Zephyr [Titan Paladin]

  [Tangaria 1.5.0 Character Dump]

 Name   Zephyr        Age            111         Self  RB  CB  EB   Best
 Sex    Male          Height      11'11"  STR:     17  +4  +1  +3  18/70
 Race   Titan         Weight   31st 12lb  INT:      9  -3  -3  +0      3
 Class  Paladin       Turns used:         WIS:     15  -3  +1  +5     18
 Title  Knight        Game         26122  DEX:     12  -2  -1  +0      9
 HP     -22/520       Player       43594  CON:     17  +4  +2  +6 18/110
 SP     72/72         Active        7023  CHR:     10  +0  +2  +3     15

 Level                 29    Armor      [70,+43]    Saving Throw     56%
 Cur Exp            74224                           Stealth          Bad
 Max Exp            74224    Melee       2d4,+25    Disarm - phys.    2%
 Adv Exp            93750    To-hit        68,+4    Disarm - magic    2%
                             Blows      3.1/turn    Magic Devices      0
 Gold               46595                           Searching        39%
 Burden          176.5 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight       -3.4 lb    To-hit        37,+9    Speed         Normal
 MaxDepth     1600' (L32)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:+...+.+....... Fear:..+...........
Elec:.+....++.....* Blnd:..............
Fire:.+.+..+....... Conf:..............
Cold:.+.+..+....... Stun:..............
Pois:.............. HLif:..............
Lite:+.............  Rgn:.+..........+.
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:+.............
Nexu:.............+  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:.............+
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:..-...........
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............+  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:..............
Hung:++............ DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:+.............
Demo:+.............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Lokkak, the Ogre Chieftain is no longer confused.
> The Chudo Yudo breathes water.
> *** LOW HITPOINT WARNING! ***
> You are confused!
> You have been stunned.
> The brigand dies.
> You are confused.
> There is a tree blocking your way.
> Your memories come flooding back.
> You are confused.
> The giant blue ant misses you.
> The giant blue ant spits lightning at you.
> You resist the effect!
> The Chudo Yudo breathes water.
> You die.

Killed by a Chudo Yudo.


  [Character Equipment]

a) the Dagger 'Bardor' (2d4) (+7,+24) [+7] <+3> {Bolg, Son of Azog}
     Dropped by Bolg, Son of Azog at 1000 feet (level 20).

     +3 wisdom.
     Slays evil creatures, trolls, giants, demons, undead (powerfully).
     Provides resistance to Acid, Light.
     Cannot be harmed by Acid.
     Sustains constitution.
     Prevents paralysis. Blessed by the gods (combat bonuses for holy
     casters). Makes you need more food.
     Grants the ability to sense undead.
     Grants the ability to sense demons.

     When activated, it grants temporary resistance to fire and cold for
     20+1d20 turns, cures 200 points of damage, but also causes you to
     hallucinate for 200+1d100 turns.
     Takes 57 to 63 turns to recharge.
     Your chance of success is 32.6%

     Combat info:
     3.1 blows/round.
     With +0 STR and +1 DEX you would get 3.5 blows/round.
     Average damage/round: 161.8 vs dragons and undead, 129.5 vs giants, demons,
     and trolls, 113.3 vs evil creatures and creatures not resistant to
     lightning, 97 vs creatures not resistant to stunning, and 97 vs. others.
     Average thrown damage: 442.4 vs undead, 265.4 vs trolls, giants, and
     demons, 177 vs evil creatures, and 88.5 vs. others.

b) the Short Bow of Amrod (x4) (+12,+15) <+2> {Uldor the Accursed}
     Dropped by Uldor the Accursed at 1450 feet (level 29).

     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration. Makes you need more food.

c) a Ring of the Dog <+1, -2>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

d) a Ring of Resist Fire and Cold
     Provides resistance to Fire, Cold.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern (Everburning)
     Dropped by a rogue at 700 feet (level 14).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

g) Metal Scale Mail of Resistance (-2) [38,+15] {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

h) the Fur Cloak 'Luinima' [3,+19] <+3> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +3 charisma.
     Provides resistance to Lightning.
     Cannot be harmed by Acid, Fire.

     When aimed, it shoots a radius-3 poison ball that inflicts 12 points of
     damage at the centre.
     Takes 25 to 27 turns to recharge.
     Your chance of success is 32.6%

i) an Orcish Shield [12,+9] <+1, +2> {Gorbag, the Orc Captain}
     Dropped by Gorbag, the Orc Captain at 1350 feet (level 27).

     +1 strength.
     +2 constitution.
     Cannot be harmed by Acid.

j) an Iron Helm of Wisdom [7,-1] <+2> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 wisdom.
     Sustains wisdom.

k) a Set of Gauntlets [3,+1]
     Dropped by a banshee at 1200 feet (level 24).

l) a Pair of Steel Shod Boots [7,-7]
     Found lying on the floor at 1200 feet (level 24).

     Cannot be harmed by Fire.

m) the Pick of Vanya {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 550 feet (level 11).

     Speeds regeneration.


  [Character Quiver]

a) 2 Magic Arrows (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 70.6.

b) 3 Magic Bolts (1d5) (+0,+0)
     Returns when thrown.


