[Tangaria 1.5.0 Character Dump]
Name YaBuduJit Age 22 Self RB CB EB Best
Sex Male Height 5'3" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 11st 12lb INT: 14 -4 -2 +0 8
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swashbuckler Game 24344 Dex: 14 -4 +2 +0 12 11
HP -4/199 Player 56874 CON: 15 +3 +2 +0 18/20
SP 0/0 Active 17372 CHR: 9 -4 -2 +0 3
Level 19 Armor [21,+7] Saving Throw 29%
Cur Exp 4924 Stealth Bad
Max Exp 4924 Melee 1d5,+18 Disarm - phys. 54%
Adv Exp 5500 To-hit 58,+32 Disarm - magic 36%
Blows 3.4/turn Magic Devices 20
Gold 4245 Searching 53%
Burden 76.4 lb Shoot to-dam +24 Infravision 30 ft
Overweight -103.5 lb To-hit 43,+33 Speed Normal
MaxDepth 850' (L17) Shots 1.0/turn
Your mother was a Cave-Troll Warrior. You have puke-yellow eyes, dirty
sea-weed green hair, and black ulcerous skin.
Resistances Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.......+...... FAct:..............
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:...++.........
-SP:.............. Sear:...++.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are too confused!
> The hummerhorn bites you (2).
> You are too confused! (x5)
> The hummerhorn misses you.
> You are too confused!
> The black ogre misses you.
> The black ogre hits you (11).
> You are too confused!
> The hummerhorn bites you (3).
> The ogre misses you.
> You are too confused! (x2)
> The hummerhorn bites you (2).
> The black ogre hits you (7).
> The black ogre hits you (11).
> You die.
Killed by a black ogre.
[Character Equipment]
a) a Main Gauche of Slay Undead (1d5) (+7,+5)
Found lying on the floor at 200 feet (level 4).
Slays undead.
Combat info:
3.4 blows/round.
With +0 STR and +6 DEX you would get 3.8 blows/round.
Average damage/round: 95.6 vs undead and 73.9 vs. others.
b) a Short Bow of Power (x2) (+8,+24)
Found lying on the floor at 800 feet (level 16).
c) a Ring of Damage (+0,+10)
Found lying on the floor at 450 feet (level 9).
d) a Ring of Searching <+1, +4>
Found lying on the floor at 800 feet (level 16).
+1 stealth.
+4 searching skill.
e) an Amulet of Searching <+1, +2>
Found lying on the floor at 500 feet (level 10).
+1 stealth.
+2 searching skill.
f) an Old Lantern (3357 turns)
Intensity 3 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
h) a Cloak of Protection [1,+6]
Found lying on the floor at 100 feet (level 2).
Provides resistance to Shards.
Cannot be harmed by Acid, Fire.
i) a Leather Shield [8,+3]
Found lying on the floor at 800 feet (level 16).
j) a Hard Leather Cap [2,+0]
Dropped by an unknown monster at 150 feet (level 3).
l) a Pair of Leather Boots of Levitation [2,+8] {Smeagol}
Dropped by Smeagol at 150 feet (level 3).
Makes you float just above the floor.
[Character Quiver]
a) 2 Arrows of Slay Animal (1d4) (+4,+6)
Slays animals.
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 134 vs animals and 67 vs. others.
35% chance of breaking upon contact.
b) a Bolt (1d5) (+2,+5)
[Character Inventory]
a) a Head of Cabbage
b) 2 Apples {Baba Yaga}
c) 2 Handfuls of Dried Fruits {The wounded bear}
d) a Flask of oil
e) a Potion of Cure Light Wounds {@q1}
f) 7 Potions of Neutralize Poison
g) 2 Potions of Speed
h) 2 Potions of Berserk Strength
i) 19 Scrolls of Phase Door {@r1}
j) 2 Scrolls of Teleportation
k) 3 Scrolls of Detect Invisible
l) a Scroll of Remove Curse
m) a Scroll of Identify
n) 2 Scrolls of Word of Recall
o) 2 Scrolls of Blessing
p) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
q) 3 Scrolls of Wilderness Mapping
r) 2 Scrolls of Word of Recall (rugged)
s) 3 Wooden Torches (5000 turns)
Intensity 2 light.
t) an Elven Staff of Power (1d1) (+0,+0) <+1, +2> {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga at 450 feet (level 9).
