[Tangaria 1.6.0 T-4 Character Dump]
Name Yrik Age 111 Self RB CB EB Best
Sex Male Height 6'4" STR: 12 +1 -1 +0 12
Race High-Elf Weight 13st 11lb INT: 13 +1 -2 +0 12
Class Archer Turns used: WIS: 13 -1 -1 +0 11
Title Dead Shot Game 3818 DEX: 14 +2 +3 +0 18/10
HP -6/113 Player 9668 CON: 14 +1 +1 +0 16
SP 0/0 Active 6090 CHR: 14 +1 -2 +0 13
Level 11 Armor [2,+7] Saving Throw 56%
Cur Exp 525 Stealth Fair
Max Exp 525 Melee 1d3,+0 Disarm - phys. 45%
Adv Exp 617 To-hit 20,+3 Disarm - magic 31%
Blows 1.1/turn Magic Devices 53
Gold 1087 Searching 33%
Burden 107.2 lb Shoot to-dam +0 Infravision 10 ft
Overweight 23.3 lb To-hit 55,+3 Speed -2
MaxDepth 500' (L10) Shots 1.4/turn
You are one of several children of a Telerin Ranger. You have light
green eyes, wavy black hair, and a fair complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+ Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............+
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The wolf bites you (5).
> The wolf bites you (3).
> The Arrow (1d4) (+0,+0) misses the wolf.
> You have 39 Arrows (1d4) (+0,+0) (0).
> You combine some items in your pack.
> The wolf bites you (2).
> The wolf bites you (3).
> The wolf bites you (2).
> The wolf bites you (3).
> You have been given a graze.
> The wolf croaks in agony.
> You have 7 Scrolls of Phase Door (h).
> You have 6 Scrolls of Phase Door (h).
> The snaga hits you (7).
> You die.
Killed by a snaga.
[Character Equipment]
a) a Club (1d3) (+0,+0)
An inheritance from your family.
Combat info:
1.1 blows/round.
With +6 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 4.6 vs creatures not resistant to poison and 2.3
vs. others.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
f) an Old Lantern (4495 turns)
Intensity 3 light.
g) a Filthy Rag [1,+0]
Found lying on the floor at 300 feet (level 6).
h) a Cloak [1,+5]
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
b) 40 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
c) 32 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
d) 2 Arrows (1d4) (+5,+1)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.7 vs creatures not resistant to poison and 9.8
vs. others.
35% chance of breaking upon contact.
e) 40 Old Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
f) 29 Old Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
[Character Inventory]
a) 3 Mushrooms of Second Sight
b) 3 Apples {Baba Yaga}
c) 2 Pints of Fine Wine
d) a Sip of Miruvor
e) an Apple of Youth {Baba Yaga}
f) 3 Flasks of oil
g) 7 Potions of Cure Light Wounds
h) 6 Scrolls of Phase Door
i) 2 Scrolls of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
j) 2 Scrolls of Word of Recall (rugged)
k) a Wand of Haste Monster (16 charges)
l) a Wand of Heal Monster (17 charges)
m) a Wand of Hold Monster (8 charges)
n) 2 Wooden Torches (5000 turns)
Intensity 2 light.
o) 2 Old Lanterns (5000 turns)
Intensity 3 light.
p) a Main Gauche (1d5) (+0,+0)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +6 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 7 vs creatures not resistant to poison and 3.5 vs.
others.
q) a Short Sword (1d7) (+4,+4)
Taken from a chest found at 250 feet (level 5).
Combat info:
1.0 blows/round.
With +6 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 12.9 vs creatures not resistant to poison and 8.6
vs. others.
r) a Whip (1d3) (+5,+5)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.1 blows/round.
With +6 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 10.6 vs creatures not resistant to poison and 8.3
vs. others.
s) a Deed of Property
You don't want to drop it on the ground.
[Home Inventory]
a) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
b) 2 Wooden Torches (5000 turns)
Intensity 2 light.
c) an Old Lantern (5000 turns)
Intensity 3 light.
d) a Cloak [1,+0]
Bought from a store on the surface.
e) a Beaked Axe (2d8) (+3,+2) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
This weapon should be wielded with both hands.
1.0 blows/round.
With +9 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 22 vs creatures not resistant to poison and 12 vs.
others.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:08 150ft 5 Reached level 5
00:00:11 250ft 5 Defeated Wolf, Farmer Maggot's Dog
00:00:18 250ft 7 Defeated Baba Yaga
00:00:49 300ft 10 Reached level 10
00:01:03 500ft 11 Was killed by a snaga
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
%........%
~##~%~%.......#
~%.....+.#.......^
#:~.....'.........~
... ^....~~%%.........%
~.... %....%%%%%.......^%
^.... #..%%% ^........
^^^^^# %..% %^^...^%:
^...... ..{% %%^%^
...o... .{.^
:^^^@.### ^^:^
....ooC# ^^^
...{.C.
^^^^^
500' (L10) LF:6-? Light 3 Graze Fed 50 % Dirt
[Player information]
Player ID: Yrik
Time: 14:10:16 28-03-2022
Server Turns: 630700885
Timestamp: 1648465816
Hardcore