YAROSSS [Dragon Monk]

  [Tangaria 1.6.0 T-10 Character Dump]

 Name   YAROSSS       Age            306         Self  RB  CB  EB   Best
 Sex    Neuter        Height       14'3"  STR:     18 -10  +1  +0      9
 Race   Dragon        Weight   27st 12lb  INT:     10  +0  -2  +0      8
 Class  Monk          Turns used:         WIS:     10  +0  +0  +0     10
 Title  Soft Master   Game          7665  DEX:     14 -10  +2  +0      6
 HP     -16/202       Player       20715  CON:     16  -5  +1  +2     14
 SP     0/0           Active       14592  CHR:     10  -3  -1  +0      6

 Level                 23    Armor       [4,+87]    Saving Throw     52%
 Cur Exp            12488                           Stealth          Bad
 Max Exp            12488    Melee       3d5,+14    Disarm - phys.   28%
 Adv Exp            12750    To-hit       52,+20    Disarm - magic   10%
                             Blows      3.1/turn    Magic Devices     42
 Gold                5794                           Searching        66%
 Burden           55.3 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight      -10.6 lb    To-hit       26,+20    Speed              2
 MaxDepth     1100' (L22)    Shots      0.0/turn

 Your father was an ancient dragon. Your mother was an ancient dragon.

Resistances         Abilities
Acid:....+......... Fear:.............+
Elec:.............* Blnd:..............
Fire:..+........... Conf:.............+
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:...........+..
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You claw the young ent (20).
> You claw the young ent (21).
> You hit the young ent with your tail (28).
> Someone tries to cast a spell, but fails.
> The young ent misses you.
> The young ent crushes you (17).
> The young ent crushes you (9).
> The young ent misses you.
> You feel better.
> You feel bold!
> You feel like a hero!
> You have a Violet Potion of Heroism (d).
> You hear a scorching roar.
> You are hit by fire!
> You die.

Killed by Fire Phantom.


  [Character Equipment]

c) a Jasper Ring of Flames [+10] <+1>
     Found lying on the floor at 1000 feet (level 20).

     +1 constitution.
     Provides resistance to Fire.

d) a Bronze Ring of Protection [+13]
     Found lying on the floor in a vault at 950 feet (level 19).

e) a Flint Stone Amulet of Resist Acid <+1>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     Provides resistance to Acid.

f) the Phial of Galadriel <+4> {@w1}
     Found lying on the floor at 650 feet (level 13).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 18% for an
     average of 18.8 damage and lights up the surrounding area.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 94.6%

p) a Pair of Iron Shod Boots of Free Action [4,-1]
     Obtained from Breldarn. Rumoured to be dropped by Lobelia
     Sackville-Baggins at 300 feet (level 6).

     Cannot be harmed by Fire.
     Prevents paralysis.


  [Character Quiver]

0) the Arrow 'Annin' (3d4) (+0,+0)
     Slays dragons (powerfully).
     Branded with weak fire, strong cutting.
     Cannot be harmed by Acid, Fire.
     Returns when thrown.

1) 19 Throwing rocks (1d5) (+2,+5) {@v1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 32.9 vs creatures not resistant to stunning and
     32.9 vs. others.


  [Character Inventory]

a) a Withered Mushroom of Second Sight

b) 22 Purple Potions of Cure Serious Wounds

c) a Magenta Potion of Speed

d) a Violet Potion of Heroism

e) 20 Scrolls titled "priuma ve me" of Phase Door

f) 2 Scrolls titled "proma pe la" of Detect Invisible

g) 3 Scrolls titled "prelus" of Word of Recall

i) a Scroll titled "emper solum" of Deep Descent

m) 9 Scrolls titled "ubilius cons" of Blessing

n) 2 Scrolls titled "excitus excus" of Holy Chant

o) 2 Steel Rods of Treasure Location

p) a Tin-Plated Rod of Curing

q) a Maple Staff of Curing (6 charges)

r) a Tiger Eye Ring of Free Action
     Found lying on the floor at 1000 feet (level 20).

     Prevents paralysis.

s) a Crystal Amulet of Wisdom <+6> {cursed}
     Found lying on the floor of a special room at 1000 feet (level 20).

     It makes you too scared to fight.
     +6 wisdom.
     Sustains wisdom.

t) the Phial of Undeath <-4, -5, +2, +4> {cursed}
     Dropped by Wormtongue, Agent of Saruman, at 400 feet (level 8).

     It randomly makes you teleport; this curse cannot be removed.
     It occasionally makes a loud noise; this curse cannot be removed.
     -4 constitution.
     -4 charisma.
     -5 stealth.
     +2 speed.
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     Grants the ability to sense undead.

u) the Palantir of Feith <-2, -4> (charging) {MAPPING}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     -2 wisdom.
     -4 light.
     Cannot be harmed by Fire.
     Intensity -4 light.

     When activated, it completely lights up and magically maps the current
     level, sensing all objects.
     Takes 61 to 120 turns to recharge at your current speed.
     Your chance of success is 90.7%


  [Home Inventory]

a) a Salted Pork from Isengard

b) 2 Light Green Potions of Slime Mold Juice {EAT}

c) a Lantern (12824 turns)
     Dropped by a brigand at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:16   200ft     4     Defeated Freesia
00:00:17   200ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:17   200ft     5     Reached level 5
00:00:33   250ft     9     Defeated Baba Yaga
00:00:37   250ft     10    Reached level 10
00:00:51   500ft     15    Reached level 15
00:01:01   400ft     15    Killed Wormtongue, Agent of Saruman
00:01:01   400ft     15    Found the Phial of Undeath
00:01:06   500ft     15    Killed Bloodfang, the Wolf
00:01:06   550ft     16    Defeated The wounded bear
00:01:07   650ft     15    Found the Phial of Galadriel
00:01:21   750ft     17    Defeated Shtukensia the Rogue
00:01:22   750ft     18    Found the Palantir of Feith
00:01:40   1000ft    19    Found the Arrow 'Annin'
00:01:40   1000ft    20    Reached level 20
00:01:43   1000ft    20    Defeated Wolf, Farmer Maggot's Dog
00:01:48   950ft     21    Defeated Nar, the Dwarf
00:01:52   1000ft    21    Killed Kikimora
00:01:52   1000ft    22    Found the Bolt of Anthisse
00:02:01   1000ft    22    Killed The Rat King
00:02:07   1100ft    23    Was killed by Fire Phantom


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : no  (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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%                   # #      ### ##  *#.*=# ( '   ##      #######              
%  ###############  # #      # #  #######*######   #          ###              
#  # #  *# #>  # #  + #      ## ####*...#.*#*###   ############<###############
#  ###############  # #########    #.##@##./\#                                 
#                   #         #### **?#.l*####                                 
#####################            ##########     ###############################
                      #########             :   #                             #
#######################       ###################                              

1100' (L22)  LF:6-? Light 5 Fed 33 % Hero Bold Tree log                         


  [Player information]

Player ID: YAROSSS
Time: 23:29:06 11-06-2022
Server Turns: 26156035
Timestamp: 1654979346
Account score: 23
Hardcore