+1 intelligence.
+2 mana capacity.
Provides resistance to Shards.
Sustains intelligence.
Speeds regeneration.
Combat info:
This weapon should be wielded with both hands.
3.4 blows/round.
With +0 STR and +6 DEX you would get 3.8 blows/round.
Average damage/round: 48.1.
u) a Horn
Found lying on the floor at 800 feet (level 16).
v) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:05 100ft 3 Killed Freesia
00:00:06 100ft 4 Killed Grip, Farmer Maggot's Dog
00:00:07 100ft 5 Reached level 5
00:00:27 250ft 7 Killed Lobelia Sackville-Baggins
00:00:41 250ft 10 Reached level 10
00:00:44 250ft 11 Killed Baba Yaga
00:00:47 200ft 11 Killed Wolf, Farmer Maggot's Dog
00:00:49 200ft 12 Killed Fang, Farmer Maggot's Dog
00:00:58 150ft 12 Killed Smeagol
00:05:46 450ft 14 Killed Lagduf, the Snaga
00:05:48 500ft 15 Reached level 15
00:05:48 500ft 15 Killed Grishnukh, the Hill Orc
00:05:48 500ft 15 Found the Stone of Hangor
00:06:25 600ft 16 Killed The wounded bear
00:06:45 800ft 19 Was killed by a black ogre
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
[Scene of Death]
###############################################################################
.**..*...*...**..I...***.*..*.... #
***.*****.**.......*.**.***.. . * #
.... .**.*..I.II... .***.. .. ** . #
.... .*...I.OI. . *... .*... *..*. #
.*..* .. .I*.@I..** ... ****. *..... #
##### ..**.*.*...IIOII.I#.*** .** **..**. *#
# # .* .* . .... * *.*...*..I*.I*O.**.I.*.***..*.*..**.* #
# # **...* * *.... .*..... ****. ..*II.I*.I..*..** .*. ..... * #
# ##########...*.. * .**.* ....** *..*....I.*IIO..II...*.***.*...**....*..#
* *. #....... . ***.. *......**..**.. .I.***#*.I.*..**....*.*.*.*...#
. .. #.**... ..*.*.*.. .***.......*...**.I*...*..**.**.*.....*.*.*...#
* . #.*.... .*.***.*.......*.*..***.**.****I*(.**.I... ....** * .....#
#.*.##########..**... .***.**..* .*..* ..*. *..*..I**#!#..*....*.......* ....*#
#*..#..*.........***. .*.....**.*.........*.* .*.#**.**..*. *...* *.. *...*.* #
# ..#.**..*****..***...*.......*..*...***..****.**....***...*..**...*..*.*.* #
##*.#......**... ... .. ..... **....*.*.****...**......*...* .*..*....*.** .#
....**.**..*... *.* *. *....**....**...**.*..*I.*##############..***.*.**. .*#
.***....*......*** . .*.......*..* ***********..*.#*.*?.=..}.**#....*.. .* *..#
..*. ..*.*.........**.*.*** **.**..*....*..*.*.*.*#..#*****...*#..*. .. .*..*.#
.. ..* **....*..*.*.**...* .**......*.**....*.*.*..*....._*.*.*#... .***...*..#
800' (L16) LF:4-4 Light 4 Confused Fed 32 % Berserk Bold Tree log
[Player information]
Player ID: YaBuduJit
Time: 13:11:53 30-11-2021
Server Turns: 191771254
Timestamp: 1638267113
Hardcore