Zephyr [Titan Paladin]

  [Tangaria 1.5.0 Character Dump]

 Name   Zephyr        Age            101         Self  RB  CB  EB   Best
 Sex    Male          Height       12'7"  STR:  18/27  +4  +1  +3 18/107
 Race   Titan         Weight    30st 5lb  INT:     11  -3  -3  +0      5
 Class  Paladin       Turns used:         WIS:     14  -3  +1  +0     12
 Title  Knight        Game         46526  DEX:     12  -2  -1  +0      9
 HP     -3/401        Player       83185  CON:     16  +4  +2  +2  18/60
 SP     86/86         Active       15461  CHR:      8  +0  +2  +0     10

 Level                 30    Armor      [56,+74]    Saving Throw     56%
 Cur Exp           107471                           Stealth          Bad
 Max Exp           118537    Melee       1d6,+23    Disarm - phys.    4%
 Adv Exp           125000    To-hit       70,+10    Disarm - magic    2%
                             Blows      3.1/turn    Magic Devices      2
 Gold               65382                           Searching        41%
 Burden          180.7 lb    Shoot to-dam    +11    Infravision     0 ft
 Overweight        0.8 lb    To-hit       38,+26    Speed              1
 MaxDepth     1450' (L29)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+.+....... Fear:.....+........
Elec:+.....+....*.* Blnd:..............
Fire:+..+..+.+..+.. Conf:+............!
Cold:..++.++....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:...........+..
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:......+....... FAct:.....+........
Nexu:.....+++.....+  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:.............+
Dise:.....+........ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:............++
-Tel:.............+  Spd:.......+......
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+......+.
Hung:.............. DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:+.............
Anim:..............
Unde:...........+..
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Your body pulsates briefly.
> Something makes scary noises.
> You resist the effect!
> You hear a tearing roar.
> You are hit by something strange!
> You resist the effect!
> The flamme is destroyed.
> The flamme points at you and curses!
> Your body tingles briefly.
> Something messes with your mind.
> You resist the effect!
> Something makes scary noises.
> You resist the effect!
> Something curses horribly!
> You die.

Killed by a greater mimic.


  [Character Equipment]

a) the Rapier 'Mendirin' (1d6) (+7,+17)
     Obtained from Darkfold. Rumoured to be dropped by a dark elven warlock at
     1400 feet (level 28).

     Slays evil creatures, dragons, undead.
     Branded with life leech.
     Provides resistance to Lightning, Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Grants the ability to sense evil.

     Combat info:
     3.1 blows/round.
     With +0 STR and +1 DEX you would get 3.5 blows/round.
     Average damage/round: 131.7 vs dragons, 108.9 vs undead, 97.3 vs evil
     creatures and creatures not resistant to lightning, 86 vs creatures not
     resistant to stunning and creatures not resistant to life leech, and 86
     vs. others.

b) a Short Bow of Accuracy (x2) (+23,+11) {Old Man Willow}
     Dropped by Old Man Willow at 1250 feet (level 25).

c) a Ring of Ice [+17] <+1>
     Dropped by a dark elven lord at 1400 feet (level 28).

     +1 constitution.
     Provides resistance to Cold.

d) a Ring of Resist Fire and Cold
     Provides resistance to Fire, Cold.

e) an Amulet of Resist Acid <+1>
     Dropped by a warrior at 450 feet (level 9).

     +1 constitution.
     Provides resistance to Acid.

f) the Phial of Arethmor <+4>
     Found lying on the floor in a pit at 1250 feet (level 25).

     +4 light.
     Provides resistance to Cold, Nexus, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Sustains charisma.
     Prevents paralysis.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage for an average of 16.0 damage and lights up the
     surrounding area.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 49.7%

g) the Chain Mail of Arvedui (-2) [32,+15] <+2>
     Conjured forth by magic at 1100 feet (level 22).

     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.

h) the Cloak 'Colannon' [1,+15] <+2> {Brodda, the Easterling}
     Obtained from Darkfold. Rumoured to be dropped by Brodda, the Easterling
     at 550 feet (level 11).

     +2 stealth.
     +2 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.

     When activated, it teleports you randomly up to 100 squares away.
     Takes 49 turns to recharge at your current speed.
     Your chance of success is 49.7%

i) a Leather Shield of Resist Fire [8,-1]
     Dropped by an ice skeleton at 1150 feet (level 23).

     Provides resistance to Fire.

j) a Steel Helm [9,+5]
     Found lying on the floor in a pit at 1250 feet (level 25).

k) a Set of Mithril Gauntlets [6,+6] {Bolg, Son of Azog}
     Dropped by Bolg, Son of Azog at 1000 feet (level 20).

     Cannot be harmed by Acid.

l) the Pair of Ethereal Slippers of Earian [0,+17] {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     Provides immunity to Lightning.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.
     Grants the ability to sense undead.

m) the Shovel of the Miner <+1>
     Obtained from Darkfold. Rumoured to be found lying on the floor in a
     vault at 1100 feet (level 22).