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     You can read this book.

b) 2 Holy Books of Prayers [Words of Wisdom]
     You can read this book.

c) 2 Holy Books of Prayers [Chants and Blessings]
     You can read this book.

d) 7 Rations of Food {Freesia}

e) 23 Potions of Cure Light Wounds

f) 29 Potions of Cure Serious Wounds

g) 32 Potions of Cure Critical Wounds

h) a Potion of Healing

i) 8 Potions of Heroism

j) 5 Scrolls of Treasure Detection

k) a Scroll of Remove Hunger

l) 2 Scrolls of Identify Rune

m) 2 Scrolls of Word of Recall

n) 4 Scrolls of Life

o) 2 Scrolls of Word of Recall (rugged)

p) a Rod of Treasure Location (charging)

q) a Ring of Resist Fire and Cold
     Provides resistance to Fire, Cold.

r) a Ring of Accuracy (+16,+0)
     Dropped by a dark elven warlock at 1450 feet (level 29).

s) an Amulet of Wisdom <+2>
     Found lying on the floor at 1550 feet (level 31).

     +2 wisdom.
     Sustains wisdom.

t) Old Rusty Chain Mail (Dwarven) (-5) [27,+17] <+1, +2>
     Found lying on the floor in a vault at 1550 feet (level 31).

     +1 strength.
     +2 constitution.
     +1 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.

u) the Set of Gauntlets 'Paurhach' [3,+14] {Nar, the Dwarf}
     Dropped by Nar, the Dwarf at 900 feet (level 18).

     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration. Prevents paralysis. Makes you need more food.

     When aimed, it shoots a bolt or beam of fire that inflicts 12d8 points of
     damage for an average of 54.0 damage.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 37.8%

v) a Deed of Property


  [Home Inventory]

a) 4 Scrolls of Treasure Detection

b) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

c) a Ring of the Mouse (+0,-13) <+4>
     Found lying on the floor at 550 feet (level 11).

     +4 dexterity.
     +4 stealth.

d) a Ring of Levitation
     Dropped by a dark naga at 550 feet (level 11).

     Makes you float just above the floor.

e) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

f) an Amulet of Infravision <+1, +2>
     Found lying on the floor at 700 feet (level 14).

     +1 constitution.
     +2 infravision.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     4     Killed Freesia
00:00:16   100ft     5     Reached level 5
00:00:24   150ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:24   150ft     6     Killed Farmer Maggot
00:00:27   150ft     6     Killed Grip, Farmer Maggot's Dog
00:00:32   150ft     7     Killed Lobelia Sackville-Baggins
00:00:47   250ft     8     Killed Baba Yaga
00:00:48   250ft     8     Found the Fur Cloak 'Luinima'
00:01:05   150ft     9     Killed Fang, Farmer Maggot's Dog
00:01:05   150ft     10    Reached level 10
00:01:12   100ft     10    Killed Mad woodsman
00:01:38   450ft     12    Killed Brodda, the Easterling
00:01:46   500ft     15    Reached level 15
00:01:51   550ft     15    Killed Grishnukh, the Hill Orc
00:01:51   550ft     16    Killed Orfax, Son of Boldor
00:01:52   550ft     16    Found the Pick of Vanya
00:02:02   600ft     17    Killed Bullroarer the Hobbit
00:02:02   600ft     17    Found the Broad Sword 'Glamdring'
00:02:15   700ft     20    Reached level 20
00:02:28   750ft     21    Killed Shtukensia the Rogue
00:02:32   750ft     22    Killed Ufthak of Cirith Ungol
00:02:59   550ft     23    Killed Vort the Kobold Queen
00:03:23   900ft     25    Reached level 25
00:03:23   900ft     25    Killed Nar, the Dwarf
00:03:23   900ft     25    Found the Set of Gauntlets 'Paurhach'
00:03:24   900ft     25    Killed The Rat King
00:03:28   900ft     25    Killed The wounded bear
00:03:55   1000ft    25    Killed Bolg, Son of Azog
00:03:55   1000ft    26    Found the Dagger 'Bardor'
00:04:27   1200ft    26    Killed Angamait of Umbar
00:04:27   1200ft    26    Killed Sangahyando of Umbar
00:04:27   1200ft    26    Killed Ibun, Son of Mim
00:04:37   1200ft    27    Killed Boldor, King of the Yeeks
00:04:50   1250ft    27    Killed Khim, Son of Mim
00:04:50   1250ft    27    Killed Old Man Willow
00:04:51   1250ft    27    Killed Ulwarth, Son of Ulfang
00:04:51   1250ft    27    Killed Ulfast, Son of Ulfang
00:06:33   1350ft    28    Killed Gorbag, the Orc Captain
00:06:49   1450ft    28    Killed Uldor the Accursed
00:06:49   1450ft    28    Found the Short Bow of Amrod
00:06:50   1450ft    28    Killed Mad King
00:06:50   1450ft    28    Found the Cloak of Ninnie
00:06:52   1450ft    28    Found the Pike of Moron (LOST)
00:07:15   1600ft    29    Was killed by a Chudo Yudo


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

###                                                                            
#.#*                                                                           
#.*#..                                                                         
##.**#**.                                                                      
 .#.**.*#*#*#.                                                                 
  **.**..*.#.****                                                              
   .*.#.*...**#.*#*.*..#  **.#  # #                                            
    ....**#.....OO......OO........*                                            
        *.*.@.$.OO**# **.       *                                              
          #.#.?..}?=*...                                                       
           .*#.#.d. **.*..p*.                                                  
           <*...*.#.   ...*.   >                                               
          *......*. . *  .....                                                 
          *... ... . .      *.                                                 
          ..   .... . *                                                        
          *.  ...... . .                                                       
                    . .                                                        
                       *                                                       
                    *                                                          
                           .                                                   
              .   .**^      .                                                  

1600' (L32)  LF:6-? Light 5 Moves +30   Study (1) Confused Stun Fed 52 % Small t


  [Player information]

Player ID: Xylojon

Time: 05:52:10 31-07-2021

Server Turns: 45985531

Timestamp: 1627699930
Hardcore