Yrik [High-Elf Archer]

  [Tangaria 1.6.0 T-4 Character Dump]

 Name   Yrik          Age            111         Self  RB  CB  EB   Best
 Sex    Male          Height        6'4"  STR:     12  +1  -1  +0     12
 Race   High-Elf      Weight   13st 11lb  INT:     13  +1  -2  +0     12
 Class  Archer        Turns used:         WIS:     13  -1  -1  +0     11
 Title  Dead Shot     Game          3818  DEX:     14  +2  +3  +0  18/10
 HP     -6/113        Player        9668  CON:     14  +1  +1  +0     16
 SP     0/0           Active        6090  CHR:     14  +1  -2  +0     13

 Level                 11    Armor        [2,+7]    Saving Throw     56%
 Cur Exp              525                           Stealth         Fair
 Max Exp              525    Melee        1d3,+0    Disarm - phys.   45%
 Adv Exp              617    To-hit        20,+3    Disarm - magic   31%
                             Blows      1.1/turn    Magic Devices     53
 Gold                1087                           Searching        33%
 Burden          107.2 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       23.3 lb    To-hit        55,+3    Speed             -2
 MaxDepth      500' (L10)    Shots      1.4/turn

 You are one of several children of a Telerin Ranger. You have light
 green eyes, wavy black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wolf bites you (5).
> The wolf bites you (3).
> The Arrow (1d4) (+0,+0) misses the wolf.
> You have 39 Arrows (1d4) (+0,+0) (0).
> You combine some items in your pack.
> The wolf bites you (2).
> The wolf bites you (3).
> The wolf bites you (2).
> The wolf bites you (3).
> You have been given a graze.
> The wolf croaks in agony.
> You have 7 Scrolls of Phase Door (h).
> You have 6 Scrolls of Phase Door (h).
> The snaga hits you (7).
> You die.

Killed by a snaga.


  [Character Equipment]

a) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 4.6 vs creatures not resistant to poison and 2.3
     vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) an Old Lantern (4495 turns)
     Intensity 3 light.

g) a Filthy Rag [1,+0]
     Found lying on the floor at 300 feet (level 6).

h) a Cloak [1,+5]
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.

b) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.

c) 32 Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.

d) 2 Arrows (1d4) (+5,+1)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.7 vs creatures not resistant to poison and 9.8
     vs. others.
     35% chance of breaking upon contact.

e) 40 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.

f) 29 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 3 Mushrooms of Second Sight

b) 3 Apples {Baba Yaga}

c) 2 Pints of Fine Wine

d) a Sip of Miruvor

e) an Apple of Youth {Baba Yaga}

f) 3 Flasks of oil

g) 7 Potions of Cure Light Wounds

h) 6 Scrolls of Phase Door

i) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

j) 2 Scrolls of Word of Recall (rugged)

k) a Wand of Haste Monster (16 charges)

l) a Wand of Heal Monster (17 charges)

m) a Wand of Hold Monster (8 charges)

n) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

o) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

p) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 7 vs creatures not resistant to poison and 3.5 vs.
     others.

q) a Short Sword (1d7) (+4,+4)
     Taken from a chest found at 250 feet (level 5).

     Combat info:
     1.0 blows/round.
     With +6 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 12.9 vs creatures not resistant to poison and 8.6
     vs. others.

r) a Whip (1d3) (+5,+5)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 10.6 vs creatures not resistant to poison and 8.3
     vs. others.

s) a Deed of Property
     You don't want to drop it on the ground.


  [Home Inventory]

a) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

b) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

c) an Old Lantern (5000 turns)
     Intensity 3 light.

d) a Cloak [1,+0]
     Bought from a store on the surface.

e) a Beaked Axe (2d8) (+3,+2) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 22 vs creatures not resistant to poison and 12 vs.
     others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   150ft     5     Reached level 5
00:00:11   250ft     5     Defeated Wolf, Farmer Maggot's Dog
00:00:18   250ft     7     Defeated Baba Yaga
00:00:49   300ft     10    Reached level 10
00:01:03   500ft     11    Was killed by a snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                         %........%            
                                                   ~##~%~%.......#             
                                                 ~%.....+.#.......^            
                                                #:~.....'.........~            
                                        ...     ^....~~%%.........%            
                                       ~....    %....%%%%%.......^%            
                                       ^....    #..%%%   ^........             
                                       ^^^^^#   %..%     %^^...^%:             
                                      ^......   ..{%       %%^%^               
                                      ...o...   .{.^                           
                                   :^^^@.###    ^^:^                           
                                  ....ooC#       ^^^                           
                                  ...{.C.                                      
                                  ^^^^^                                        
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

500' (L10)   LF:6-? Light 3 Graze Fed 50 % Dirt                                 


  [Player information]

Player ID: Yrik
Time: 14:10:16 28-03-2022
Server Turns: 630700885
Timestamp: 1648465816
Hardcore