     +1 strength.
     +1 tunneling.
     +1 light.


  [Character Quiver]

a) 7 Arrows (1d4) (+5,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 33.6.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
     You can read this book.

b) a Holy Book of Prayers [Exorcism and Dispelling]
     Cannot be harmed by Fire.
     You can read this book.

c) 4 Rations of Food {Freesia}

d) 11 Potions of Cure Light Wounds

e) 33 Potions of Cure Serious Wounds

f) 17 Potions of Cure Critical Wounds

g) 14 Potions of Heroism

h) 3 Scrolls of Treasure Detection

i) a Scroll of Remove Hunger

j) 16 Scrolls of Word of Recall

k) 2 Scrolls of Word of Recall (rugged)

l) 3 Rings of Resist Fire and Cold
     Provides resistance to Fire, Cold.

m) 2 Rings of Free Action
     Prevents paralysis.

n) an Amulet of Infravision <+1, +3>
     Found lying on the floor of a special room at 1450 feet (level 29).

     +1 constitution.
     +3 infravision.

o) an Amulet of Teleportation <+5, +10> {cursed}
     Dropped by a flying skull at 1150 feet (level 23).

     It randomly makes you teleport; this curse cannot be removed.
     +5 searching skill.
     +10 movement speed.

p) Partial Plate Armour (-3) [40,+3]
     Dropped by an unknown monster at 1450 feet (level 29).

q) the Soft Leather Armour of Scarlet Order [8,+20] <+2>
     Dropped by an imp at 1450 feet (level 29).

     +2 strength.
     +2 dexterity.
     Provides resistance to Lightning, Fire, Cold.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration. Prevents paralysis. Sustains your life force. Makes
     you need more food.

r) the Tulwar 'Damor' (4d4) (+18,+23) [+7] <+3> {Ulwarth, Son of Ulfang}
     Dropped by Ulwarth, Son of Ulfang at 1400 feet (level 28).

     +3 dexterity.
     Branded with weak cold.
     Provides resistance to Chaos.
     Cannot be harmed by Acid.
     Sustains strength.
     Prevents paralysis. Blessed by the gods (combat bonuses for holy
     casters).

     Combat info:
     2.4 blows/round.
     With +2 STR and +0 DEX you would get 2.8 blows/round.
     With +0 STR and +5 DEX you would get 2.8 blows/round.
     Average damage/round: 215.2 vs dragons, 188.4 vs creatures susceptible to
     cold, 134.9 vs creatures not resistant to cold and creatures not
     resistant to lightning, 108.1 vs creatures not resistant to stunning, and
     108.1 vs. others.

s) the Zweihander of Marie (5d8) (+9,+20) {Beorn, the Shape-Changer}
     Dropped by Beorn, the Shape-Changer at 1400 feet (level 28).

     Slays animals.
     Cannot be harmed by Acid.

     Combat info:
     This weapon should be wielded with both hands.
     1.2 blows/round.
     With +4 STR and +0 DEX you would get 1.4 blows/round.
     With +0 STR and +1 DEX you would get 1.4 blows/round.
     Average damage/round: 192.2 vs dragons, 98.1 vs animals and creatures not
     resistant to lightning, 66.9 vs creatures not resistant to stunning, and
     66.9 vs. others.

t) the Horn of Boromir <+3> {Ugluk, the Uruk}
     Dropped by Ugluk, the Uruk at 1200 feet (level 24).

     +3 strength.
     +3 constitution.
     Provides resistance to Fire.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Aggravates nearby creatures.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 35.6%

u) a Deed of Property


  [Home Inventory]

a) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

b) a Ring of Soulkeeping <+1>
     Found lying on the floor in a pit at 1250 feet (level 25).

     +1 constitution.
     Sustains strength, intelligence, wisdom.

c) a Ring of Accuracy (+17,+0)

d) 2 Rings of Teleportation <+2> {cursed}
     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

e) a Ring of Levitation
     Dropped by a flying skull at 1150 feet (level 23).

     Makes you float just above the floor.

f) 2 Amulets of Wisdom <+2>
     +2 wisdom.
     Sustains wisdom.

g) the Phial 'Lairdon' <+2, +3, +4> {Angamait of Umbar}
     Dropped by Angamait of Umbar at 1250 feet (level 25).

