Short Sword (1d7) (+3,+3)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.0 blow/round.
With +5 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +2 STR and +1 DEX you would attack a bit faster.
With +5 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +2 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 9.1.
o) a Short Sword (1d7) (+0,+0)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +5 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +2 STR and +1 DEX you would attack a bit faster.
With +5 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +2 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 6.1.
p) a Mace (2d4) (+0,+0)
An inheritance from your family.
Combat info:
1.0 blow/round.
With +7 STR and +0 DEX you would attack a bit faster.
With +11 STR and +0 DEX you would get 1.1 blows/round.
With +3 STR and +1 DEX you would attack a bit faster.
With +7 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +3 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 7.1.
q) the Shovel of Amarthath <+4, +3, +1> {Baba Yaga, ??}
Dropped by Baba Yaga at 250 feet (level 5).
You do not know the full extent of this item's powers.
+4 strength.
+3 wisdom.
+1 light.
r) a Spade
An inheritance from your family.
s) a Small wooden chest (gas trap)
[House List]
a) a Lance (2d10) (+3,+3) {-200}
b) a Holy Book of Prayers [Beginners Handbook] {-1}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:14 100ft 4 Killed Fang, Farmer Maggot's Dog
00:00:14 100ft 5 Reached level 5
00:00:25 150ft 6 Killed Farmer Maggot
00:00:33 150ft 7 Killed Grip, Farmer Maggot's Dog
00:00:58 250ft 9 Killed Baba Yaga
00:00:59 250ft 9 Found the Shovel of Amarthath
00:00:59 250ft 10 Reached level 10
00:03:45 450ft 14 Was killed by a giant silver ant
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
##..#####..######
................#
................#
#...............#
##..#############
'........##
+.........#
##..####..#
#### #..#########
~...a......##
##.†........#
#########..#
#..#
#..#
#..#
#..#
#..#
450' (L9) LF:4-? Light 3 Fed 43 % Open floor