[Tangaria 1.5.0 Character Dump]
Name Avitus Age 47 Self RB CB EB Best
Sex Male Height 3'11" Str: 15 +2 -1 +0 16 4
Race Dwarf Weight 9st 6lb INT: 11 -3 -3 +0 5
Class Priest Turns used: WIS: 17 +2 +3 +0 18/40
Title Acolyte Game 6633 DEX: 12 -2 -1 +0 9
HP -2/84 Player 16604 CON: 14 +2 +1 +0 17
SP 20/20 Active 11778
Level 10 Armor [5,+11] Saving Throw 56%
Cur Exp 566 Stealth Bad
Max Exp 566 Melee 3d3,-2 Disarm - phys. 44%
Adv Exp 625 To-hit 26,-16 Disarm - magic 35%
Blows 1.0/turn Magic Devices 47
Gold 907 Searching 26%
Burden 104.4 lb Shoot to-dam +1 Infravision 50 ft
Overweight 68.5 lb To-hit 18,-15 Speed -12
MaxDepth 300' (L6) Shots 1.0/turn
You are one of two children of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight brown hair, a two foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The killer bee stings you.
> You are more poisoned!
> The killer bee stings you. (x2)
> You are more poisoned!
> The killer bee stings you. (x2)
> You are more poisoned!
> The killer bee stings you. (x2)
> You are more poisoned!
> The killer bee misses you. (x2)
> The killer bee stings you. (x2)
> You are more poisoned!
> The killer bee misses you.
> The killer bee stings you.
> You are more poisoned!
> You die.
Killed by a killer bee.
[Character Equipment]
a) a War Hammer (3d3) (+0,+0)
Found lying on the floor of a special room at 250 feet (level 5).
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +20 STR and +0 DEX you would attack a bit faster.
With +24 STR and +0 DEX you would get 1.1 blows/round.
With +16 STR and +1 DEX you would attack a bit faster.
With +20 STR and +1 DEX you would get 1.1 blows/round.
With +5 STR and +8 DEX you would attack a bit faster.
With +16 STR and +8 DEX you would get 1.1 blows/round.
With +5 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 4.
b) a Short Bow (x2) (+1,+1)
Dropped by a novice mage at 200 feet (level 4).
f) an Old Lantern (3393 turns)
Dropped by a kobold archer at 200 feet (level 4).
Intensity 3 light.
i) a Wicker Shield [2,+4]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+3]
Found lying on the floor at 100 feet (level 2).
l) a Pair of Leather Boots [2,+4]
Bought from a store on the surface.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 7.
35% chance of breaking upon contact.
b) 18 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 7.
35% chance of breaking upon contact.
c) 18 Bolts (1d5) (+0,+0)
d) 23 Bolts (1d5) (+3,+1)
e) 14 Iron Shots (1d4) (+3,+1)
Combat info:
Average thrown damage: 7.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) 6 Rations of Food
d) a Pint of Fine Wine {Freesia}
e) a Flask of oil
f) 8 Potions of Cure Light Wounds {@q1}
g) a Potion of Neutralize Poison
h) a Potion of Berserk Strength
i) a Potion of True Seeing
j) 3 Potions of Water
k) 2 Potions of Salt Water
l) 7 Scrolls of Phase Door {@r1}
m) 2 Scrolls of Detect Invisible
n) a Scroll of Life
o) a Scroll of Remove Hunger (tattered)
p) 2 Scrolls of Word of Recall (rugged)
q) a Wand of Light (9 charges)
r) a Wand of Stinking Cloud (7 charges)
s) a Wooden Torch (2070 turns)
An inheritance from your family.
Intensity 2 light.
t) 3 Wooden Torches (5000 turns)
Intensity 2 light.
[Home Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Flask of oil
c) a Potion of Slime Mold Juice
d) 10 Potions of Sleep
It can be thrown at creatures with damaging effect.
e) 5 Potions of Poison
Branded with poison.
It can be thrown at creatures with damaging effect.
f) 8 Scrolls of Detect Invisible
g) a Scroll of Blessing
h) 2 Sets of Leather Gloves [1,+0]
Found lying on the floor at 100 feet (level 2).
i) 2 Sets of Leather Gloves [1,-1]
Found lying on the floor at 100 feet (level 2).
j) a Main Gauche (1d5) (+0,+0)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +15 STR and +0 DEX you would attack a bit faster.
With +16 STR and +0 DEX you would get 1.1 blows/round.
With +8 STR and +1 DEX you would attack a bit faster.
With +15 STR and +1 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +8 STR and +8 DEX you would get 1.1 blows/round.
With +0 STR and +11 DEX you would get 1.1 blows/round.
Average damage/round: 1.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:05 50ft 2 Killed Mad woodsman
00:00:18 100ft 4 Killed Farmer Maggot
00:00:22 100ft 5 Reached level 5
00:00:23 100ft 5 Killed Freesia
00:00:25 100ft 6 Killed Grip, Farmer Maggot's Dog
00:00:54 150ft 7 Killed Fang, Farmer Maggot's Dog
00:01:25 100ft 8 Killed Wolf, Farmer Maggot's Dog
00:01:45 300ft 10 Reached level 10
00:01:50 300ft 10 Was killed by a killer bee
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^...^^^#..^
^..........^
^..........#^^^^^^^^^
^..:^#............^.^^^^^^^^
^..^^:....^:................
^..^:^....^:^^.^^^.......#..
^..^ ^^...^^^^^^ ^^^^.^^^^^^
^..^ ^:^^
^^^^^^.^^^^^^^^^^... ^^^
^........+..........^
^.I†.....'...........
^.I^^^^++^^^^#^^^.^.^
..^ ..^
#
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300' (L6) LF:3-? Light 3 Poisoned Fed 55 % Dirt