     +2 charisma.
     +3 stealth.
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage for an average of 16.0 damage and lights up the
     surrounding area.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 49.7%


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:31   50ft      5     Reached level 5
00:00:48   100ft     5     Killed Grip, Farmer Maggot's Dog
00:00:57   100ft     6     Killed Farmer Maggot
00:00:57   100ft     6     Killed Freesia
00:00:58   100ft     6     Killed Lobelia Sackville-Baggins
00:01:29   150ft     8     Killed Fang, Farmer Maggot's Dog
00:01:43   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:56   200ft     10    Reached level 10
00:02:13   250ft     11    Killed Baba Yaga
00:02:56   250ft     12    Killed Bullroarer the Hobbit
00:03:09   250ft     13    Killed Mughash the Kobold Lord
00:04:00   Town      14    Found the Shovel of the Miner
00:04:08   Town      14    Found the Rapier 'Mendirin'
00:04:09   Town      14    Found the Cloak 'Colannon'
00:04:31   400ft     14    Killed Wormtongue, Agent of Saruman
00:04:35   400ft     15    Reached level 15
00:04:46   450ft     16    Killed The wounded bear
00:05:36   650ft     20    Reached level 20
00:05:46   700ft     20    Killed Ufthak of Cirith Ungol
00:05:46   700ft     20    Found the Dagger 'Dethanc'
00:05:48   700ft     21    Killed Orfax, Son of Boldor
00:05:50   700ft     21    Killed Boldor, King of the Yeeks
00:06:00   750ft     22    Killed Shtukensia the Rogue
00:06:00   750ft     22    Found the Pair of Ethereal Slippers of Earian
00:06:00   750ft     22    Killed Grishnukh, the Hill Orc
00:06:01   750ft     22    Killed Golfimbul, the Hill Orc Chief
00:06:02   750ft     22    Killed Smeagol
00:06:31   750ft     23    Killed Lagduf, the Snaga
00:06:33   750ft     23    Killed The Rat King
00:07:12   900ft     25    Reached level 25
00:07:38   1000ft    26    Killed Bolg, Son of Azog
00:08:19   1100ft    27    Found the Chain Mail of Arvedui
00:08:57   1250ft    28    Killed Old Man Willow
00:09:04   1250ft    28    Killed Sangahyando of Umbar
00:09:04   1250ft    28    Killed Angamait of Umbar
00:09:05   1250ft    28    Found the Phial 'Lairdon'
00:09:14   1250ft    28    Found the Long Sword 'Teith' (LOST)
00:09:31   1250ft    28    Found the Phial of Arethmor
00:09:44   1250ft    29    Killed Khim, Son of Mim
00:10:03   1200ft    29    Killed Ugluk, the Uruk
00:10:03   1200ft    29    Found the Horn of Boromir
00:10:03   1200ft    29    Killed Lugdush, the Uruk
00:10:03   1200ft    29    Killed Mauhur, the Orc Captain
00:11:59   1350ft    29    Killed Gorbag, the Orc Captain
00:11:59   1350ft    30    Reached level 30
00:12:09   1400ft    30    Killed Ibun, Son of Mim
00:12:09   1400ft    30    Found the Star 'Vathil' (LOST)
00:12:14   1400ft    30    Killed Beorn, the Shape-Changer
00:12:14   1400ft    30    Found the Zweihander of Marie
00:12:23   1400ft    30    Killed Ulwarth, Son of Ulfang
00:12:23   1400ft    30    Found the Tulwar 'Damor'
00:12:23   1400ft    30    Killed Ulfast, Son of Ulfang
00:12:44   1450ft    30    Found the Shovel of Melialdar
00:12:49   1450ft    30    Found the Soft Leather Armour of Scarlet Order
00:12:55   1450ft    30    Was killed by a greater mimic


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

  #.#                           # *........#...................... ............
                                  .........#...................... ............
                                  *..*...............                          
**..                              #..*.....**'*......                          
 ....                             ...**.............*                          
 ... **..***..#                   *.. #.............                           
  .............#                  *..  ............                            
  *..............*.*..         ##*..*** .. *  ..***.#.                         
       #*#*#..........*        *....#..... .  ........#                        
    *.#.*.**................ ##.......###########   #..                        
   .#.#...**#...***#..............***.#@..\u.....   #.#                        
  *.*.*.##**...#.**.#.................#$gqK=......  #.#                        
  ##.*..............*.#         *.....#.!=up_|.u..  #. ###                     
  #....###########.**..           ..*.#..~u=-/.$..  #.#***                     
  ...*.# ##..._###.##*            >...#!..?_?=&...  #.*...                     
  ..*..###..##..##..*#             ...#######'#######...#                      
  #**..##....##..#....*           *.*......-^!\...-..-.#.#                     
  .**#.#~#^^.^#..#..***          .*...*#*.**=....#..#.#. #                     
  **...#"##..##-{#.#*.#.         ...*.*.#.*.^..,~...**.**                    .*
  .*.*.#/.##%#-%##.*.** #.       .#..*****..#*#~....#...                     *.
   #**.#####.#####.#.*##*#.*     #**..***#.*...-.*......                     ..

1450' (L29)  LF:7-? Light 5 Moves +30   Poisoned Fed 47 % RConf Pit floor       


  [Player information]

Player ID: Xylojon

Time: 22:37:28 30-07-2021

Server Turns: 44018438

Timestamp: 1627673848
Hardcore